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GD BIZ Interview
The GameDaily BIZ interview asks top professionals the big questions and gets answers. |
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Latest Entries
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Samantha Ryan on Expanding WBIE, Acquiring Developers and More
We recently sat down with Samantha Ryan, Senior VP at Warner Bros. Interactive Entertainment to talk about the company's growth and increased focus on self-publishing. Ryan says WBIE has been "hiring like mad" and she "would love" to acquire more developers to boost WBIE's internal development. We also discussed licensed vs. original IP, movie-based games and more.
Read Full Feature - Posted on 10/2/2007 7:06:23 PM
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GarageGames on IAC and InstantAction
Immediately following the news that Barry Diller's IAC acquired a majority of GarageGames to set up a browser-based game site called InstantAction, we caught up with GG's CEO and CTO Josh Williams to find out exactly what the deal means and what GG and IAC have in the works. Williams says they've already signed a number of well-known devs.
Read Full Feature - Posted on 9/18/2007 7:44:27 PM
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Tim Willits on id's Tech 5, Developing for Wii and More
Back at E3 we had the chance to sit down with Tim Willits, Lead Designer and Co-Owner at id Software. Willits spoke with us about Tech 5, competing with Unreal in the engine licensing biz, the declining PC games market, prospects for id making Wii games and much more.
Read Full Feature - Posted on 9/4/2007 9:23:20 PM
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Harrison: The 360-to-PS3 Port Trend Will 'Reverse Fairly Quickly'
Today we present you with our full exclusive E3 interview with Sony Computer Entertainment Worldwide Studios President Phil Harrison, who discusses the impact of the PS3 price drop, the PSP redesign, reversing the trend of porting from 360 to PS3, user generated content in Echo Chrome and much more.
Read Full Feature - Posted on 8/21/2007 3:41:43 PM
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Frank Gibeau on EA's Future, the Wii, Rock Band & More
In this exclusive interview from E3, GameDaily BIZ spoke with Frank Gibeau, President of the EA Games Label. Gibeau discussed the thinking behind EA's restructuring, John Riccitiello's "boring people to death" comment, positioning for success on the Wii, the PS3 price cut, Rock Band's chances and a whole lot more.
Read Full Feature - Posted on 8/7/2007 3:34:16 PM
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A Big Rooster Roundtable (Part 1)
GameDaily BIZ caught up with former Human Head CEO Timothy Gerritsen and the rest of his team at the newly formed developer Big Rooster to discuss the company's plans, the state of independent development, the effect of digital distribution and more.
Read Full Feature - Posted on 7/24/2007 2:41:04 PM
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SCEA: PSP Will Be Big Revenue Driver
The PlayStation Portable just came off one of its best months, selling over 221K units in the U.S. during May. We chatted with Senior Marketing Manager for PSP, John Koller, about the state of Sony's portable business, what they've learned and why they're such big believers in the platform.
Read Full Feature - Posted on 6/26/2007 3:26:07 PM
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Making Mo-Cap Accessible
Organic Motion hopes to revolutionize the motion-capture business. The technology has been a staple of movies for years and it's become increasingly important in games. However, the cost can be prohibitive for a number of studios. CEO Andrew Tschesnok wants to change that. We chat with Tschesnok to get the latest commotion on Organic Motion.
Read Full Feature - Posted on 6/12/2007 2:45:03 PM
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Naked Sky Flying High
Earlier this year at GDC we caught up with Naked Sky, developer of the popular Xbox Live Arcade title Roboblitz and a 2007 GDC Awards New Studio nominee. Co-founders Tian Mu and Sam Thibault talk about designing Roboblitz, working with Microsoft, challenges for indie devs, and their upcoming "dream game."
Read Full Feature - Posted on 5/22/2007 12:40:17 PM
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Video Game Music Today & Tomorrow
Having just completed the score to Lord of the Rings Online: Shadows of Angmar, renowned composer Chance Thomas took some time out to speak to GameDaily BIZ about the evolution of video game music, where it's headed, getting more recognition for the industry, the influence of game music concerts and more.
Read Full Feature - Posted on 5/8/2007 2:57:59 PM
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Dissecting the Sega-Marvel Deal
Last week Sega expanded its relationship with Marvel, inking a multi-year licensing agreement for three more super heroes: Incredible Hulk, Captain America and Thor. Sega of America VP of Marketing Scott Steinberg tells us what this means for Sega's constantly evolving business and why he's confident the properties will be successful.
Read Full Feature - Posted on 4/24/2007 3:17:03 PM
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Halpin on The State of the ECA
Last year former IEMA President Hal Halpin founded the Entertainment Consumers Association (ECA) to fight for gamers' rights. We caught up with the ECA head during GDC to see where the grassroots organization currently stands and where it's headed.
Read Full Feature - Posted on 4/10/2007 12:34:10 PM
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