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Video: Assassin's Creed gameplay ... wow


We guess the video above could be considered a spoiler due to it being eight minutes of gameplay footage, but holy wow is it good times and we just had to share it with you. Embedded above and viewable much larger after the break is Assassin's Creed Montferrat Walkthrough gameplay footage and well ... what more can we say other than "wow"? Seriously, if you're willing to give it a look then prepare to fall in love with this game. We're under Assassin's Creed's spell and are liking it.

Assassin's collector's edition pics sneak in

The crew over at Xboxygen dug up and posted a few pictures of the Assassin's Creed collector's edition, the one that features one sexy statue of the main character Altair. As you can see in the picture above, the packaging is reminiscent of the BioShock collector's edition where the figure, game and extra goodies are all conveniently boxed together. Thumbs up to that. And then there is the Altair figure in all its Assassin's Creed figure glory (larger picture here). Thumbs up to the Altair figure for being so damn cool. He'll fit right in with the home we made for our Big Daddy figure.

Assassin's comic reveals some more secrets

Making its way onto the internet (for your leaked enjoyment) in fully scanned form is an Assassin's Creed comic book that was given out at a recent EB Games conference compliments of Ubisoft. But what's so spectacular about this comic book you ask? Well, just a basic setup of the secretly secret Assassin's Creed storyline and hints at what the game is all about ... that's all. So, if you need that instant gratification and want to know a few tidbits about the game's storyline then go already, click and make the jump to page through the comic feature. We're not sure how much the comic will "ruin" the storyline, but we're chickens and don't want to take a look.

[Via Digg]

Joystiq talks with Jade Raymond of Assassin's Creed

Joystiq recently got a chance to sit down with Jade Raymond, producer of the upcoming super sneaky kill-a-thon Assassin's Creed. Don't let her harsh, unforgiving exterior fool you. She's actually quite personable, apparently. The interview discusses all things Assassiin's Creed, including crowd-based gameplay, personalizing Altair (the game's protagonist), and the whole "games as art" debate. It's a short read, but it is most definitely sweet. Oh, and the interview contains the word "Holodeck." That alone should be enough to get some of our Trekkie readers to click through. Seriously though, hit the "read" link and check it out.

New Assassin's Creed trailer does the trick

A new trailer for Assassin's Creed has sneaked onto the web (see what we did there?). The trailer, which looks to be a cinematic from the game, features a group of apparently evil men trying to figure out what to do about a particularly nasty problem. As you can imagine, Altair, the game's eponymous assassin, has caused this group no end of trouble. Without ruining it, let's just say that they don't figure out what to do by the end of the trailer. Honestly, the more we see of this game, the more excited we are. Check it out (see it in HD here) and tell us what you think.

[Via Joystiq]

Video: Assassin's Creed (off screen) gameplay [update]


Update: Gamersyde took down the original video, but thanks to the power of YouTube you can't keep a man from his Assassin's Creed footage. Thanks for the (second) heads up Sadistik Roth.

Coming straight out of TGS is some brand new off-screen Assassin's Creed video footage which should make you yearn for your Assassin's fix once again. Among the goodness that can be seen in this over the shoulder video is the game's incredible draw distance when we see Altair climb on top of one of the city's highest structures. Seriously, the draw distance is crazy far and reminds us of our Crackdown experience. There's also a few shots of the game's combat system of which we don't fully understand quite yet, but we have trust in the Ubisoft Montreal team so we'll forget about that for now. As always, video embedded above and know that Altair is impatiently waiting for you to click play. Ahem, click play ... now.

[Thanks, Sadistik Roth]

Assassin's Creed contest video: neca ne neceris

Remember the Assassin's Creed short film contest that was announced earlier this summer? Well, the deadline is drawing near (August 20th if you don't know) and entries are starting to find their way onto the internet (as videos tend to do). The entry above was sent to us by Charles Pham of Missing Link Cinema. Entitled "neca ne neceris" which roughly translated means "kill or be killed," the film tells its story entirely through visuals. It's short, sweet, and to the point. It's sure to give other entries that we've seen a run for their money. Give it a watch and tell us (and the fine folks of Missing Link Cinema) what you think. If any of you out there are also entering the Assassin's Creed contest, let us know. We'll try and feature some more here on X3F.

Sessler: Don't judge unfinished Assassin's Creed


During Microsoft's E3 press conference, Ubisoft decided to demo their golden child Assassin's Creed, but things did not go as smoothly as they had hoped. You see, the demo was a tad buggy and suffered from bad collision detection, floating bodies and a somewhat questionable framerate. And everyone noticed. Assassin's Creed has suffered some negative press these past few days as some gamers have been bashing the on-stage demo and the game.

Enter G4 TV's Adam Sessler who climbed atop his soap box to tell gamers that we have no right to judge the game based on the bugs, because it just isn't finished. Sessler makes a great argument stating that video games are one of the only artistic mediums in which the artists allow fans to preview their work before it's complete. Bugs are normal in unfinished products, it's as simple as that. And we have to agree. Let's just take a deep breath and ignore Assassin's floating bodies. See, we bet you feel better already.

X3F Hands On: Assassin's Creed


Earlier today we got a chance to sit down with Ubisoft and get shown Assassin's Creed up close and personal, while at the same giving us a chance to actually control Altair ourselves. The demonstration was the of the same mission shown at Microsoft's Press Briefing from Tuesday night. Fortunately, we got to see the objective through to its completion, whereas Jade Raymond's cut off as soon as the slaver was assassinated. After our Ubi rep went through the mission, he handed us the controller and let us have a go at the streets and rooftops of Jerusalem, which is 15 times larger than the previously demoed city at E3 06. Did it play as good as it looked?

Continue reading X3F Hands On: Assassin's Creed

No demo planned for Assassin's Creed

More fresh news from E3, Joystiq learned during their hands-on (don't worry, ours is coming) that Ubisoft has "no plans" to release a demo for Assassin's Creed. If you've been sitting on the fence about this title, it looks like it's time to put it in the ol' rental queue. We wouldn't worry too much though. So far, all signs point to "Yes."

Assassin's Creed shows chases, combat, and Matrixish code


Ubisoft shed some more light on Assassin's Creed with a demonstration, where plenty of tidbits could be gleaned. The level demonstrated was Jerusalem, using ancient texts as a source for creating the environment. Speaking of the locale, every building visible in the city can be climbed by you, and all are accessible, which definitely is good news.

The combat system is allegedly advanced, where your performance is dependent on well timed button combos, and countering your opponent's attacks, based on their animation. When hunting down a target, you may end up chasing them through the city streets. The "Chase AI" is advanced and will make each chase a different experience, especially since your target's mannerisms are dependent on their personality.

Also, through the demonstration, characters and the immediate area around your character would see flickering and feedback, giving it a psuedo "Matrix Code" feel. All in all, Assassin's Creed is looking like a solid winter release, though we'll have to see how it compares to the big guns.

Shhh ... Assassin's Creed gets cover arted

We already know that Assassin's Creed will be hitting retailers sometime in November, but now we have the pleasure of previewing what we'll be looking for on store shelves. Ubisoft just released the official Assassin's Creed cover art (viewable after the break) in all its simplistic assassin glory. Notice the subtle use of motion blur, soothing color blue, and how our assassin friend's hood perfectly shields his identity. Or maybe you didn't notice any of that and just zeroed in on the retractable and highly concealable hand knife. Oh yeah, we're going to love using that piece of hardware.

Continue reading Shhh ... Assassin's Creed gets cover arted

Be an assassin, film it, win cash and prizes

The time has come to blend your fanboy love of Assassin's Creed with your movie making talents. IFC and Ubisoft are hosting an Assassin's Creed Short Film Contest where they want you to film an assassin inspired short film and send it in for a chance to win cash and prizes. Sounds fun doesn't it? Entries must be six minutes or less focusing on the assassin lifestyle, history, and the overall stealth killing mystique. The top three short films will be included in the limited edition version of the game and be aired on the IFC network. Not only that, but the grand prize winner will also receive $10,000 cash ($2,500 for runners-up) and Xbox 360 hardware. Get your assassin film making material together as entries are being accepted from now through August 20th. Happy filming.

[Via IGN]

Ubisoft dates its winter titles


It's been said by many people for months now: 2007 looks to be a big year for gamers. It seems like every company is pulling out all the stops and quality games are getting ready to rain from the heavens. Some say that 2007 may be the best year EVAR. True or not, Ubisoft is playing a large role in the 360's holiday season. As proof of that, Eurogamer has unveiled Ubisoft's official release list for this holiday season, including planned release dates for major titles like Assassin's Creed and Splinter Cell Conviction. Check out the list after the break.

Continue reading Ubisoft dates its winter titles

Assassin's Creed to assassinate in November


If you find yourself harboring a keen interest in both assassins and the creeds to which they are bound, you will no doubt be interested to learn that Assassin's Creed should be hitting Xbox 360s everywhere this November. The announcement comes directly from Ubisoft, though we are left with no specific date. Also "revealed" by Ubisoft, a limited edition of the game will also be sold in addition to the ordinary vanilla edition. The limited edition will retail for $69.99 and comes packed with the game (in a tin box, of course), Penny-Arcade comics, a mini strategy guide, an Altair figurine, as well as plenty of trailers and behind-the-scenes content. The limited edition isn't exactly news -- we've known about it for some time -- but it sounds pretty cool nonetheless. Anyone out there plan no plunking down the extra cash for a spiffy new doll action figure?

[Via GameStooge]

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