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Filed under: Gaming, iPhone, iOS

TUAW's Daily App: Awesome Solitaire

Awesome Solitaire is (surprise!) an awesome solitaire game. The usual card game is so simple by now that presentation is everything, and Awesome Solitaire has presentation in spades. If you play in Awesome mode, the graphics are flashy, you get rewarded with points for combos, and the animation looks smooth and professional. Heck, the background is even animated with the accelerometer. My one argument is that there's no sound on the app at all -- as flashy and smooth as the graphics are, you'd think there would be some sparkling sounds to accompany them. But then again, I often turn the sounds on my phone down (especially in public), so the lack of sound on a pick up and play game like this doesn't hurt too much.

This is the absolute coolest version of solitaire you will ever play on your iPhone. There aren't a lot of actual game options (there are lots of other versions if you want a little variety), but if you just want to sit back and move solitaire cards around, this is the way to do it.

Oh, and one more thing: the app is free through the weekend. You really have no excuses at all -- go on over to the App Store and download this one.

Filed under: iPhone, iPad, iOS

TUAW's Daily App: Glee Karaoke

Smule has reinvented its official Glee app as Glee Karaoke, specially for the new season of the musical show. Our own Mike Rose enjoyed the first app earlier this year, but this release adds a little competition to the mix -- you can now compete on high score boards for every song, and complete missions in the game to unlock new content and move up the charts. You can also improve your singing by playing with the app -- there's "a touch of pitch correction" in there, and you can get feedback as you sing on just how well you're doing.

The app is cheaper than before, too (just US $0.99 for the original purchase). Songs still have to be purchased separately, but every week, Smule is adding new songs into the mix, so you can keep up with the show during the season.

I have to admit, Smule has been pretty innovative with music on the App Store, and this latest app revamp is no exception. For Glee fans, it's a must, but anyone who enjoys belting out their favorite lyrics should definitely check this one out.

Continue readingTUAW's Daily App: Glee Karaoke

Filed under: Gaming, iPhone, iPad, iOS

Guild Wars 2 uses iOS apps for 'extended experience'

Guild Wars 2 is going to become the latest big PC game to get a satellite iPhone app. Our friends at Massively have a post up about the "extended experience" that ArenaNet is going to offer in the MMO sequel. You won't be able to play the full game on your iPhone or iPad, but you will be able to chat with friends, browse the world of the game, access character and achievement information, and even wiki information about the game, either from a mobile location or just using the mobile device alongside you as you play. It all sounds really interesting, and actually very forward-thinking; lots of gamers have an extra device around them as they're playing these PC games, so why not use the iPhone or iPad to enable mobile connectivity and add on to the experience as you play.

Guild Wars 2 is, of course, the sequel to the very popular first ArenaNet title, and it's expected out sometime in 2010 or 2011. The app will presumably be out sometime close to the game's release, though some of the functionality is mentioned as future plans, so we'll have to see. Meanwhile, there's a growing trend of supplementing PC gaming with iOS apps. Both Blizzard Entertainment and Fallen Earth developer Icarus Studios have released apps designed to work in tandem with their desktop titles. It's an intriguing idea -- most of the viewpoints on the App Store have it replacing traditional desktop computing, but these companies are using Apple's devices to supplement their other products.

Filed under: iPhone, App Store

Delta, AA iPhone apps could be worth a million frequent flyer miles

Participants in Delta's SkyMiles or American Airlines' AAdvantage frequent flyer programs, or anyone who would like a chance to win a million frequent flyer miles, should head over to the App Store now.

Both airlines are providing contest incentives to get people to use their apps. American, for example, is holding the "Mobile Million" contest. Just download and install their app by October 15th, play a few games of sudoku (among other things, the AA app has a built-in sudoku game...), and you could win one of many prizes, including the grand prize of one million AAdvantage miles.

Delta started the war of the contests with their "One App. One Million Miles" contest, which runs through September 29th. The big prize here is one million Delta Sky Miles. You have to be a Sky Miles participant to enter this contest with the app. If you're not, it takes less than a minute to join the program.

Although your ability to use all those frequent flyer miles is subject to availability of reward seats, it's still a heck of a prize, and it costs you nothing to enter either of the contests except a little bit of time.

[Tip to Gadling from @LuxeTiffany]

Filed under: iPhone, App Store

Foursquare app gets a version bump

Being the geek that I am, I always have time to annoy my wife by checking into venues with Foursquare whenever we go somewhere. The free location-based social networking iPhone app gained even more awesomeness (their description, not mine) today with the release of version 2.0.

What's new? A to-do list for organizing your explorations. You can search for a location, and then add it to your to-do list. This would be handy for reminding yourself about restaurants that friends have tipped you off to. To-dos can also be added via websites, if they embed the button on their page (think Instapaper for location-based to-dos).

Another new feature is that friends, tips, and to-do items can now be displayed on a map, nice for figuring out where you were planning on going, where your friends have gone off to, and what you were going to do when you got there. This feature ought to be popular with aging Americans like myself.

The venue pages have also been updated, with large, easily-found links for the current mayor's profile, any tips that have been left, and a one-tap button for calling a venue.

The mini-gallery below features some screenshots from version 2 of Foursquare. Enjoy!

Filed under: iPhone, iOS

GV Mobile+ for Google Voice on the iPhone released

GV Mobile + has returned to the App Store. If you live in the USA and therefore have access to Google Voice, grab a copy of GV Mobile + for $3 and celebrate the return of arguably the best Google Voice app for the iPhone. (We also reported that another app by the name of GV Connect is available for the same price. The biggest initial difference is that GV Mobile has been well-known and developed for several years.)

The original app, GV Mobile, had to be renamed to GV Mobile + because Sean Kovacs, the developer, deleted it once it was removed from the App Store, and wasn't able to reclaim the name. That means that even if you owned GV Mobile you'll still have to pay for GV Mobile +.

Yes, that's frustrating, but let's keep things in perspective: it's $3, not a kidney. Deleting the app was a very understandable thing to do when Apple removed all Google Voice apps from the App Store and gave absolutely no indication that they would ever be allowed to return. Click Read More for additional information about GV Mobile+.

Note: we received the iTunes link directly from the developer, but it usually takes some time before it is available to all iTunes users. To quote Han Solo, "it's not my fault."

Continue readingGV Mobile+ for Google Voice on the iPhone released

Filed under: Software, iPhone, App Store, iOS

Justin.TV live streaming iPhone app now available


Livebloggers, rejoice! Justin.TV, one of the world's most popular live video streaming services, has released its new app for the iPhone and iPod touch in the form of an upgrade that enables live video to stream from the device. Both the app and service are free, but the app only works on devices with a camera. Streaming is done over WiFi or 3G, depending on availability.

Thanks to Kristi Evans for the tip!

Filed under: Gaming, iPhone

TUAW's Daily App: Unearthed

Honestly, I spent all day yesterday playing Pocket Frogs, so go try that if you haven't yet. But since we covered that one earlier this week, I'll tell you about Unearthed. To be honest, I don't exactly know how it all works. The app is complicated, and getting it to do what you want it to do is half the fun. It's designed to be like a government security app, except there's no five-inch thick manual binder to go along with it. The idea is that the app turns your iPhone into an "anomaly scanner," and with augmented reality, you're tasked with scanning various alien beings in the world around you. It's a little hard to explain, but once you play around with it, it's pretty trippy. You use the iPhone's camera (3GS or better required) to look around the actual space you're in, and aliens of various kinds appear on the screen as if they were actually there. Scan them in, and you earn points towards leaderboards and get recognized with bonuses and upgrades.

Unfortunately, as a game, Unearthed leaves something to be desired. It's a little clumsy, and as I said, it's not entirely clear what is happening, even when you figure out what all of the little buttons and lights do. A tutorial mode would be quite helpful, if the idea wasn't to engage the conspiracy theorist side of your mind.

But as an experience, Unearthed is definitely worth checking out. Fortunately, it's a free app that's supported by some in-game purchases for access to the highest levels. If nothing else, give it a download and see for yourself just how freaky augmented reality games can be.

Filed under: Apple, Deals, iPhone

Reminder: Get your free iPhone case by September 30th

Apple's iPhone 4 case program page reminds you that if you haven't jumped on the free case they're offering for the Antennagate issue, you're running out of time. The free case program will expire on September 30th, so if you haven't yet, run on over there, download the app to your iPhone, and choose a case for Apple to send off to you.

Or, if you are planning to buy an iPhone 4 but haven't yet, you might want to jump on it before the month ends -- some of the cases can sell for up to $30, so essentially you're getting a nice discount if it was something you would have bought anyway. There are certainly plenty of other cases to buy, and I've been using my iPhone for the past week or so without a case at all and it's worked just fine, but September 30 is the cutoff, so make a decision by then for sure.

A better question might be when we're actually going to get the cases ordered from the app -- of course it's going to take a while to ship all of these free cases out to all of Apple's customers, but at this point I'm wondering how long after the program actually expires before Apple has sent out cases to everyone who applied for one.

[via Mac Rumors]

Filed under: Software, OS X

Cyberduck adds cloud file management improvements

My FTP app of choice, Cyberduck, has updated to version 3.6, and as you can see on the changelog, it's a nice, chunky update. The developers have added in support for Google Storage, made things easier for Amazon S3 users, and added a lot of little features and bugfixes that make the whole experience easier and more compatible with other apps and platforms.

I still like Cyberduck as an app -- a lot of Mac users praise the heck out of Transmit, and it's also a very nice app, but I like supporting open source (and don't mind the free downloads, either). And Cyberduck is still growing -- they just recently announced that a Windows version is coming soon, so if you need to do some FTP'ing on Microsoft's platform, but want a Mac-quality app to do it with, Cyberduck could be the one. That version is in beta now, and should be out for release soon.

Cyberduck, as open source software, is a free download, with the option to make a donation to the hardworking developers over here.

Filed under: iPhone, iPod

Apple photoshops iPhone into iPod touch

The careful readers at Engadget have noticed that Apple cut a few corners (so to speak) on its website documentation for the latest iPod touch. There's no ear speaker or phone service on the device, obviously, but nevertheless Apple's iPod touch display units show that the Phone app is still sitting down there in the lower left corner. Searching in Spotlight, according to another screenshot, will bring up the text messaging app, and there's one more little mistake (look in the Travel folder to see if you can spot it).

Apple has since updated the images on its website, but it's good to know that not even Apple's copywriters get their hands on the devices before we do. They apparently have to Photoshop it all together, and then preorder and wait for their devices just like us common folk.

Filed under: App Review, iPad

TUAW Review: Twitter for iPad

As soon as the official Twitter app for iPad (free) hit the App Store, you could tell that it was going to be a controversial app. Immediately, the twitterverse was filled with people either commenting on how much they loved the innovative and unique user interface, and others ranting about how much they despised the UI. One of our bloggers said that she enjoyed the new features of Twitter for iPad so much that she "wanted to have a cigarette after I was done, and I don't even smoke." On the other hand, TJ Luoma reported in his first look at the Twitter app that "... judging by most of the comments of people that I follow on Twitter, the initial reaction is definitely one of 'too busy' and 'over designed.' "

Of course, I couldn't leave well enough alone. I have been a fan of Twittelator for iPad ($4.99) since it appeared in the App Store, so I wasn't expecting that Twitter would make an impact on my tweeting. Wrong. After a few hours of using the free Twitter app on my iPad, I'm pretty well smitten with it. The rest of this post describes how the Twitter app works to let you do more tweeting and less fumbling around trying to figure out how to do something. Be sure to take a look at the gallery below for screenshots of Twitter for iPad in action.

Continue readingTUAW Review: Twitter for iPad

Filed under: iPhone, iPad, iOS

Official Twitter app updated for iPad

A few months ago, Twitter announced that they had acquired Tweetie and the web (I refuse to use the word "blogosphere" because it is a stupid word) exploded with predictions that they had effectively killed off the market for 3rd party Twitter applications by offering a free alternative.

With the release of Twitter as a universal app that now includes iPad support (read the official announcement here) I feel confident that the reports of the death of 3rd party Twitter applications have been greatly exaggerated.

The UI for Twitter for iPad is, without question, unlike any other Twitter application that we've seen. Opinions around the TUAW offices differ on whether this difference is "awesome" or "an abomination." I definitely range towards the latter end of the scale, and judging by most of the comments of people that I follow on Twitter, the initial reaction is definitely one of "too busy" and "over designed."

This is in sharp contrast to Twitterrific, which just released a major update for the iPad and iPhone where the Iconfactory made dramatic simplifications to the app, while retaining the most important features for the most users. (Craig Hockenberry talked about those changes here.)

Continue readingOfficial Twitter app updated for iPad

Filed under: iPhone, iOS

Booyah releases InCrowd for iPhone and iPod touch

Booyah has released an iPhone and iPod touch version of its Facebook game, InCrowd, and it's now available on the App Store. The app, like the very popular MyTown, uses location check-ins to create a game around social networking. But unlike MyTown, this app was originally released as a Facebook game. Booyah originally started InCrowd as its first Facebook venture, but it's now bringing the game back to the iPhone, where it's presumably more comfortable at development. But the Facebook and iPhone versions work together (in fact, you need a Facebook account to play it), so check-ins on either platform can be seen in the app.

As for the game itself, it's exactly the kind of thing that's very popular among the huge tween audience for Facebook games -- there's a cartoonish avatar that can interact with friends socially, and checking-in to certain places earns the avatars popularity and status. There's a microtransaction element as well -- interacting uses energy, and if you don't want to wait for a refresh, you can spend 99 cents to get more. Standard social gaming stuff, although Booyah is pretty good at putting it together by now.

Booyah remains a company to watch in the social gaming space -- it doesn't seem to have had quite the success it wanted on Facebook, but the company is flexible enough to switch a game like this over to Apple's platform without skipping a beat. We'll have to wait and see whether or not the free app gains MyTown's level of adoption, however.

Filed under: iPhone, iPad

TUAW's Daily App: Plex

Plex's big tease last week turned out to not be an Apple acquisition, but instead a big release, of both a rewritten Mac client to keep all of your media together in one place, and also a brand new iOS app, available now on the App Store for $4.99. Sure, the app's a little pricey, but if you use the new Plex as your media center, it's actually a must buy -- not only does it work as a remote control, but you can actually stream media from your Plex library directly to your iPhone or iPad from wherever you are.

And with a little more tweaking (you need to have the server running and know how to set up port forwarding on your router), you can even stream Plex content out over 3G, so no matter where you are with your iOS device, you can watch anything stored on your Plex install. Now that's pretty cool.

The latest version of Plex is available as a free download from the website, and the app itself is available in iTunes for US $4.99. We Mac users have always been spoiled with terrific media management software, and Plex is another great solution.

Tip of the Day

Missing the power, flexibility and export formats of QuickTime 7 now that Snow Leopard has delivered the modern yet feature-lean QuickTime X? In this case, you can have your cake and eat it too. QuickTime 7 Player, including QuickTime Pro registration if you have & need it, is an optional install under Mac OS X 10.6 and works just like it did in Leopard.

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