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WoW Insider has the latest on the upcoming WoW: Cataclysm expansion!

Filed under: Cheats

Insider Trader: Selling arrows in singles for the price of a stack scam


Got trade skills? Want money? Insider Trader is the column to read. Whenever they let Basil write it, he'll do his best to fill your head full of ideas and your bags full of valuables and gold.

I'm going to come right out and say it: Don't do this. I recently wrote about ways engineers can make money, mentioning (among other things) selling epic ammo to hunters. The problem with making the best raiding and PvP ammo in the game only available from players is that it forces hunters to either find an engineer with the recipe who is willing to do all the crafting by mail, or buy it off the auction house.

What do I have against the auction house, you ask? Well, overall it's an excellent tool and far superior to the much nastier alternative of being forced to actually use trade chat for, you know, trade. It's not perfect, however. In fact, there's one massive glaring inadequacy that can be found.

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Filed under: Analysis / Opinion, Cheats, Economy, Insider Trader (Professions)

Blizzard bans 320,000 WarCraft III and Diablo II players

Blizzard appears to be cleaning house in preparation for its StarCraft II release as well as its Battle.net revamp. In a recent announcement on the service's forums, Blizzard rep Bashiok revealed that over 300,000 accounts were punished for violations of the terms of service for Warcraft III and Diablo II for using hacks and illegal third-party tools (which are essentially hacks).

For those of you who have had past experience with Battle.net, these numbers probably don't surprise you. The network has had a long reputation of being fairly easy on people using hacks as Blizzard tends to save up over a long period of time in order to do a massive batch of bans at once. This means that those who are using hacks have a long period of time to abuse the system before anything is done about it. The hacks for some games were rampant enough that other players began using hacks that detect other hacks. Regardless of the reason behind using a hack, it is still against the terms of service and means if you get caught, you're out.

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Filed under: Cheats, Blizzard, News items, Account Security

A look at GM Island and the Player Jail

It's hard to judge exactly how many players know about GM Island. Some of the older players will remember the flood of trade chat and guild chats whenever a GM was online and visible in GM Island, and those folks who like to mess around with private servers and unexplored places will have at least heard of its existence. However today, with the island being so cordoned off, many players probably are not familiar with the mythical island of the game masters.

GM Island is a piece of land that used to exist in the very upper left hand coordinates of Azeroth, far beyond the reach of players. It exists as an in-game entrance point for Blizzard GMs, and is a relatively mundane place. It has a small keep and a dock, a few trees and bushes, and that's it.

There was a time when players were able to swim out to the island, and that swim took around an hour of hard work. It involved using a level one character constantly casting renew and other healing spells; and the player had to know exactly where to point themselves or risk being hopelessly lost in the vast oceans of Azeroth. The trick used to get there was similar to the one that allowed players to get to the Isle of Quel'Danas on the patch 2.4 PTR back in 2008. It was also possible to water-walk out there, but not much is known anymore about that method, at least publicly.

After the break we'll take a look at a few of the features and lore surrounding GM Island, as well as look at some videos. However, please be forewarned that some of the images and videos in this post are from private servers. Enough legitimate in-game footage simply doesn't exist.

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Filed under: Analysis / Opinion, Cheats

Editorial: Thoughts on the Ensidia ban

Are you wondering what has caused all the ruckus in the raiding community the past few days? Have you been typing your fingers to the bone since Wednesday night, arguing for one side or the other in forums and chat channels? Whoever you are, or whatever side you're on, in the still-burning aftermath of Ensidia's ban, I feel some reflection is needed. Thus, I am going explain, to the best of my ability, what happened to cause such uproar in the raiding community this week. I am also going to, as the title implies, offer my speculations.

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Filed under: Analysis / Opinion, Cheats, Bugs, Guilds, Raiding, Wrath of the Lich King, Achievements

High-Rated PvPers do the robot


We've gotten a bunch of tips recently that claim some very e-famous PvPers are botting in BGs. If you aren't familiar with the term "botting," Dictionary.com provides us with the following definitions of bot:

    1. Bot:
      –noun
      the larva of a botfly.
    2. Bot:
      –noun (Australian Slang)
      a person who cadges; scrounger.
    3. Bot:
      –noun
      a device or piece of software that can execute commands, reply to messages, or perform routine tasks, as online searches, either automatically or with minimal human intervention (often used in combination): intelligent infobots; shopping bots that help consumers find the best prices.

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Filed under: Cheats, PvP, Wrath of the Lich King, Battlegrounds, Rumors

Hunters discover "new" Worgen pet

As the holiday weekend rolled around, we started to get a number of tips that Hunters were successfully training themselves a...Worgen pet? Worgen?!? How was this level of cool allowed into the game without anyone knowing about it until now?

Well, it turns out that the Worgen pet is in fact a very clever use of game mechanics somewhat akin to those used by Hunters in order to tame the (now sadly vanished) Grimtotem Spirit Guide. Garwal, a warg NPC in northern Howling Fjord who can turn into a Worgen as part of a questline (the link is the Horde version, but it's the same for both Horde and Alliance) can actually be tamed and kept in Worgen form if the timing is right. Mania's Arcania has a look at the process used here, which involves a little math, a little guesswork, and the strategic use of Wyvern Sting.

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Filed under: Hunter, Cheats, News items, Humor

Exodus punished for exploiting Yogg-Saron encounter


As previously reported, there were accusations that US guild Exodus used an exploit to obtain the World First of the last unclaimed Hard Mode in Ulduar -- Alone in the Darkness. As it turns out, these accusations were true and blue poster Daelo posted on the official forums that the Yogg-Saron encounter was hotfixed on all servers to prevent this from happening in the future. Owing to this, Exodus' kill is no longer recognized by some achievement trackers.

Contrary to some reports, however, Exodus released a statement on their website that members of their guild were not banned, clarifying that Blizzard meted out a 72-hour suspension for their abuse of game mechanics. They argue that the encounter wasn't beatable to begin with, similar to the C'thun fight in Ahn'Qiraj before it was fixed, prompting the exploit. In the same statement, Exodus also points at Ensidia's arguably hypocritical stance of complaining about the abuse considering Ensidia used similar questionable methods to achieve other World Firsts. Serennia mentions this behavior in his column at wowriot, as well, bringing into question Blizzard's apparent double standard when meting out punishment.

Filed under: Analysis / Opinion, Cheats, Guilds, Blizzard

Phat Loot Phriday: Ironmender


Here's an offhand, one that works pretty well for Priests.

Name: Ironmender (Wowhead, Thottbot, Armory)
Type: Epic Off-hand
Damage/Speed: N/A
Abilities:
  • +54 Stamina, +47 Intellect, +45 Spirit
  • Improves haste rating by 36 and spell power by 74.

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Filed under: Priest, Items, Analysis / Opinion, Cheats, Odds and ends, Phat Loot Phriday

The Azeroth Ethicist: Special I.W.I.N. edition

In reading the commentary on the site concerning the brouhaha surrounding Martin Fury and The Marvel Family's steamrolling of raid content, there were a lot of assertions made that left an impression on me, but the overwhelming feeling I had coming away from it was the players were treating it as a TOS issue when ultimately it's not. For obvious reasons, Blizzard doesn't spend a lot of time creating specific rules for what happens when players get ahold of items that are not officially supposed to exist. I do, however, believe it to be a moral issue.

Was Karatechop wrong to use the shirt, or just wrong past a certain point?


Someone made of stricter stuff than myself would probably say that it was wrong to use the shirt at all, but I have to admit -- I don't have it in me to condemn Karatechop's initial impulse to try it out. GM items don't officially exist for players; we know about them only because they've been data-mined, and you'd have to be a fairly frequent habitué of Warcraft fan sites to have any inkling that they're in the game at all. If I'd been in Karatechop's position, like many players I would've believed that Martin Fury was a joke when I first saw it. Who honestly expects to run across an item like that, let alone one that was mailed to a guildie's level 13 Warlock? I don't believe Karatechop was wrong to try the shirt when he had no reason to believe it was anything other than a joke or some bizarre glitch.

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Filed under: Analysis / Opinion, Cheats, Features, Bosses, Achievements

[1.Local]: The theory, debate, controversy and scandal edition


Reader comments – ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week.

The [1.Local] PuG was in rare form this week, postulating theories and pontificating on issues ranging from the Martin Fury scandal to whether or not Ulduar difficulty and loot is on target. We highlight not one but two in-depth posts on the lore behind the Horde/Alliance relationship, each with extensive reader reaction.

This edition of [1.Local] also spotlights fresh reaction from Karatechop, the player at the epicenter of the Martin Fury brouhaha. What does he think about all the hullabaloo over his banning in the wake of his use of a GM-only item that came into the hands of a guildmate? Karatechop responds to the pages of comments on our exclusive interview with him about the incident. All this and more, after the break.

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Filed under: Analysis / Opinion, Cheats, Features, Raiding, Interviews, [1.Local]

Guildwatch: Ninja tested, GM approved


This isn't guild drama, but what a move -- Kokor of Draka convinced a PuG to help him through a second run of Gun'drak just so he could ding level 80. And take a guess what he did as soon as he dinged -- yup, split off to Naxx, leaving the PuG, who'd just helped him level the last few points, in the lurch. The jerk store called, and they just ran out of Kokor.

More stories of drama in this week's Guildwatch below, including a prodigal son that isn't so welcome. Plus, we've got downed and recruiting news from around the realms -- if you want to know what the guilds are up to on your server, it's in here. And don't forget, send your tips on drama, downed and recruiting news to wowguildwatch@gmail.com, and you'll see them right here in the future.

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Filed under: Analysis / Opinion, Cheats, Fan stuff, Virtual selves, Guilds, Odds and ends, Blizzard, Instances, Guildwatch, Bosses

Computerworld on Blizzard's Warden at work

We've covered the topic of Warden in the past, and you've probably already got an opinion on what it does to your computer system. Blizzard runs the Warden program alongside your WoW client, and while it runs it examines what else is running on your system -- if there are any third party programs (either hacks or cheat programs) interfering with the client, it lets Blizzard know, and shuts down the client. The obvious privacy concern here, of course, is that Warden is basically watching what you do outside of the game. And while Blizzard has maintained that the program is simply meant to check for hacks and cheats (they also say that no personally identifiable information is sent back to them, though IPs and other network information definitely are), there's always a chance that Warden could see you doing something you don't want it to.

Computerworld's Security section has a nice long article on all of the implications of Warden, especially in one of the more sensitive areas of security: the workplace. While most of us probably won't ever play World of Warcraft at work, there are certainly companies where installing and playing the game at certain times is appropriate. And it's probably in those situations where Warden could be its most dangerous. If you trust Blizzard with your information, then you'll have nothing to worry about. But if you don't know what Warden is sending back, there's always a chance that it could be something more sensitive than you'd like.

Of course, there is a hard and fast solution to this: don't play World of Warcraft on computers that have anything you wouldn't want shared with Blizzard or anyone else. As Computerworld concludes, it's a choice-and-consequences kind of thing. Warden is up and running every time you play WoW, for better or worse -- if you don't want it watching what you're doing, the only guaranteed way out is to not play World of Warcraft.

Filed under: Analysis / Opinion, Cheats, Odds and ends, Blizzard, Account Security

15 Minutes of Fame: WoW botter tells all


15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes – from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about.

Daedren (not his former WoW character's name) ruffled more than a few feathers with an internet "confessional" (was it, really?) last week about his experiences botting in World of Warcraft. (To "bot," a term that comes from the word "robot," is to use a third-party program to play the game for you.) He initially declined an interview with 15 Minutes of Fame but was back in touch a few days later, after the comments and reaction began piling on.

With a measured, reasonable approach (somewhat at odds with the abrasive tone he takes with commenters on his blog), Daedren visits with us about botting. Is botting a blot on the soul of gaming humanity or a benign, time-saving technique for busy gamers? Read Daedren's post to learn what his botted characters were up to in WoW, then join us after the break to learn why his botting post was actually a farewell "ode to WoW."

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Filed under: Cheats, Features, Interviews, 15 Minutes of Fame

When would you become a ninja?

An interesting question was posed over on Less QQ, More PewPew: When would you become a ninja? It made for a pretty good read, the author lays out a few situations that might warrant an act of ninjery* that really made me think about the whole thing. Would I ninja in those situations? The situations that the author describes are situations that would certainly make me consider it, but they're also situations I don't ever put myself in.

The author lays out a scene: Your raid is in Sunwell (when it was still sexy), you have your regular Hunter, and you have a terrible PUG Hunter. You kill Kil'jaeden. Regular Hunter did great, but PUG Hunter was terrible and died almost instantly. You loot the boss and... Thori'dal drops! The two Hunters roll off, and the pickup Hunter wins the roll. Do you Master Loot the bow to your regular Hunter anyway? Or do you play nice and give it to the pickup?

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Filed under: Hunter, Analysis / Opinion, Cheats, Raiding

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