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Filed under: Software, iPad, iOS

River of News' real money returns

Developer Dylan Ginsburg has noticed that a lot of iPhone companies (including most of the folks I spoke with at GDC last week) don't like to talk about exactly how much money they've made on the App Store. But he has no such compunctions, so he's written up a nice post on his blog about how much his River of News RSS app for the iPad has made so far. The short answer? About $20,600 since the app was released on August 19th. The app, which peaked in the top 30 (good, but not outstanding), has sold about 9,500 copies so far, and has made about $5500 of that total in the past month, which Ginsburg says seems like a pretty standard period.

I can tell you from my own knowledge that Ginsburg could be making more -- it sounds like he hasn't even started exploring advertising or in-app purchases in his app, and I've heard from many developers that those can be very helpful in the right places. But more important, Ginsburg says the satisfaction he's getting from working on the App Store is better than any monetary gain -- he just recently stepped away from a corporate job, and plans to make a go at creating apps for a full-time living.

It's cool to hear a straight story from one developer on the App Store about just how viable creating apps is. Of course, one thing Ginsburg doesn't talk about is how much work and training went into making his app -- that $20k in sales didn't just appear out of thin air. And not all developers see even his level of modest success, since there are so many apps on the store that don't even make it into the top lists. But Ginsburg is as good an example as any of the kinds of opportunities Apple has created with its App Store platform.

Filed under: iPad

New York Times replaces Editor's Choice app with full content

The New York Times has replaced its limited "Editor's Choice" iPad app with a new version that provides the newspaper's full content, pending the user's (free) registration. The app will be free for users until "early 2011."

Unlike Editor's Choice, the new version (simply called NYTimes for iPad) includes articles from every section of the publication. You can navigate each via a pop-up list. Select any one to read the related articles.

You'll notice that a banner pops up prompting you to register. The process is as simple as entering a username and a password, and will push you out of the app and into Safari to finish the process. Once complete, you must click a ink in a confirmation email. The next time you launch the app, the banners will be gone.

I spent a short amount of time testing it this morning, and found it to hang up quite a bit when selecting an article to read from the grid. Other than that, it was what I expected. The UI will be familiar to anyone who used the Editor's Choice app.

Whiel access to the full content will be free for 2010, that will change next year when the paper's new paywall will go up. Those who pay or subscribe to the paper will enjoy full access, while others will have limited access. The website paywall is intended to allow infrequent visitors free reading access to the Times' content.

It was reported that Steve Jobs himself disliked the initial NYT iPad app because the content was limited. Now that that problem has been eliminated, and rumors of App Store subscriptions circulate, we'll see what's to come of the Times on the iPad.

Filed under: iPhone

Pause your music intelligently with Take Five

The latest application from The Iconfactory, Take Five, is meant to eliminate one pesky problem: the realization that you've been wearing headphones that aren't pumping out any music. I'm glad to say that it succeeds.

Consider this scenario. You're working at your desk while listening to music on your iPhone or iPod touch. An interruption arises, like a phone call or the need for quiet concentration, so you hit the pause button. Once the interruption is over, you're too involved in the resulting task to realize that you've been wearing headphones and listening to nothing for goodness knows how long.

I've done it, and it's a bit embarrassing.

Check out the gallery of screenshots below and then click the link to read our review of Take Five.

Gallery: Take Five App

Paused!Only 89 seconds leftThe credit screenPausedBrowsing playlists


Continue readingPause your music intelligently with Take Five

Filed under: Apple, iPhone, App Store

Put your favorite apps on the fridge with app magnets

These are great -- a company called Jailbreak Toys (name unrelated -- I think) has apparently been selling a set of "App Magnets," little square magnets that feature icons for Apple's official iPhone apps. How cool -- I'd love to have a Photos, Safari, or an App Store icon to pin things up on the fridge for me.

The magnets sell for 1260 yen, or about US $15, in Japan. But over on Jailbreak's website, you can get them for just $12 (while supplies last, or until Apple's lawyers boot up their iPads and send the C&D email, of course). I like the idea a lot, though -- I'd love to have a magnet or pillow for the icons of some of my favorite unofficial apps, too.

[via WeLoveApple]

Filed under: Apple

Apple trademarks "There's an app for that"

Apple has been awarded a trademark for the phrase, "There's an app for that." The tagline has been used to promote the App Store and iOS devices almost since their inception, and has really caught on. From tech articles to jokes told around the water cooler, many people have adopted the phrase.

The trademark, which Apple filed for on December 4th, 2009, covers "Retail store services featuring computer software provided via the Internet and other computer and electronic communication networks; retail store services featuring computer software for use on handheld mobile digital electronic devices and other consumer electronics."

Congratulations to both Apple for their new trademark, and to me for avoiding a lame "there's an app for that" joke.

Filed under: Software

Nike+ app upgraded with Facebook integration

Nike has updated Nike+ GPS once again, this time with support for Facebook notifications. Basically, users can request encouragement from their Facebook friends from within the app.

After enabling the option to "get cheers" from Facebook, runners can start their run while the app publishes the start of the workout to Facebook. As readers choose to cheer you on, those status messages are pushed to the app itself. That way, the runner can receive notes of encouragement while they're on the road.

Likewise, the app will publish the completion of the run to Facebook (and Twitter, if enabled). It sounds like a fun way to stay motivated, if that's your thing.

Version 2. 0 of the free Nike+ GPS app is out now.

Filed under: Gaming, iOS

Capcom Arcade to bring retro thrills and clever pricing to your iPhone

Capcom has announced that in early November an App Store near you will be graced with Capcom Arcade, featuring at launch arcade classics Street Fighter II, 1942, Commando, and Ghouls 'n' Ghosts. IGN has a positive writeup of a preview it played, saying that the touch-based controls worked fine but it was disappointed by the lack of online play or leaderboards. Capcom is promising these features in updates down the line, as well as an additional game every month.

Personally I find Ghouls 'n' Ghosts horrendously difficult with a proper joystick, let alone a touch interface. Still though, our own Mike Schramm was impressed by iPhone version of Street Fighter 4, and the games will offer the option of adjusted (read: easier) difficulty levels for iPhone play to reduce the number of expensive devices thrown against walls because of the first boss in GnG.

Anyway, touch screen controls aren't the clever bit. The clever bit is how you'll be paying for this slice of retro goodness. The app itself will be free, and come with a few tokens you can use to play the games a few times for free. If you run out, you can buy more tokens, or just wait because you'll get a few free ones each day. Eventually Capcom hopes you'll tire of the drip-feeding and pay out for unlimited play of one or more of the games, although exactly how much you'll be paying for this privilege it isn't letting on yet.

Filed under: iPhone, iPad, iOS

Developers drop prices on super popular App Store apps

If you thought yesterday's App Store sales were nice, you haven't seen anything yet. For some reason, a whole bunch of terrific apps are dropping their prices this weekend, and Touch Arcade has put together a nice roundup. TUAW Daily App choices Osmos, Archetype, Civilization Revolution, Secret of Monkey Island (and its sequel) and Hybrid 2 are all on sale for as cheap as 99 cents, as is Telltale's Puzzle Agent, Popcap's Bookworm and Peggle, and a host of other high-profile titles. Pretty crazy -- some of the App Store's most popular titles, including EA's Need for Speed series and Activision's Call of Duty Zombies games, are seeing the biggest drops in their lifetimes.

My best guess for the big drops is that the financial year 2010 ends today, and these companies are trying to pad out their mobile app sale numbers before (or while) the quarter turns over. But whatever the reason, we consumers benefit -- if you've been waiting to pick some of these games up, now's your chance. And I think we'll be seeing a lot more of this. Companies, especially companies that have been premiering their apps as high as $9.99, are learning that dropping the price like this moves copies quickly, so as we move into the frenzied holiday season for gaming, we'll probably see more than a few big sales come down the pike. Stay tuned.

Filed under: Software

TUAW review: DomainBrain

I'm not much of a collector, but I do have an inordinate number of websites and domains to my name. How did that happen? You get an idea, buy a domain, and set up a site. Repeat that process a few times, and you find yourself in my situation.

What's worse is that I've been storing the login creds, database details, registrar information, and so much more in text files. Trying to find any bit of data is a real hassle, not to mention a security risk. Thank goodness for DomainBrain. This super piece of software from Anthony Piraino of One Button Mouse has relieved me of my stacks of text files, organized all of that information, and made anything I'm after instantly retrievable. Here's our review of DomainBrain.

Click for more on the next page, and check out the gallery of images below.

Continue readingTUAW review: DomainBrain

Filed under: iPhone

Google Voice due on the App Store soon

TechCrunch has reported this morning that the Google Voice iOS app has been approved and should be on the App Store soon. They quote "sources" who claim that the app simply needs some tweaks for iOS 4 multitasking, and that it should be out within "the next few weeks." This is potentially huge news for Google Voice customers.

Getting to this point wasn't easy to say to the least. Here's a brief recap of the saga. First, Apple pulled all Google Voice related apps from the App Store in July of 2009, which prompted an FCC inquiry. Apple responded by saying, in so may words, "Uh, we were just studying Google Voice." Google shot back with, "Uh, that's not true."

Since then, a mobile Web version of the service has been released, and it's quite clever, but it's not a native app. Several native apps, GV Mobile + (US$2.99) and GV Connect ($2.99) have made it to the App Store and are filling the niche until the official Google Voice app appears.

Perhaps the development guidelines that Apple released on September 9th allowed Google to identify just what they needed to do to win approval. If TechCrunch is right, we'll find out in a few weeks.

Filed under: iPad

New Yorker, Gourmet iPad apps debut

Two highly-anticipated iPad app releases have finally hit the App Store, and they're both magazines: The New Yorker and Gourmet Live.

The New Yorker (free for the app, US$4.99 per issue) joins Gourmet Live as the latest magazine apps from publisher Condé Nast. The navigation is simple: tap anywhere on the screen to bring up the controls. You can quickly move between sections and articles with the scrubber or table of contents. For more leisurely reading, swipe between pages.

One unique feature is how the magazine's famous cartoons are handled. Tap anyone to bring up a scrollable cartoon gallery. Plus, you can enter the regular caption contest right from within the app. It looks great, and we're eager to try it out.

Meanwhile, ill-fated Gourmet Magazine has been reborn as the iPad app Gourmet Live (the current issue is free; there's no word of future pricing). As John Gruber points out, Gourmet is now in the unique position of existing as an iPad app only. Its content is organized by topic and theme, and it features recipes, slideshows, video and a lot more.

For now, there's no subscription option for either, but rumors suggest that could change soon. WIRED has come down in price since its introduction, but it remains to be seen if customers will embrace the per-issue pricing model. Other Condé Nast properties have transitioned to the iPad well, like WIRED, Epicurious and GQ.

Finally, Jason Schwartzman and Roman Coppola have produced a hilarious short film introducing The New Yorker's app. Check it out on the next page (Flash, sorry).

Continue readingNew Yorker, Gourmet iPad apps debut

Filed under: iPhone

New York, New Jersey transit pilot iPhone payment system



MTA New York City Transit, New Jersey Transit and the Port Authority of New York and New Jersey have collaborated with Visa to create a payment system that uses Visa's PayWave technology and several popular smartphones, including the iPhone. Travelers trying out the service can pay for passage onto the trains by simply waving a properly-equipped iPhone over a special sensor at the turnstiles.

Here's how it works. First, iPhones equipped with PayWave and special sensors (don't ask us how you get one) are activated, which let the users know when it's ready to use. Then, it's held before the sensor and presto! You're in.

Currently, the pilot program is limited to 28 stops along the Lexington line of the New York subway system. Similar testing is being done in London, Paris, Istanbul, Singapore and Kuala Lumpur.

It's a neat idea. I've certainly lost track of how much credit I've got on a card, and I detest waiting in line at the machine. Of course, this also means an increase of people waving easily dropped (or grabbed) iPhones around.

[Via Electronista]

Filed under: Apple, iPhone, iPad, iOS

Dropbox updates iOS apps, announces App Directory

The Dropbox app for iPhone and iPad has been updated recently. There's a UI redesign in there now that takes full advantage of the Retina Display, so your shared files will look better than ever. The iPad version has gained a landscape view, and the app will now finish uploads and downloads in the background. Dropbox also allows file caching now, so once you've viewed a file, you won't have to go back and in and re-download it again. I presume that means only while the app is running -- if you have to actually close the app for any reason, you might have to connect up to see the file again. [Update: No, cached files remain accessible even without network access. –Ed.] But you can find out for yourself because the Dropbox app is free (as long as you sign up for a free account with their excellent service).

The company has also released something called the App Directory, which is an online database of iPhone and iPad apps that will work in conjunction with Dropbox and its file sharing capability. You can browse, review, and rate Dropbox compatible apps (and actually, Android, Blackberry, and Windows Mobile apps are included as well, if you happen to have one of those phones), and even follow links straight from the listings to download and use whatever apps you need. If you save a lot of things on your Dropbox account, you might want to take a look through there. There's standard stuff like GoodReader and Documents to Go, but odds are that, even if you've found another use for sharing on Dropbox, there's probably an app to help you do it.

Note: Please don't put Dropbox referral links in the comments. They will be deleted, and repeat offenders will be banned.

Filed under: iPhone

Facebook for iOS updated, fixes what last update broke

A previous update of Facebook's iOS app completely messed up a handful of features, particularly its push notification services. I'd be browsing through status updates, exit out of the app, and see a notification badge had popped up. Curious to see what was new, I'd go back into the app and check out the notifications ... only to find notifications for stuff I'd already read. This wasn't a "once in a while" kind of bug, either; it happened nearly every time I used the app.

Facebook's app has been updated to 3.2.3, and it claims to fix not only the push notifications issues but also crashes associated with viewing messages and errors involving Facebook's Places feature. So far, things seem to be running smoother for me. However, based on the feedback that this update's received so far on the App Store, it hasn't been a universal fix. Download the update and see for yourself if it fixes any issues you may have been having, then let us know in the comments if the Facebook app is running better or worse for you.

[Via TiPb]

Filed under: Gaming, iPhone

5 apps for nostalgia

Here's another entry in our "Five Apps For" series, which identifies five iPhone/iPod touch apps that fill a specific niche, appeal to a particular crowd, or cover an area of interest. Enjoy!

As an aging child of the 70's and 80's (I'll be 40 in January), I'm feeling nostalgic for the past while cozying up to my own mortality. Call it a mid-life crisis, regression or what have you, but I'm thinking about the old days. This Etch-a-Sketch iPad case kicked the process into high gear and got me thinking about contemporary versions of the games I used to love.

After scouring the App Store, I found the selection sadly lacking. Every app I found (with one notable exception) resembled its ancestor only superficially. Still, I present them for your consideration. Here are five apps for nostalgia.

Speak & Spell

Update: Reader Rockey04 has pointed out iSpeak and Spell ($0.99). Awesome!

Who remembers typing out bad words with the good old Speak & Spell from Texas Instruments? I don't mean the 1986 model with that poseur membrane keyboard, but the '78 model with big chunky keys and that unforgettable voice: "That is incorrect. The correct spelling of...."

While there's no actual Speak & Spell app in the app store, there is Remix DJ : Speak EZ (Free). Its UI closely resembles that of the Speak & Spell and includes all of the original sounds, including that very same voice; over 200 samples in all. It's meant for DJs to use as a virtual instrument (you can't play any of the old Speak & Spell games), but for free it's still fun to hear the old sounds. Remix DJ: Speak EZ is compatible with iPhone and iPod touch.

Click Read More to see our remaining four picks.

Continue reading5 apps for nostalgia

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