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Movers & Shakers

    • Rating: PG
    • Metascore: 53
      Metascore based on 33 Critics
    The Chronicles of Narnia: The Voyage of the Dawn Treader Image
    • Metascore: 37
    • Metascore: 45
    • Rating: R
    • Metascore: 87
    • Metascore: 48
    • Rating: R
    • Metascore: 44
    • Rating: PG
    • Metascore: 71
    • Rating: R
    • Metascore: 55
    • Rating: PG-13
    • Metascore: 65
    • Rating: PG-13
    • Metascore: 52
    • Platform: PC
    • Metascore: 89
      Metascore based on 12 Critics
    World of Warcraft: Cataclysm Image
    • Platform: PS3
    • Metascore: 60
    • Platform: X360
    • Metascore: 69
    • Platform: PS3
    • Metascore: 79
    • Platform: DS
    • Metascore: 80
    • Platform: X360
    • Metascore: 58
    • Platform: X360
    • Metascore: 65
    • Platform: X360
    • Metascore: 76
    • Platform: PC
    • Metascore: 85
    • Platform: WII
    • Metascore: 63

TV

    • Network(s): HBO
    • Metascore: 75
      Metascore based on 7 Critics
    Wishful Drinking: Season 1 Image
    • Network(s): TNT
    • Metascore: 86
    • Network(s): A&E;
    • Metascore: 39
    • Network(s): A&E;
    • Metascore: 58
    • Network(s): A&E;
    • Metascore: 38
    • Network(s): E!
    • Metascore: 21
    • Network(s): HBO
    • Metascore: 75
    • Network(s): PBS, BBC-4
    • Metascore: 32
    • Network(s): History
    • Metascore: 72
    • Network(s): FOX
    • Metascore: 73
    • Artist: Ryan Adams
    • Metascore: 73
      Metascore based on 7 Critics
    III/IV Image
    • Artist: Daft Punk
    • Metascore: 73
    • Artist: Duffy
    • Metascore: 57
    • Artist: Deadmau5
    • Metascore: 61
    • Artist: Plain White T's
    • Metascore: 59
    • Artist: T.I.
    • Metascore: 63
    • Artist: Aeroplane
    • Metascore: 60
    • Artist: Black Eyed Peas
    • Metascore: 48
    • Artist: Jazmine Sullivan
    • Metascore: 84
    • Artist: Röyksopp
    • Metascore: 61
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The People's Score

Kung-Fu Live according to jedbeetle
User Score 9
I'm going to say this first, since it's the most important thing: People have been talking about calibration issues with this game and I can tell they're running into the same problem I figured out early on. If you make changes to your environment during the game, it will confuse the heck out of it. You have to reset the game and make any changes during the very first initial setup screen!! If you make any changes after that, it will just make things worse, since the game bases all image detection on that first moment of calibration. Trust me, if you understand how to make this game work, it works great. And it does NOT require an hour or more of calibration. Took me 10 minutes to work it out the first time, and now it's a 5 minute setup tops for me. Easily the most fun I've had playing a motion-based game. That it uses only the camera and not the move peripheral makes me wonder at all the recent hullabaloo regarding the new motion tech. This can't be considered a full review, since I have only played a little of the game. Due to the aerobic nature of this title, it'll be awhile before I get all the way through it. What's fun about it: *Jumping around, kicking, swinging arms, jump attacks, even swinging an object around the room is how you fight in this game. If you can jump in the air and do the splits, then you can kick 2 enemies on either side of you. As hard and as fast as you can swing is as strong as you will be in the game. And it works, even in less than ideal conditions. *Super moves work very well. Gesture based actions work if you pull of the gesture, and they are satisfying. Learning how to do a backflip onto your enemy and strike as you land on them is pretty satisfying. *Challenging. Flailing your arms around wildly will not get you through the game. You need to learn to dodge, duck, jump, and time your attacks. *Comic book involves you. It's really funny actually. You pose for the camera, and the game sticks pictures of you in the story comic. And it works pretty well. you can even retake the pictures to try out variations on the pose and different outfits. Story doesn't seem amazing, but it doesn't seem too painful, and the fact that it's me up there makes it all the more entertaining. *Makes you sweat. Easily the most exhausting game I've ever played. I had to stop between fights to rest. I got sweaty. Since my exercise generally comprises picking up my kid and setting up my classroom, this is a great option for a workout. Need to stretch before and after. What I wish worked better: *I need a different colored couch. Having a dark green couch and a light-colored wall confused the game a little. Before I changed my pants to be less green, my "avatar" sank into the ground here and there. Suffice to say, the game works best if you have a solid background to play against and clothes that contrast that background. Also, ample, even lighting. The game will still work in less than ideal conditions, but it works all the better if you prepare yourself and your space. *I can't reach that far!! The length of my arms limits my attack range. And I have long arms. I spent some time swinging wildly at nothing before I learned how to quickly move across the screen, since some enemies apparently figured out that the best way to avoid my wild monkey swings is to go somewhere else. *ouch, my foot. I hurt my foot kicking at a badguy where a chair was. You need a lot of space - about 6'x6' - to play this game, and it will not work very well otherwise. I do have enough space, but I had to clear some stuff out of the way. I also knocked over our poinsettia when I was experimenting with using a staff as a weapon - which seemed to actually work, however dangerous it was to me and my living room. Staff aside, I was jumping, kicking, and flailing my arms all over the room, possibly endangering myself and several inanimate objects, and some cats. *I don't like that guy's voice. I wish I could record my own voice, or have several voice options for the voice over of my character. The actor isn't too bad, but I hear something else in my head when I see my picture, and I'd love to have the option to change it. All in all, a successfully innovative and hilariously fun treatment of the old 2d beat-em-up. It's a gem in the hit-or-miss motion controlled genre, and it stands out for using only the old, original motion-based gaming device: The Playstation Eye. Not perfect, but rarely anything like this is. Read More »
3 users found this review helpful.
Average User Score for this Game: 7.6

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