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As if language barriers aren't enough to dissuade would-be importers from ordering Japan-only games, the pricing on these titles often border on lunacy when compared to what new releases usually cost in the states. So while Play Asia's Jump! Ultimate Stars sale for $29.90 might not seem like much of a bargain, keep in mind that the online fighter usually sells for a staggering $48.90.
It's a great game though; many have even compared it to the Super Smash Bros. series, except in 2D and with twenty hojillion playable manga characters. Since Play-Asia will be honoring the reduced price until next Monday, that gives you plenty of time to consider whether or not this discount is deep enough to warrant a purchase. We think that it is!
You guys aren't going to believe this one. Are you ready? Okay -- it seems that the DS Lite is somewhat popular in Japan, and has been for a long time. Wow, who knew?
Alright, all sarcasm aside, according to the Famitsu Marketing Data Report for June (covering May 28-June 24), Nintendo is the force driving the Japanese gaming market into the stratosphere. Overall sales numbers for the industry were up more than 25%, and most of that is due to the fact that hardware sales are up nearly 50%. Why? All signs point to the DS. For fifteen consecutive months, the handheld has moved more than 500,000 units in Japan. But it's not all about the DS, particularly when we turn to the software numbers. Combined, software for Nintendo platforms accounted for more than 81% of software sales.
With the release of two new DS Lite colors in Japan, it seems likely that at least part of the handheld's success is due to the variety of models available. Not that the DS needs any real help in the Americas, but we're willing to bet that a few new colors might produce results here as well.
And by 'em, we mean children. Kids visiting Yakult Swallows baseball games this summer are in for a happy surprise-- or they're going to game specifically for these giveaways. The team is collaborating with the Pokemon Company to give away some stamp cards and stickers.
To promote the Dialga vs. Palkia vs. Darkrai movie, elementary school students who go to Swallows games starting on the 14th will receive a stamp card, which gets a new Pokemon-shaped stamp at every game. Depending on how many stamps are received, the kids are awarded one of three sticker sheets of increasing deluxeness.
Gamers like download play. Hardly a shocking statement. But it seems that of all of the DS' amenities, the ability to share your games with nearby friends gets less attention than, maybe, it should.
Aeropause's George Walker discovered this while in line for the Transformers movie (the new one, not the good one), when he broke out his DS to ameliorate his 2+ hour wait and found himself accosted by kids begging for some downloadable games. He suggested some Meteos, they agreed, and an impromptu fun-having event occurred.
What can we learn from this event? First off, that Meteosis pretty great. We can also take away the notion that people like it when you can give them free games-- so much so, that they may even elect to play those free games with you. Try it next time you're in line for hours! Which we hope isn't soon. That sounds tortuous, even with a DS.
Imagine an alternate universe in which arcades not only exist, but are still stocked with new games. Now imagine that one of the biggest and most impressive-looking units in the place is a brain training game. As you may have guessed, it's not an alternate universe! You know, because the coverage on this site is limited to just the one universe.
Minna de Kitaeru Zenno Trainingis an arcade brain training game released in late 2006 by Bandai Namco, created under the supervision of the smartest disembodied head we know, Dr. Ryuta Kawashima. Much like Brain Age, it uses a touch screen to present simple mathematical and logical tasks. But unlike Brain Age, Zenno Training is on a huge screen in the middle of a game center.
It's quite amazing how popular brain training has become! We wonder if Bandai Namco expects people to go back to the arcade every day for training. That would be so diabolical!
We were cruising around Flickr, when we found the above image. We began to think about multiplayer gaming on the DS, Game Night here at DS Fanboy and enjoying the company of friends. We then thought about the last time we actually enjoyed multiplayer gaming on the DS with another person right there in front of us. We couldn't remember when the last time it was we actually did that.
Of course, we then thought about you, fine reader. Do you play with friends in the flesh, or do you enjoy (or try to, rather) Wi-Fi over the interwubs? Or, do you enjoy both?
Even with a diminished E3, there's no controlling the wave of rumors that hit the Internet every year before the show. Why fight it? From now until E3 hits, we'll be posting one piece of wild speculation every day. Some may be patently ridiculous, and others just might turn out to be true. Even some of the ridiculous ones might turn out to be true! Rest assured, everything will be totally made-up and unfounded. Except, of course, when we speak about all the ass Reggie is going to kick. That part? Totally true.
Rumor: The third Train Your Brain installment, Brain Age: With a Vengeance, will be announced for a late 2007 release. To keep the non-game series fresh, this third episode will come packed with popular gimmicks like customizable outfits, alternate endings, and a new, sinister villain -- Dark Dr. Kawashima!
Gametech seems to have a taste for the gaudy when it comes to DSLitecovers, but they totally got it right at least once. This DS Lite case features a kunoichi (female ninja) design in simple white on black fabric. It's cute and striking at the same time.
The design looks quite similar to R Stevens' I am Ten Ninjas t-shirt, although much more feminine and much less blocky. We'd love to clothe our DS in such mystery, but at 3,980 yen ($32.26) it's a little pricey for our tastes. But, then, so are most sandwiches.
The year is half over, and while we've got some big guns yet to come, there are months of gaming behind us. Considering that, we figured it was about time we asked: what's the best DS game you picked up this year? It needn't have necessarily been released this year, but since the beginning of 2007, what newly acquired title has spent the most time in your machine?
We're guessing more than half the answers might start with "P" and end with "-okémon." But you know us -- we love a good adventure game.
We would trade our souls for a DS version of X-Com: UFO Defense, had we not already sold the bedraggled things to Milhouse at a discount price of five dollars of course, but it looks like Blue_knight's homebrew port of the tactical RPG is coming along well enough. Three cheers for hobbyist programmers!
He has added a lot since we last covered the project -- tile selection, a tweaked UI, and an "entity rendering system." Though we're not sure what exactly that all means, the screenshots we grabbed and added past the post break look promising.
Now if you'll excuse us, we have some souls to track down. Last we heard, Milhouse exchanged them for Alf pogs. Alf pogs! Remember Alf? He's back ... in pog form.
It's no secret around here that we love Monster Rancher, but the latest version headed to the DS has us a little wary, and the box art isn't making anything better. Is it just us, or does it seem like this image is striving for more of a Pokémon style? With the shift to RPG, we can't say we're surprised by that.
The classic Playstation games (hailed by us many as the best in the franchise) were focused on the monsters themselves, and that focus was reflected in the box art. Here, the focus seems to be equally on the childlike trainers and the monsters both ... and that, combined with the cartoony style shown here, is what makes us begin to doubt the potential for awesome in this game. When the series moved to the Playstation 2 and took on a cel-shaded design, the games suffered both graphically and content-wise. This box doesn't give us much hope that we'll see the series returning to its (incredible) roots.
But we're still willing to wait and see, with fingers crossed and fervent hopes.
We don't know what self-respecting Kuribo (Goomba) would wear images of itself while bouncing around in a giant boot, but then, Kuribos don't even have wrists. So there.
Humans, however, frequently have wrist-bearing arms on which we can place bracelets. We also have hands and fingers with which to do the beadwork for these bracelets. Unfortunately, we don't have access to giant bouncy green wind-up boots. Oh, the irony, sort of!
We've seen the tiniest of teasers, but now we can enjoy the full trailer for the upcoming title Dementium: The Ward. From this short video, the debut from developer Renegade Kid looks a little like the recent Touch the Dead, but with a few more character models. And should we be surprised? The games have a similar basic premise -- guy awakens in hospital and finds he must fight for his life -- but Dementium is more than just a shooter ... and it seems to have a few more character models to boot.
Publisher Gamecock has really been allover the DS lately, and from the looks of these releases, we hope they decide to stay.
You know what the DS needs? Moresudoku. Because, y'know, there just can't possibly be enough. This week, there's also a new addition to shelves at stores everywhere that shipped too late to make last week's list: Agetec's Cookie & Cream.
Platinum Sudoku
Turn it Around
Vegas Casino High 5!
For this week's releases in the rest of the world, check after the jump. You might want to duck and cover -- the highly-anticipated Doki Doki Majo Shinpan is about to hit!
Surprise! Disney Princess: Magical Jewel has somehow managed not to be a Bejeweledclone! It even has Jewel in the title and avoided it. Instead, it's a jewel-collecting side-scrolling platformer starring a bunch of Disney princesses.
More surprising, rather than using generic character art for their character portraits, the developers went "off-model" to render the Princesses in a sort of cut-paper style. With shading. Okay, we don't know what to call it, but it's a style, and it's nice.
The bottom screen doesn't fare as well, looking a little amateurish and flat. But, hey, that's one more nice-looking screen than we expected!