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Strange Adventures in Infinite Space: Difference between revisions

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SAiIS is a roguelike-like, rather than a roguelike.
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Ernest Adams, writing for [[Gamasutra]] in 2005, described SAIS as "The perfect short game."<ref>[http://www.gamasutra.com/view/feature/2136/the_designers_notebook_a_perfect_.php "A Perfect Short Game"] in [[Gamasutra]] (September 15, 2004)</ref>
Ernest Adams, writing for [[Gamasutra]] in 2005, described SAIS as "The perfect short game."<ref>[http://www.gamasutra.com/view/feature/2136/the_designers_notebook_a_perfect_.php "A Perfect Short Game"] in [[Gamasutra]] (September 15, 2004)</ref>


Strange Adventures in Infinite Space was a 2003 [[Independent Games Festival]] finalist.<ref>[http://www.igf.com/2003finalistswinners.html#finalists "IGF Competition Finalists"] on igf.com in 2003</ref>
Strange Adventures in Infinite Space was a 2003 [[Independent Games Festival]] finalist.<ref>[http://www.igf.com/2003finalistswinners.html#finalists "IGF Competition Finalists"] {{webarchive|url=https://web.archive.org/web/20150611051211/http://www.igf.com/2003finalistswinners.html |date=2015-06-11 }} on igf.com in 2003</ref>


== See also ==
== See also ==

Revision as of 17:26, 7 January 2018

Strange Adventures In Infinite Space (SAIS) is a roguelike-like computer game set in space. SAIS was created by the independent game development group Digital Eel and released for Windows and Mac on March 15, 2002 by boardgame developer/publisher, Cheapass Games. It was later released for Pocket PC and Palm by British developer/publisher, Astraware.

Gameplay

In SAIS the game players explore a "plausibly implausible" (fictional) region of the Milky Way galaxy called The Purple Void.

SAIS sets itself up differently each time it is played. Stars, black holes, planets, nebulae, artifacts, alien patrols, gadgets, lifeforms and dozens of events and encounters are randomized for each game session. Unlike conventional roguelikes, SAIS features graphics, music and sound, and game sessions typically last from 3 to 20 minutes, hence the game's tagline "Explore the galaxy in 20 minutes or less!"

History

SAIS was created by the independent game development group Digital Eel and released on March 15, 2002 by boardgame developer/publisher Cheapass Games.

Open sourcing and freeware release

As of November 11, 2005, the source code is freely available under the GNU GPL,[1][2] though without the other game content. Since September 28, 2009, SAIS was made available as freeware, including the game content.[3] Due to the source code availability ports to alternative platforms emerged, for instance for the ARM and Linux based OpenPandora.[4][5]

Years later it was also released for Pocket PC and Palm by British developer/publisher, Astraware.

Sequel

SAIS's sequels, Weird Worlds: Return to Infinite Space (Windows, Mac, tablet; 2005) and Infinite Space III: Sea of Stars (Windows; 2014-2015), feature far more content and options, and is currently available for Windows and Mac.

Reception

Ernest Adams, writing for Gamasutra in 2005, described SAIS as "The perfect short game."[6]

Strange Adventures in Infinite Space was a 2003 Independent Games Festival finalist.[7]

See also

References

  1. ^ source on digital-eel.com
  2. ^ sais on infinitespacegames.com "After being sold for several years by Cheapass Games, Strange Adventures in Infinite Space was released as free software and its source code was made available under the GNU General Public License. Go to the Strange Adventures in Infinite Space website to download the game, source code and various other goodies"
  3. ^ strange-adventures-in-infinite-space-free on Rock, Paper, Shotgun (2009-10-07)
  4. ^ strange-adventure-in-infinite-space-v1-5-0-01-pandora-game-port on pdroms.de
  5. ^ sais on github.com
  6. ^ "A Perfect Short Game" in Gamasutra (September 15, 2004)
  7. ^ "IGF Competition Finalists" Archived 2015-06-11 at the Wayback Machine on igf.com in 2003

External links