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Too Human clip gives us best idea of game in years - Joystiq
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Too Human clip gives us best idea of game in years

We really haven't seen much of Too Human's combat since the "flipbook presentation" during E3 2006. Now GameTrailers/Game Head have a "world exclusive" Too Human trailer. The cutscene stuff is mundane at this point, we've seen that before. The real meat in this Too Human trailer is getting a good look at the combat footage.

The combat appears to be Devil May Cry meets God of War, with that still-nagging frame rate hiccup in there. Legal entanglement questions regarding the Unreal Engine 3 aside, we're hoping to speak with Silicon Knights and finally get some hands-on time with Too Human by GDC in February. If we can actually play it this time around, we'll know it's close to being released.

Tags: video, toohuman

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I'd say the game is closer to Gauntlet in playstyle.
NaeemTHM
NaeemTHM
Oct 8th 2007
2:28PM
Meh...you'd think after 8 years of development, my eyes would explode and I'd need a change of underwear. But alas...it looks mediocre.

Mass Effect shits all over this. And you know what? It didn't take a forever to make it.
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IlyaG
IlyaG
Oct 8th 2007
3:50PM
Mass Effect? Mass Effect is a role-playing game. Too Human is a beat-up-up action game. Why would you even compare these two things like that?
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NaeemTHM
NaeemTHM
Oct 8th 2007
4:24PM
...because too human is a role playing game.

From Wiki:

Too Human is a third-person action adventure role playing game mixing elements of games like Devil May Cry and Diablo. It features twitch gameplay in the form of fast paced melee and ranged combat while also maintaining deep RPG elements including skill tree progression and dungeon crawling.
2.5 hearts vote downvote upReport
I'll save judgment until I play it, but so far I'm not too impressed.
Jerk Face
Jerk Face
Oct 8th 2007
2:07PM
That's what I'm saying. Is it me or does it just look kind of like ass? I mean, for a 360 game? Just saying. It kind of looks like it can't hold up to some of the competition.

It's early. Maybe it'll get better.
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Jerk Face
Jerk Face
Oct 8th 2007
2:08PM
It kind of looks like an XBOX 1 game.
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elmer
elmer
Oct 8th 2007
6:00PM
@JerkFace

If this is early then what's late? 2015? If this doesn't come out until 2015 all the 'futuristic' stuff in the game will look dated. I mean, who needs a cyber sword and a gruff bearded viking pal when we're flying on Hoverboards(TM), jacking into the Matrix using a 'retro' PS2 brain-case-mod and having our daily food pill rations teleported into our stomachs from central command?
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maylon
maylon
Oct 8th 2007
2:06PM
Frame rate made me woozy. My God, 10 years for this garbage?
Marty
Marty
Oct 8th 2007
2:13PM
I don't think the game looks all that great, but complaining about a game's framerate after watching it on a highly compressed internet video is mind-bogglingly stupid.
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fyreblazer
fyreblazer
Oct 8th 2007
2:30PM
I'm with you maylon, this looks terrible.
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Damn, looks awesome =) Bout Time!!
Shawn
Shawn
Oct 8th 2007
6:22PM
meh, it's ninety nine nights with different skins. Not interested.
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Marty
Marty
Oct 8th 2007
2:10PM
Let me get this out of the way first - I love my 360. Been playing Halo 3 every day since the release, and before that was Gears, Crackdown, Dead Rising, and a whole slew of other equally awesome games.

Now with that out of the way, let me say this - I don't understand what the big deal about Too Human is. I've played hundreds of games with the same style of play. The graphics don't look particularly impressive. And frankly, I'm a bit put off by the dev's complaining so much about Unreal Engine 3 when other studios have created games like Bioshock without any huge problems.

So could someone explain why this game gets so much coverage?
StrangeBum
StrangeBum
Oct 8th 2007
2:26PM
It was one of the original 'high-profile' games on the 360. One of them that was supposed to show off the next-gen graphics and really blow all other games in it's league out of the water.

Each time something is seen of the game, the developer's just seem to be blowing their own horn a little too much. Especially like I said, it was announced relatively close to the launch of the system.
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TwEE
TwEE
Oct 8th 2007
2:40PM
It was sapposed to be out on the GameCube originaly..
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Judd
Judd
Oct 8th 2007
2:55PM
"So could someone explain why this game gets so much coverage?"

1. Developer Silicon Knights is highly regarded in the video game community. They created the original Legacy of Kain game (Blood Omen:Legacy of Kain), Eternal Darkness, and Metal Gear Solid:The Twin Snakes, which is an excellent Gamecube remake of the original Metal Gear Solid for the Playstation.

2. The story for Too Human seemed pretty epic. Spanning a trilogy, the plot is heavily based upon Norse Mythology.

I was originally really excited for this title, but because of the constant delays I eventually took off my reservation of the title. That does not mean I won't buy it, but unless it gets great ratings, I'm going to pass.

Which would be a shame, because if this game fails it will be a commercail failure on the scale of E.T., Psychonauts and Shenmue. For some reason, I could easily see this game flopping, or at the very least not getting back its massive production costs.
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Andy S.
Andy S.
Oct 8th 2007
5:00PM
Remember Malice for the original Xbox?

No?

Well, Too Human is the 360's Malice.
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elmer
elmer
Oct 8th 2007
6:07PM
@ Judd

I believe the real reason was Denis Dyack's rather loud talk about how his $80 million game would be the standard going forward and that the focus of the industry would be on monstrously expensive - and therefore monstrously successful production values. He then talked about how he'd been raised from birth by Miyamoto and Kojima, and how it was a shame Nintendo didn't see things their way.

Or something like that.
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soups
soups
Oct 8th 2007
2:12PM
not impressed at all. some parts are laughable for a 3rd yr release on the "next-gen" system
TwEE
TwEE
Oct 8th 2007
2:18PM
I loved loved loved what they did with Eternal Darkness, so I have faith in Silicon Knights..
Mr Khan
Mr Khan
Oct 8th 2007
2:20PM
Some of it looks meh, some looks cool

I need more data
Not impressive at all.
phattie
phattie
Oct 8th 2007
2:24PM
Looks like God of War wannabe... light trails and all.
Marty
Marty
Oct 8th 2007
3:13PM
Because God of War was the first game to have "light trails" in it.
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DemonGSides
DemonGSides
Oct 8th 2007
3:26PM
And Marty wins snarkiest comment!

Though I totally agree Marty. Kid was stupid.
2.5 hearts vote downvote upReport
matthew
matthew
Oct 8th 2007
2:30PM
I think in general criticizing the graphics based on a compressed Flash video is a little silly. You can see the art style, but its pretty much impossible to understand what a lot of that will look like in HD. The graphics certainly seem like they're better than, say, Lost Planet or Stranglehold.

Some of the cut scenes were crap, and I'm really not into beat 'em ups, but there were a number of shots that looked like they will be quite beautiful in HD, such as the shot where there is the spinning orb in the background. The vast interiors look like they'll be pretty nice. Also, the models of the bad guys looked really complex.

I'm not terribly excited by this game, but the negativity I read about seems strange. I hope they release this video on Live so I can see it in HD.
fyreblazer
fyreblazer
Oct 8th 2007
2:39PM
Some people may be commenting on the look but I think the general disdain for this game based on this trailer is that it doesn't look fun at all. DMC4's combat looks like a blast to play, NG2's combat looks fast & awesome....and then you have TH which looks slow, stiff and boring.
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Marty
Marty
Oct 8th 2007
6:13PM
HD... heh. As if that will magically make average looking games great.
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HineyWipe
HineyWipe
Oct 8th 2007
2:32PM
meh.
chris
chris
Oct 8th 2007
2:57PM
I loved Etnernal Darkness on the GC, so I'm confident SK can put together a cool story and great atmosphere. Their art direction should be spot on too.

HOWEVER, is it just me or does the entire scale of that game look off? I mean, your character looks like a miniature in the environment. Everything around you is SO big its laughable. Unless you are constantly in places where 50 foot giants live. Take another look at the trailer and you'll see what I mean.

-Chris
KiraXD
KiraXD
Oct 8th 2007
2:59PM
so does ANYONE care about this game anymore?

......




.....



didnt think so.
This looks a lot like Phantasy Star Online to me. Except without the fun.
VSpeck
VSpeck
Oct 8th 2007
3:26PM
I thought Phantasy Star Online was Phantasy Star Online but without the fun.
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Mr Khan
Mr Khan
Oct 8th 2007
3:45PM
Please;

PSO kicked ass. PSU was Phantasy Star Online without the fun
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Matt B
Matt B
Oct 8th 2007
3:07PM
And another "Must Have" 360 title crossed off the fanboy lists.

If this was a PS3 only game, it would be labeled as a "button masher".

[/troll]
Skyleak
Skyleak
Oct 8th 2007
3:18PM
In terms of game play it looks pretty dull. I mean to me it looks like a beat'em'up with with shiny graphics. I'm pretty sure I would want to Play the Streets of Rage remake over this. Unless they show off some new mind boggling features I don't really see what's so special, and a great story is only there if you can play through it well.
Mike-453
Mike-453
Oct 8th 2007
3:22PM
Still looks interesting to me, mainly the story element.
Mike-453
Mike-453
Oct 8th 2007
3:25PM
But yea, the combat needs to start looking a little more fun, still looks like a decent playthrough to me.
bentendo
bentendo
Oct 8th 2007
3:28PM
My 2ยข,

This game started on the original PLAYSTATION as a matter of fact, and was originally some futuristic cop/noir along the lines of Blade Runner. Your character was some bald-headed guy named John Franks. Look it up.

Then it migrated to the Gamecube, where it was then made into some geno-drama, and no one knew what the HELL the game was about.

Now it's (supposedly) hitting the 360, and it's Norse mythology???

This is a case of a developer having a pet project (Mr. Dyak, I'm looking at you) and not being able to either:

A) Let go, because it just isn't going to work

B) Can't leave well enough alone, because he feels his professional reputation is at stake

Personally, I think this game smacks of design by committee and has so many bells and whistles that it has no hope of being anything better than an "also-ran".
Chris
Chris
Oct 8th 2007
3:31PM
Looks pretty bland and lifeless.

When Gears, Mass Effect, and Too Human were all shown at the same time I was like, "Enough with the Space Marines already!!!!"

Gears turned out to be awesome, and Mass Effect is Bioware and I love them, but I think I'll draw the line here. Enough already with completely generic space and super buff emotionless lead characters. God I'm sick of it.

Is there no one in the game industry who knows how to be original... oh wait I already have Bioshock....
I didn't think it looked bad either. Maybe not worth the 10 year wait, but it seems better then a standard game. (plus, the art looked great)
I thought it looked good as well. Maybe I'm not all about bashing it because I never got overhyped about it. I'll at least wait until I see a finished product to bash it.
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Mike-453
Mike-453
Oct 8th 2007
3:36PM
In Gears of War there are no space marines....neither are these in Too Human space marines either.

You can easily find a game with the lead character not being buff, an Squeenix game for example.

Maybe i'm one of the few that isn't bored of games yet and still enjoy playing them, despite already playing something similar to that before.
rruss79
rruss79
Oct 8th 2007
3:37PM
Just go to Gametrailers.com and view the HD video. You may not like the art style or the gameplay for Too Human but the graphics are definitely up there with the best graphics on the 360. You can tell SK has done a lot of work with the animation and gameplay for TH but they still have some more work to do. People are saying this game is a cross between God of War and Devil May Cry but actually the game is more along the lines of Diablo. This is probably why people are getting confused about the combat and thus picturing this game incorrectly.
Mike-453
Mike-453
Oct 8th 2007
3:37PM
Exactly, line it up next to the current 360 game library and it doesn't look so generic. Art style is great.
Eternal Darkness: Sanity's Requiem, and Metal Gear Solid: The Twin Snakes were amazing games. One was unique and another was a remake. I have a lot of faith in Silicon Knights too.

Personally, I think the art is very stylized, and it seems very engaging. I hope it turns out well. Out of their GameCube offerings, I have not been disappointed.
4chan
4chan
Oct 8th 2007
9:30PM
Twin Snakes sucked.
2 hearts vote downvote upReport
rruss79
rruss79
Oct 8th 2007
3:48PM
Personally I love the art style. Norse Mythlogy is also a plus in my book because I read way to many Marvel comics in my day. I like the feel and scale of the game and the story really does sound like it will be a joy to experience. My main complaint since the beginning has always been the combat. After watching the HD vid on gametrailers.com the speed and animation is definitely an improvement over 2005 presentation. The gameplay I have heard is more along the lines of Diablo where you will have a tree to customize your characters more along the lines of a light RPG. I think a demo will definitely be needed for TH in order for people to experience the gameplay instead of watching it and making decisions. Since this is something SK plan on doing, I will hold my thoughts until then.
rruss79
rruss79
Oct 8th 2007
3:52PM
I also forgot to point out that you can change the look of the main character. I believe there are about 5 different looks for the character. You also will be able to party up with characters like Thor and from my understanding you get to play those characters as well. You level you party like other light RPG games.

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