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L.A. Noire for PlayStation 3 Reviews, Ratings, Credits, and More at Metacritic
The Wayback Machine - https://web.archive.org/web/20110702235048/http://www.metacritic.com/game/playstation-3/la-noire
  • Summary: L.A. Noire is a next generation crime thriller developed by Team Bondi, a new Australian based studio founded by Brendan McNamara, of "The Getaway." L.A Noire is an interactive detective story set in the classic noir period of the late 1940's. It blends action, detection and complex storytelling and draws players into an open-ended challenge to solve a series of gruesome murders. Set in a perfectly recreated Los Angeles before freeways, with a post-war backdrop of corruption, drugs and jazz, L.A. Noire truly blends cinema and gaming. [Rockstar Games] Expand
Score distribution:
  1. Positive: 69 out of 75
  2. Negative: 0 out of 75
  1. Jun 10, 2011
    100
    Although L.A. Noire is great on both systems, it's best on the PlayStation 3. With improved performance, better frame rate and an added case, this is certainly the version of the game to get. The strong cast of characters, compelling storyline and ambitious sense of scope makes this one of Rockstar Games' best products yet. Just remember to switch to black and white!
  2. Jun 1, 2011
    100
    Whatever you call it, L.A. Noire is a monumental achievement that every console-owning adventure fan needs to experience.
  3. Jun 8, 2011
    70
    One thing I need to say before I forget her: this was an adventure title through and through. On the outside one might get a glimpse and think "She's just like the girl down the street, Grand Theft Auto", but make no mistake: this here dame shares more in common with a point-and-click title more than any other genre.

See all 75 Critic Reviews

Score distribution:
  1. Negative: 34 out of 191
  1. 10
    LA Noire, is set in a gloriously convincing depiction of Los Angeles in 1947. The controls are similar to GTA, the game style is very different to GTA. You are a LAPD detective, question suspects and witnesses, solving cases. You have to analyze facial responses and bodily twitches, just like in real life. Overall it is an outstanding game, very fun, well worth the money. Breathtaking camera work, well done rockstar and Team Bondi for producing an outstanding game. Very addictive Expand
    • 5 of 6 users said yes
  2. 5
    This another game that falls into the "I wanted to like it more than I actually did" category for me. It's barely a "game" in the modern sense, being a lot closer to an oldschool point and click adventure, than a modern sandbox style game. Sure, there is the pretense of an open world there, there's just no substance to back that vision up. An entire city of nothing to do. The game shoehorning you down the specififc Case corridors with little variety or replay value. And that is this games biggest problem: there is very little wiggle room during the Cases with everything ending up tucked away nicely by the end REGARDLESS of how well you did. The facial animations are groundbreaking, sure, but run the gamut from completely obvious to frustatingly obscured. A neat offering that will hopefully be better implemented in the future. Once the novelty wears off the game is back to being a debilitatingly repetitve GTA clone. Sometimes, the game mechanics they've just taught you to use are arbitrarily turned off so that you can be forced to follow through to the developers desired outcome. There are chase sequences where sometimes you can pull your gun and fire into the air, when the game wants you to, and sequences where you push the button to implement the shoot in the air mechanic, and nothing happens... forcing you to catch the person fleeing in the game the way the game needs... forcing you to attempt to push the buttons during every chase to see if this chase is one where they intend to have you stop them by shooting the gun in the air, or, not have the button action responded to, and wait to see what qte comes up. That, to me, is shiite gameplay. Calling this a game feels a little off. It's about as much a game as the latest Quantic Dream offering. Feeling much closer to a interactive movie than a actual game. I don't know... what can I say? It's worth renting... that's about it. Expand
    • 2 of 2 users said yes
  3. In what world does a detective game not contain any actual sleuthing gameplay features. This game is completly self working, you have zero input in the solving crimes. Your role is to simply move the character from a to b while the story rolls on. Only stopping to be involved in the pointless monotomy of minigames. These minigames involve picking up clues and interogation but they serve no purpose other get you a good rating when the episode is over. You do not do any detective work, there are no puzzles, no peicing together of evidence and absolutely no deducing killers on your own! The main character does the detective work for you in cutscenes etc So what do you do then? Well, not much to be honest. You drive to locations, sometimes there shootings but only when the game allows. You get to chase criminals across various parts of the map but even that all you do is run, the character auto jumps and dodges obstacles - no skill required. The only thing this game has are graphics and awesome animations but you can only look at a game for so long before you want to play it and be challenged. Sadly, la noire does not offer this. Bland, boring, repetitive, self working awesome looking game. Expand
    • 6 of 10 users said yes

See all 191 User Reviews

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