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Wii vs. Vii: Sincere flatterii


Torn between purchasing the latest gaming platform and a poor excuse for a gimmick? Are you worried that the white box beneath your TV might soon grow dirty with dust? Engadget Chinese is here to help, placing the Wii and infamous Vii side by side in a revealing photo gallery. Click, peruse and learn to discern between fun and flimflam!

If you still find the choice between Wii and Vii to be high in difficultii, head past the break and examine the latter system's intriguing lineup of games. Happy Tennis, Catch Fish, Free Craps and the gob-smacking Come On should clearly point out which system has the more substantive games.

[Via Engadget]

Continue reading Wii vs. Vii: Sincere flatterii

Wii not getting a price drop -- is that news?


Mama always told us that if everyone else is jumping off a bridge we should do it too. And so we give you the "news" that retirement-bound Nintendo marketing VP George Harrision told Reuters that the Wii is staying at $249. Harrison says that the Wii is still selling out everywhere and there's no need to drop the price at this point. The man is absolutely right.

Oh heck, while we're reporting the obvious: The PS3 is still too expensive (hopefully not for long), Microsoft won't port Halo 3 to PS3 -- ever, the PS3 will not be getting rid of Blu-ray and the Wiimote eats batteries like a fat kid at a buffet. We're sure there's more obvious news we can stumble upon today, but we're pretty sure saying the Wii won't get a price drop is definitely in the top three.

Joystiq hands-on: Super Smash Bros. Brawl (Wii)

Hello, I'm Zack, and I had never played Smash Bros. until today. I don't know if that should be a confession or proclamation. Let it be both. Let the flaming begin.

Super Smash Bros. Brawl felt frenetic. To me, it seemed like too much was happening on-screen to play with precision. But apparently people wring ever moment of control out of this fast-paced game. Just not the first time they play.

In my games, Brawl always had a lot going on. A power-up poured out 2D sprites lifted directly from Advance Wars. Another caused a Nintendog to briefly paw playfully at the screen, for no reason other than to annoy us. I just laughed at the puppy as I was knocked off the platform to my loss.

I like my fighting games with more of an immediate sense of cause-and-effect and without this power-up focus. But I could see the appeal of Brawl. It had so much happening that I was always entertained. And the sense of humor and strangeness -- Mario versus Sonic in a fighting game -- also hooked me.

Gallery: Super Smash Bros. Brawl

Continue reading Joystiq hands-on: Super Smash Bros. Brawl (Wii)

Joystiq hands-on: Wiimote Jacket


Just in time for the winter, Nintendo has offered a free Wiimote Jacket to keep its controllers cozy. And by "cozy," we mean, "potential-lawsuit free." All of the demo controllers at Nintendo's "Fall Media Summit" had been fitted with the silicon sock. In my use, the extra layer added bulk, but the result felt about the same as -- and occasionally better than -- an unprotected controller.

The sleeve attaches tightly to the sides of the Wii Remote, only adding a few millimeters around the waist. More thickness at the bottom -- perhaps for pounding in that annoying straighten-the-papers WarioWare game -- adds about another centimeter of girth.

But the bulb-shaped top is significantly bigger than the naked Wiimote. Its spongy feel should absorb a lot of energy; I could imagine unintentionally hitting a table or younger sibling without causing injury. I was concerned that the bigger shape would ruin horizontal, NES-style games, but I ended up liking it a little more than the plain Wiimote. My left hand has always felt cramped next to the D-pad, and the Jacket gives it more to hold.

The Jacket also includes a port cover for use without the Nunchuk. I was mildly annoyed by moving the flap to plug in attachments, but gamers could cut that part off of their own Jackets. (See the gallery for a closer view.)

We've shrugged at Nintendo's 18-million dollar move seemingly to preempt American lawsuits. But even minimalist-preferring adult gamers may like the cover's extra size.

Gallery: Wii Remote Jacket

Brothers in Arms gonna rock Wii like it's 2005


Granted, some might say there's a lot of -- oh, what's the polite term being used -- "shovelware" coming to the Wii. Evidenced today by the mega-list released by Nintendo, but there's a game that even got the guys over at Wii Fanboy a little skeeved: Brothers in Arms: Road to Hill 30 was a great game ... in 2005. As Wii Fanboy puts it, other than giving it motion controls, "what other improvements could Ubisoft hope to make to the title to validate it on the Wii?"

An extreme possibility is Wi-Fi play, as multiplayer was a component of the original game. Mostly though, Brothers in Arms: Road to Hill 30 gives the haters more ammunition that the Wii is a great repository for old games "now with waggle." Nintendo should definitely attempt to craft good relationships with third-party developers and not continue down this path of "Nintendo is all about first party," but it's hard to see how allowing three year old games to make a second run with added Wiimote support is helping. It's still early enough in the Wii's life for this to be minimal, but third-party ports of old games will hopefully not be on the Wii justification list in 2008.

[Via WiiFanboy]

Mario Kart Wii allows for 12-player online racing


Amidst all the Sonic celebration and delay debacle, we seemed to have a missed a crucial bit of info regarding Nintendo's other multiplayer prodigy. As 1UP graciously points out, Satoru Iwata made the formal announcement at Nintendo's Japanese press conference that Mario Kart Wii will support up to 12 players in an online race, making it the largest Mario Kart yet, and the biggest multiplayer effort on Nintendo Wi-Fi Connection so far.

According to 1UP, Iwata also stated that Nintendo would attempt to streamline the matchmaking process in Mario Kart Wii. We'll go ahead and put in a "second" for that "no friend codes" request, futile though it may seem.

Software developers worried about the Wii, hesitant to make games


With shortages possibly running into early 2008, it would appear that the Wii is a clear-cut success in the current generation of consoles. So why are software companies so nervous to develop games for Nintendo's white wonder?

IGN reports on a recent article from The Nikkei Business Daily. After speaking to a number of software houses on the future of the Wii, The Business Daily reveals that several developers, preferring to stay anonymous, expressed concerns over the longevity of the system, and were hesitant to develop games in the event of the Wii's popularity dropping suddenly.

Several houses perceive the motion-sensing Wii as a fad, and believe its success to be ending shortly. This could possibly be in response to the Wii's sales in Japan, which The Nikkei Business Daily reports are at their lowest point since late last year. Several developers also blamed Nintendo for their hesitancy, claiming that the company puts third-party developers at a disadvantage while ensuring the success of first-party titles. It remains to be seen if any of this Wii fear is justifiable, although a lack of third-party confidence is never a good sign for a console manufacturer.

Nintendo says over a hundred WiiWare games proposed


An IGN translation of statements made by Nintendo president Satoru Iwata says there are over 100 games proposed for WiiWare. WiiWare is Nintendo's answer to independent and smaller games development which is becoming more prevalent in the industry. We aren't aware nor have seen too many of these WiiWare games, but expect that to change dramatically in 2008.

But if you think it's easy getting a development kit for the Wii, think again. Those currently creating games for WiiWare have been vetted. To even get a developer kit you must have (or be) a known publisher or have "a name." Even then Nintendo is keeping strict control over development kits. With any luck Nintendo will have a better time getting third-party games sold if people don't actually have to go to retail.

[Via GI.biz]

MyWiiStory.com lets the sunshine in


Nintendo keeps the public relations love parade with the Wii going as they introduce MyWiiStory.com. The site is designed as a place for Wii owners to post "real-life anecdotes" about the way the Wii has changed their life. Like the time the Wii ran into the street and saved the family cat right before it was about to get hit by a car, or the time the Wii baked that amazing lasagna your in-laws are still raving about. "Everyone's a gamer and every gamer has a Wii story to share," said Nintendo's US Marketing Lead George Harrison, as he continued preparing to leave the company and contemplating whether he'll wear his tiny Speedo when he takes that trip to Ibiza he's always wanted.

The site isn't active yet, but feel confident in knowing it'll be comment policed to be only the happiest Wii place on earth. Expect the stories to be a demographic spread expounding the brilliance of the Wii. Some of the preview quotes we received were things like the mom who discovers video games for the first time with the Wii, or the bone cancer victim bowling again ... no, seriously, there's a cancer victim in there: "'I always liked to bowl, although I wasn't very good at it, but I had to stop 4 years ago when I was diagnosed with bone cancer. ... Thanks to Wii I am able to enjoy one of my life's pleasures again.' -- Randy Bhaga" We can't wait for the Wii story that helped some kid come out of the closet or solve gang violence.

Wii Japan getting DS downloads, contest channels

Come this November, Wii owners in Japan won't have to venture into the wilds of the internet for information on upcoming games or go down to the local retail chain to try out the latest DS titles, as Nintendo has announced plans to launch the Minna no Nintendo Channel (Everybody's Nintendo Channel), promising to turn the Wii into a Nintendo DS Station retail kiosk for the living room.

According to IGN, this latest channel in the Wii's arsenal, which was announced during Nintendo's 2007 Fall press conference in Japan, will offer promo videos for upcoming games, as well as allow players to download playable demos, though the report only mentions DS demos at this time, solidifying the linkage between both the Wii and Nintendo's touchable handheld.

Just the same, we remain thrilled to see Nintendo warming up to the idea of demos, and are hopeful that this could open the door for a similar treatment for Wii games, though sooner rather than later would be nice. In addition, the channel will also include a bit of social networking, allowing players to search for information on games based on data provided by other Wii users.

While less exciting, the Minna no Nintendo Channel will also be joined by the Mii Contest Channel this November in Japan as well, offering a place where players can show off their Mii creations, as well as vote on and even take home other people's Miis. While no release date for either channel has been announced for the U.S. or Europe, we've informed Dr. Zoidberg and he's already packed his bags.

Wii update 3.1 includes USB keyboard support, enhanced Everybody Votes channel


Your Wii system is flashing blue again, yearning for your attention. A new system update is available, version 3.1, and it now officially includes USB keyboard support. (A previous update featured very limited keyboard functionality.) This should greatly increase the usability of the Internet Channel.

Also capitalizing on this new addition is an updated Everybody Votes Channel, which can be upgraded through the Wii Shop Channel. The free update doesn't appear to have any cosmetic changes. Rather, it simply adds keyboard support for submitting questions. [Update: An update to the Internet Browser is also available through the Wii Shop Channel.]

In addition, the Wii User Agreement has been updated. It's supposed to be available at support.nintendo.com, but as of this writing, an older document from the system's launch was still in place.

Wii tops Amazon wedding gift registry


When my wife and I tied the knot, the most interesting things we received were an embroidered pillow and a Waterford crystal bowl, the former of which now languishes in a moving box while the latter was, interestingly enough, recently shattered during a particularly feverish bout of Wii Sports boxing (sorry mom!).

There is symmetry here, however, that does not go unnoticed, as Amazon currently lists the Wii as the top gift requested by newlyweds registered on the site. Unfortunately, Amazon also notes that the popular console is currently 'out of stock,' leaving couples to instead settle for the second most requested gift, Pyrex's 10-piece food storage set, a poor substitute given its inherent lack of waggle.

Wii accessories, including the remote, nunchuck, and Nyko charging station, were also included in the compilation of popular wedding gifts, though without a system to use them on these sorts of presents just smack of being cruel. Interestingly, both the PlayStation 3 and Xbox 360 were also found in the list as well, both products of what we can only assume to be wishful thinking or misaligned priorities -- perhaps a bit of both.

[via Nintendo Wii Fanboy]

New Wii UPC linked to Play N' Learn product [update]


Update: Feeding the UPC provided by Codename Revolution into the 'UPC Database' yields a listing for "Wii Play N' Learn." More edutainment?

[Original Headline: "Rumor: New Wii on the horizon, SKU creates questions"]

Codename Revolution reports that a distributor contact says a "second Wii console" called "New Pack" is on the way. The UPC linked to this item apparently belongs to Nintendo, but no further information is available. Considering both Microsoft and Sony have had big console news in the last few months, it would seem only fair for Nintendo to get in on the action. But really, Nintendo just needs to get Wii on shelves to sell them. Why incentivize a system that retailers can't keep in stock anyway? If the new SKU pans out, it'll be interesting to see what it actually is.

Rockstar gets their Manhunt 2 Wii all bloody


There's very few ways that Rockstar could have tastefully promoted a Manhunt 2 contest for a Wii, and you've been huffing too much paint thinner if you think they were even going to try. What Rockstar decided to do was cover a Wii in a blood motif in hopes that you'll enter their Radio Rebellion Sweepstakes, where you can win this blood-soaked lookin' Wii and a 50" Plasma.

We'd be remiss if we didn't say there are clearly more efficient or accidental ways of having a blood stained console -- although avoiding e. coli and hepatitis are usually good rules to follow. Now we're just waiting for one more grand publicity stunt before Manhunt 2 actually releases on Halloween. We're thinking a Wii made to look like it was made from pieces of human skin stitched together. Come on, Rockstar's got a month -- you know something has to happen beyond the usual.

[Via Wii Fanboy]

Continue reading Rockstar gets their Manhunt 2 Wii all bloody

A galaxy of Mario Galaxy videos

GameTrailers unleashed the Super Mario Galaxy video floodgates today. Want to see the opening of the game? It's above. Want to see footage with the controller in it? It's after the break. Want to see general gameplay? You'll get plenty of that.

The videos should definitely give people a pretty solid idea of what Super Mario Galaxy will be all about, especially those that haven't read our original impressions from E3. Those who felt confined by Super Mario Sunshine and Delfino Island, Galaxy is looking to make you completely forget all about it.

Continue reading A galaxy of Mario Galaxy videos

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