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Shaq Fu - Wikipedia, the free encyclopedia
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Shaq Fu

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Shaq Fu
Developer Delphine Software International
Publisher Electronic Arts
Released 1994
Genre Fighting game
Mode(s) Single player, 2 player simultaneous, Tournament Mode
Platform(s) Super NES, Sega Genesis, Game Boy, Game Gear, Amiga

Shaq Fu is a fighting game released on the Sega Genesis, Sega Game Gear, Super Nintendo, and Game Boy game platforms in late 1994. It was later ported to the Amiga platform. The game was published by Electronic Arts and developed by the now-defunct Delphine Software. It featured professional basketball player Shaquille O'Neal as a playable character.

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[edit] Story

In the game's storyline, O'Neal wanders into a kung fu dojo while heading to a heavily emphasized charity basketball game in Tokyo, Japan and stumbles into another dimension, where he is forced to rescue a young boy named Nezu from the evil mummy Sett-Ra.

[edit] Reception

Shaq Fu is often cited as one of the worst video games of all time. The reasons for this are mainly concentrated in three areas - poor hit detection, a plot and dialogue that strained the player's suspension of disbelief, and the perceived intention that O'Neal was included as an attempt to boost the game's popularity.[1]

The hit detection on the game is notorious for being extremely frustrating for the player. It is known to only allow hits that occur in the direct center of each character. Battles, therefore, usually take up all the time allotted.

In the US, packaged with the Sega Genesis version of this game was the CD single "Shaq Diesel" from O'Neal's album of the same name.

In the June 2007 issue of Game Informer, Shaq Fu was #10 on the "Top 10 Worst Licensed Game Ideas (ever)" in the Connect section. In the same month, ScrewAttack's "Top 10's" series declared it the #1 worst fighting game ever released.[2]

The game was so hated that there was a website dedicated to destroying all copies of this game.[citation needed]

[edit] See also

[edit] References

[edit] External links

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