(Translated by https://www.hiragana.jp/)
PRX Quantum 5, 010345 (2024) - Quantum Simulation of the First-Quantized Pauli-Fierz Hamiltonian
  • Open Access

Quantum Simulation of the First-Quantized Pauli-Fierz Hamiltonian

Priyanka Mukhopadhyay, Torin F. Stetina, and Nathan Wiebe
PRX Quantum 5, 010345 – Published 15 March 2024

Abstract

We provide an explicit recursive divide-and-conquer approach for simulating quantum dynamics and derive a discrete first-quantized nonrelativistic QED Hamiltonian based on the many-particle Pauli-Fierz Hamiltonian. We apply this recursive divide-and-conquer algorithm to this Hamiltonian and compare it to a concrete simulation algorithm that uses qubitization. Our divide-and-conquer algorithm, using lowest-order Trotterization, scales for fixed grid spacing as O~(ΛらむだN2ηいーた2t2/ϵ) for grid size N, ηいーた particles, simulation time t, field cutoff Λらむだ, and error ϵ. Our qubitization algorithm scales as O~(N(ηいーた+N)(ηいーた+Λらむだ2)tlog(1/ϵ)). This shows that even a naive partitioning and low-order splitting formula can yield, through our divide-and-conquer formalism, superior scaling to qubitization for large Λらむだ. We compare the relative costs of these two algorithms on systems that are relevant for applications such as the spontaneous emission of photons and the photoionization of electrons. We observe that for different parameter regimes, one method can be favored over the other. Finally, we give new algorithmic and circuit-level techniques for gate optimization, including a new way of implementing a group of multicontrolled-X gates that can be used for better analysis of circuit cost.

  • Figure
  • Figure
  • Figure
  • Figure
  • Figure
  • Received 27 August 2023
  • Accepted 21 February 2024

DOI:https://doi.org/10.1103/PRXQuantum.5.010345

Published by the American Physical Society under the terms of the Creative Commons Attribution 4.0 International license. Further distribution of this work must maintain attribution to the author(s) and the published article's title, journal citation, and DOI.

Published by the American Physical Society

Physics Subject Headings (PhySH)

  1. Research Areas
Quantum Information, Science & Technology

Authors & Affiliations

Priyanka Mukhopadhyay1,*, Torin F. Stetina2,3,†, and Nathan Wiebe4,5,6,‡

  • 1Department of Physical & Environmental Sciences, University of Toronto, Ontario M1C 1A4, Canada
  • 2Simons Institute for the Theory of Computing, Berkeley, California 94720, USA
  • 3Berkeley Quantum Information and Computation Center, University of California, Berkeley, California 94720-1460, USA
  • 4Department of Computer Science, University of Toronto, Ontario M5S 2E4, Canada
  • 5Pacific Northwest National Laboratory, Richland, Washington 99354, USA
  • 6Canadian Institute for Advanced Research, Toronto, Ontario M5G 1M1, Canada

  • *mukhopadhyay.priyanka@gmail.com, priyanka.mukhopadhyay@utoronto.ca
  • torin.stetina@gmail.com, torins@berkeley.edu
  • nawiebe@cs.toronto.edu

Popular Summary

Modern technology is built on our understanding of how light and matter interact at a fundamental level, from designing computer hardware to video display technologies to efficient solar panels. However, as these technologies advance, quantum effects of electrons and photons can dominate on the nanoscale. Even in the nonrelativistic regime, simulating light-matter interactions to full accuracy is intractable on the most advanced classical computers. However, when larger quantum computers become available, full quantum simulations in this regime become possible. Despite quantum computers’ potential, their limited speed necessitates efficient algorithms for practical simulations. In this work, we derive two efficient approaches to simulate nonrelativistic light-matter interactions on a quantum computer.

Specifically, we derive a general first-quantized spin-1/2 particle Pauli-Fierz Hamiltonian to simulate with two approaches. First, in a divide-and-conquer approach, we divide the Hamiltonian into fragments using the Trotter-Suzuki formula and simulate each fragment using different algorithms and then combine the results. Second, we analyze using qubitization for the full simulation. By comparing the relative costs of these methods, we observe that divide and conquer performs better with respect to certain parameter regimes.

Overall, we find that our approaches are efficient on a quantum computer. Further open questions involve whether these ideas can be generalized to a broader class of physical models including non-Abelian gauge theories needed in the standard model. Designing approaches that go beyond the limitations of this model will be an important step toward the quantum simulation of nature.

Key Image

Article Text

Click to Expand

References

Click to Expand
Issue

Vol. 5, Iss. 1 — March - May 2024

Reuse & Permissions
Author publication services for translation and copyediting assistance advertisement

Authorization Required


×
×

Images

×

Sign up to receive regular email alerts from PRX Quantum

Reuse & Permissions

It is not necessary to obtain permission to reuse this article or its components as it is available under the terms of the Creative Commons Attribution 4.0 International license. This license permits unrestricted use, distribution, and reproduction in any medium, provided attribution to the author(s) and the published article's title, journal citation, and DOI are maintained. Please note that some figures may have been included with permission from other third parties. It is your responsibility to obtain the proper permission from the rights holder directly for these figures.

×

Log In

Cancel
×

Search


Article Lookup

Paste a citation or DOI

Enter a citation
×