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19:18
(UTC +02:00) - @HeikoBrumme
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One stop shop for getting started with the Vulkan API
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
The original sources of MS-DOS 1.25, 2.0, and 4.0 for reference purposes
A modern cross-platform low-level graphics library and rendering framework
Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).
Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU makefiles, Xcode projects, etc.
non library of java source targeting game development
Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.
Automatic coloring and shading of manga-style lineart, using Tensorflow + cGANs
OpenGL Overload: OpenGL implementation on top of Vulkan
A curated list of awesome frameworks, libraries and software for the Java programming language.
stb single-file public domain libraries for C/C++
A Java math library for OpenGL rendering calculations
LLVM IR and optimizer for shaders, including front-end adapters for GLSL and SPIR-V and back-end adapter for GLSL
g-truc / ogl-samples
Forked from Groovounet/ogl-samplesThe OpenGL Samples Pack
The Vulkan API Specification and related tools
Google Chrome, Firefox, and Thunderbird extension that lets you write email in Markdown and render it before sending.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
🌐 Jekyll is a blog-aware static site generator in Ruby