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Disaster: Day of Crisis's resuscitation combo


If there was ever a game we were waiting on to see some actual substance from, it's Disaster: Day of Crisis. And, much like the character receiving treatment above, we're glad to see the title has been given the 'ole CPR. While we'd like to say these new screens are accompanied by some kind of release window, sadly we can't say anything to that effect. But, that won't keep us from enjoying the knowledge that the game is still alive and breathing.

Check past the break for the other new screens courtesy of JeuxFrance and Dengeki.

Continue reading Disaster: Day of Crisis's resuscitation combo

Mario Kart Wii just got a bit less kartish


If you're a Nintendo fan, today has been one hell of a ride. Now, we find out that Mario Kart Wii will feature bikes, contradicting the very game itself (it is kart racing, afterall). Still, variety is the spice of life, so we're not complaining. Well, actually, we'd like to complain just a bit about the release date being bumped back to Spring 2008, but we guess you can't rush greatness.

Also, a low quality trailer (via Go Nintendo) can be found past the post break.

Continue reading Mario Kart Wii just got a bit less kartish

Knuckles and Sonic get it on


If it weren't for all the other crazy news coming out of Japan right now, we would be tempted to call this Mario & Sonic week. Every time we turn around, it seems like we're seeing new bits from their upcoming joint Olympics title. Not that we're complaining, though -- not when it means we get to see Yoshi's stats and Knuckles and Sonic trying to poke each other with pointy objects. We can only guess it's Sonic's year to kick ass and take names. Check out the updated gallery below for the latest images from the game!

SMG update: Toy robots, manta rays, and more!



Even with all the critical news hitting the press today, Super Mario Galaxy was never in danger of being cast aside. Still, to make sure we wouldn't forget who loves us (and where our money's going this November), Nintendo packed our lunch with new screenshots from its highly anticipated 3D platformer.

We have no idea what is going on in the above screenshot, but whatever it is, it's totally awesome. There's a 2D Mario sprite hopping around, another Mario is flying past a wind-up toy robot, and it all looks like it's taking place in someone's bedroom. Jump past the break for more!

Continue reading SMG update: Toy robots, manta rays, and more!

Dojo update: Sonic the Hedgehog (of course)


After dropping the bomb on us very late last night (or really early this morning, depending on how you want to look at it), it's only natural that the dojo would update us with a new trailer and bio for newcomer Sonic the Hedgehog. And, based on the trailer above, Sonic's Final Smash involves him transforming into his super self. Be sure to also hit up the gallery below, where some screens of Sonic in-game await your eager eyes. And be sure to head past the break for another new trailer for the game.



Continue reading Dojo update: Sonic the Hedgehog (of course)

Ghost Squad stands out from the crowd


Resident Evil: Umbrella Chronicles may have the power of a big series behind it, and Link's Crossbow Training has that and the whole pack-in thing, but Sega's Ghost Squad has something very important that none of the other Zapper titles can claim: swan-shaped jet skis. We won't know for sure until the games come out, but we feel confident about predicting a lack of swan-shaped jet skis in Crossbow Training and Umbrella Chronicles.

Between these, the dolphin squirt guns, and the be-swimsuited antagonists, Ghost Squad's bonus mode is starting to become very aquatic-themed. It's also becoming very hilariously surreal, and we can't wait to see what else pops up. Oh, Sega. You've already earned our admiration. You had us at dolphin-shaped guns. It's strange, but even more than the Sega fan dream of a NiGHTS sequel, a port is bringing back our long-dormant feelings of Sega fandom.

Slew of new titles announced for Wii Ware



Though its potential can't be denied, Nintendo's Wii Ware channel, an upcoming download service for new Wii games, didn't impress us much with the seemingly low-budget titles announced for it so far. Nintendo amended that worriment today at its Tokyo conference by revealing a lineup of impressive projects in progress, turning our "Excitement Level" knob to eleven, one measure greater than what we previously thought the mechanism allowed.

Final Fantasy Crystal Chronicles: The Little King and the Promised Land (1500 Wii Points, March), a "country-building sim," stands out from the bunch, promising an exclusive side story which takes place after the original GameCube game. This marks the fourth entry to the series and the second Final Fantasy Crystal Chronicles title announced for the Wii. Square Enix has already made a teaser site for you to load up and immediately close once you've realized that there's almost nothing there yet.

Hudson, having kept things on and poppin' on the Virtual Console side for some time now, demonstrated its commitment to the new service by announcing new games like Bomberman, Star Soldier R, and Joysound, the last of which will be a karaoke title. Namco Bandai also chimed in with Mojipittan, a Japanese word puzzle game.

As for Nintendo's contributions to the Wii Ware channel, the company announced Dr. Mario (!!!), Pokemon Farm, Puzzloop for Everyone, and Maruboushikaku, all of which appearing to have some form of Mii integration. You can preview screenshots for those titles at the Famitsu links below.

Read - FFCC: The Little King and the Promised Land teaser site
Read - FFCC: The Little King and the Promised Land screenshots
Read - Star Soldier R screenshots
Read - Mojipittan screenshots
Read - Dr. Mario, Pokemon Farm, Puzzloop for Everyone, and Maruboushikaku screenshots

Alvin and the Chipmunks game is a Samba-alike


It would appear from the screenshots that the Wii game based on the nightmarish Alvin and the Chipmunks movie will be a rhythm game in the vein of Samba de Amigo or EyeToy: Groove, in which players position the controllers toward one corner of the screen in time with scrolling icons. Both of those games are pretty good, but they aren't Alvin and the Chipmunks movie games. Much like Alvin, we'd prefer a hula hoop.

Along with some Chipmunks classics (like "The Chipmunk Song" and, uh ...) the game will contain "more than 40 songs" including "Heartbreak Hotel", "It's Tricky" and "Shiny Happy People". All Chipmunk-ized. We're so glad that the real Samba game is coming out, so we don't even have to try to play this.

Dojo update: Kirby's cooking up a Final Smash

Kirby's cooking up trouble, as his Final Smash is revealed over at the dojo today. As you might have already seen in trailers for the game, Kirby's Final Smash involves cooking up his competition so that he may devour them. Kirby, the sick ball of pink that he is, has an insatiable appetite and will eat any and all, so it's only natural his Final Smash reflects that. Our only question is how do you get your opponents into the pot? Or, is it basically automatic? Since it appears most other Final Smashes actually allow the player to control the character while performing the maneuver. we're just wondering.


A mysterious hero emerges from the dungeon


In the showdown of Wii Mysterious Dungeon games, Chocobo's Dungeon has one major advantage over Shiren the Wanderer 3: the awwwwww factor. The adorableness of the Chocobo protagonist and pretty much everything else in the game may help sway roguelike fans who are on the fence about which title to buy.

As if the game didn't already overload on the cute, these new screenshots reveal a new character named Dungeon Hero X. Where did he come from? Is he friend, enemy, or both? No one knows (although we doubt he's firing the "Mog Beam" at the poor Chocobo out of friendship). It is a mystery of the Mystery Dungeon. A cute mystery.

Fire up Medal of Honor: Heroes 2


While what we're really interested in with Medal of Honor: Heroes 2 is that whole 32-player online multiplayer deal, we're happy to soak up any and all scraps on the WWII title -- and that includes these latest screenshots.

So let's count the reasons we love this next Medal of Honor. First, if it all works out, EA will be giving us a real chance at online multiplayer in a shooter. Second, the arcade mode sounds nothing short of awesome for anyone who likes on-rails shooters, and it offers a different experience than the more free-form campaign mode -- it's almost like getting two games for the price of one! And finally, even if we aren't the biggest fans of war-based games, it's nice to get something a little different every now and then, especially when it shows this much promise. Don't let us down, EA! Even dedicated Nintendo fans need a little variety. It is, after all, the spice of life.

Gallery: Medal of Honor: Heroes 2


[Via press release]

Dojo update: Zero Suit Samus special moves


It's another week and that means another 5 days full of updates over at the dojo. Today showcases the variety of maneuvers Samus can perform while in her Zero Suit, which you may or may not know occurs when she lays the smack down hard. Personally, we can't wait to give her a try in both forms, so that we may see which is better for us. Considering she was our favorite character in Melee, we're sure we'll like playing as her again.


We Built This City on Project O (artwork)

Not all of you shared our excitement when we posted Project O's trailer two weeks ago, many questioning our declaration of the game as a "must buy." We considered sassing back with our usual acerbic wit, riposting, "Yeah, well your mother is a 'must buy.'" Oh, how it would have burned. We eventually decided against attacking our readers, opting instead to chip away at your defenses with as many updates on the RPG/sim as we can muster.

Jeux-France posted new artwork of Project O's buildings and characters that strengthen analogies between the game and a Pikmin-styled RTS. Some of the structures are predictable, like the smithy and archery hut, while others, such as the mustachioed and heavy-eyebrowed fish restaurant shown above, are a bit more eccentric.

We've got more images past the post break which you can preview while you try desperately in vain to shake the musical stylings of Starship out of your head. Consider that last link our weekend gift to you. You know, to make up for that whole your-mother-being-a-must-buy burn.

Continue reading We Built This City on Project O (artwork)

Dojo update: Get your co-op on


The last dojo update for a week brings news that the new game mode will include co-op play for two players. Much like playing as Tails in Sonic the Hedgehog 2, the second player is not the focus and just follows the first player around. Still, playing with a friend can't be beat.

The update also hints at a special way to power your character up for battle with the Subspace Army.


We're a little worried about Kiki Kai World


The first real screens of Kiki Kai World-- as in, not screens of the cancelled Kiki KaiKai 2-- have been released, with the new character sprites. Since we're not heavily invested in the Kiki KaiKai universe, we couldn't care less that the characters look a little different. The gorgeous high-resolution 2D art and brilliant colors make us very happy that this game exists. The NeoGAF audience seems to be less impressed with these shots than the previous Kiki KaiKai 2 stuff (mostly for technical reasons: the images are resized and there's a bit of JPG artifacting), but we still like them.

What doesn't make us happy, however, is that Gamespot labels Kiki Kai World as a PS2 game only. And, to make things worse, publisher UFO Interactive only shows the PS2 version as "Coming Soon" on their website, with no mention of the Wii version at all. We may have just posted screens that have nothing to do with the Wii! We posted them out of faith.

[Via NeoGAF]

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