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The Eurogamer Staff

Eurogamer Editorial

Krudster
Kristan "Krudster" Reed

Editor, Eurogamer.net

Having spent a considerable amount of time with one hand on the rudder of respected trade journal CTW and the other on a Dual Shock, Kristan is ideally suited for his position as Eurogamer Editor - while looking after his young son's unstoppable bellowing and projectile vomit gives him the sort of experience necessary for dealing with Eurogamer comment threads. As well as writing reviews and previews, and conducting many of the site's interviews, he "manages" Tom's import budget, and tries to mention his plasma screen as often as possible.

Mugwum
Tom "Mugwum" Bramwell

Deputy Editor, Eurogamer.net

Tom - the drunk one in all the photos (all the photos /ever/ - have you seen Fallen? With Denzel Washington? That's how he does it) - has been here longer than anyone, and plans to hang around for as long as he's allowed to buy nonsense from Japan and expense it. He's responsible for much of the content that appears on the site from day to day - for example, directing the news and writing the podcasts, to name the two things of which he's least ashamed at the time of writing - and owns virtually all the gaming systems you can imagine. Including the "Armitage Shanks" edition DS Lite.

Eurogamer TV

Johnny
"TV's" Johnny Minkley

Editor, Eurogamer TV

Johnny and his chest hair joined Eurogamer in early 2006 to vigorously pursue our televisual endeavours, following stints on various publications - most recently including a spell as editor of trade magazine MCV. As well as acting as the public face /and/ public unbuttoned collar of Eurogamer TV, Johnny is responsible for tailoring the content to our audience, and making sure that it blends seamlessly in with Eurogamer's renowned editorial output. He also wears his headphones inside his shirt, which we wish we'd thought of first.

James
James "Escher" Hills

Video Editor, Eurogamer TV

James, Video Edi--God, everyone's a bloody editor aren't they? I used to have minions, you know, readers. Back in the old days. Now we're all so equally footed that it's like dancing bloody Internet Egyptians (actually, is that a racial epithet? Oh well - what are they going to do? Appoint some more editors?) Anyway, James is responsible for various things - for example, making sure that when Tom says "I want seagulls in the background on the next podcast," seagulls is what he gets.

GamesIndustry.biz Editorial

Ellie
Ellie "Buggered off to do something else<insert alias here>" Gibson

Editor, GamesIndustry.biz

Splitter Gibson recently opted to make the leap to our sister site GamesIndustry.biz, where she's not allowed to mention Lewisham or Star Wars /at all/, but she still chips in on Eurogamer with the odd interview, review or news item when she can be forced to. Prior to joining us and then betraying us, she did a stint as deputy editor of PlayStation Gamer magazine, and she also used to write game manuals for Sony. Until she betrayed them. The betrayer.

Matt
Matt "Our Northern Correspondent" Martin

Deputy Editor, GamesIndustry.biz

Matt has edited several gaming magazines in his time, including PlayStation Gaming and Station Gamer, and also worked for a while as deputy editor of trade magazine MCV. According to him, he is these things: "handsome, father of one, husband to many, blackest white bloke you'll ever meet, facial hair etc." But since he slagged off my rhyming ability I'm also going to point out that he wears girly sweatbands on his wrists. Effeminately.

Community

Shinji
Rob "Shinji" Fahey

Community Manager and MMO Editor... HE'S A BLOODY EDITOR TOO?

Formerly editor of the industry's premier news source, GamesIndustry.biz, these days Rob takes responsibility for a number of special projects, also chipping in editorially where needed. He's currently undertaking the rejuvenation of Eurogamer's community features and the introduction of a dedicated massively-multiplayer game resource, and apparently for that he gets to be an "editor" too. I ask you.

Management

Rauper
Rupert "rauper" Loman

Managing Direct0r

Rupert was Director Of Operations, but on advice from his own vanity upgraded his job title to Managing Director. Which is fair enough - he clearly deserves it and he's very handsome, which is an opinion I have always held and shared with other people wherever possible. His roles include: ordering the content division around, arranging advertising and various other business deals, going to parties where he can "press the flesh", "pressing the flesh", and holding his fingers up in the air like quote marks to remove ambiguity.

Pat
Pat "Patlike" Garratt

Business Development Manager

Pat's job primarily consists of walking around behind Rupert occasionally holding up a sign that says "APPLAUSE", but we think he also handles business development, which involves making the company's name "synonymous with the highest quality bespoke editorial products" and saying "it's fine" constantly. He used to edit XboxWorld and XboxGamer, and has worked for virtually everyone on the print side of things - Future, Dennis, EMAP, Computec Media, Imagine Media and Interactive News Central. We're sure he made a couple of those up, but never mind.

Development / Support

BERT
Rob "Bertie" Purchese

Site Administrator

Rob unhelpfully has the same name as the other Rob from further up, but that's where his unhelpfulness ends, because he's more synonymous with getting all the videos, screenshots, game information, release dates and article mark-up done as quick as a flash whenever he's asked. He can also eat quite a lot of ham baps in one go, and whenever you've gone "ooh" at one of those fancy images on the frontpage, that was him. Except when it was Tom.

Mark
Mark "sharpkiddie" Kennedy

Designer/Developer

As Eurogamer's resident designer and developer, Mark is responsible for taking other people's suggestions and converting them into workable ideas, and then making them work, and making sure they're pretty and everything. For example, "LET'S HAVE IT SO YOU CAN MAKE A PICTURE EVEN BIGGER LOL" becomes a "View Original Size" button on the screenshot viewer, while "Is it 11.59 yet?" becomes "Yes, let's go to lunch."

Chris
Chris "fatchris" Ward

Developeriser

Aww he's so coy. Chris does all the difficult programming work that Mark pretends he can do but says he hasn't got time to worry about because he's too busy drawing pictures of all the staff. At least, that's what Chris does when he's not swanning off on a three-month exploration of the world. Which was a bit of a silly thing to do during the annual "staff page update" period, as he'll soon discover when he returns and finds out we've sold his chair on eBay. Still, at least he's not an editor. Spit.

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