All the World's a Stage: Conflict in the shadow of Cataclysm
![](https://web.archive.org/web/20101120230243im_/http://www.blogcdn.com/wow.joystiq.com/media/2010/11/stormwindcultists.jpg)
Much like any other segment of WoW, RP has been seeing a decline in activity as we lead up to Cataclysm. Expansion burnout is no fun -- but unlike PvP and PvE players who are simply getting tired of old content, the RP population now has a whole host of new and interesting things to play around with. Cultists running rampant, odd devices found in Ulduar, the Warchief taking off for parts unknown, elementals everywhere ... All of these things provide some really interesting hooks for roleplay.
Your character may be involved in his own personal interactions with other characters, but you shouldn't forget that there's a whole world around you to play with as well -- and as of 4.0, that world is making itself known in a very big way. While personal interactions are all well and good, how your character feels about the world around him and the events going on can also be a really good resource for engaging roleplay, especially if your character's opinions differ from those around him. This kind of conflict creates a dynamic, emotion-charged setting for roleplay. In light of recent events, these are things your character by all means should be talking about; the events affect everyone. Let's take a look at what's going on in Azeroth and how this can be interpreted by various characters and races.
Filed under: All the World's a Stage (Roleplaying)