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Posts from the League Of Legends Category at Massively
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League of Legends

The Summoner's Guidebook: Making League of Legends a better place

Opinion, Free-to-play, MOBA, League of Legends, The Summoner's Guidebook

The Summoner's Guidebook Making League of Legends a better place
It's no surprised that League of Legends has a very caustic community. Players on messageboards all over the internet (including our comments section) can attest to the fact that LoL's community leaves a lot to be desired. Unfriendly players and offensive language are the norm, and these bad attitudes keep many summoners from logging in.

Riot hasn't let the issue lie, though. The Tribunal was a good first step toward building a better community, and if reports are to be believed, it does a fairly good job. However, simply punishing players doesn't encourage good behavior. That's where the latest effort, the Honor system, comes into play.

Honor allows players to give positive feedback to friendly or supportive players, either friend or foe. Gaining honor alerts a player of his or her good behavior, and Riot has hinted that it may be the basis of future rewards. Is it a good step in the right direction, or will it just encourage "honor trading?"

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Free for All: An interview with disabled gamer Keith 'Aieron' Knight

Fantasy, Video, Culture, Interviews, PvP, PvE, Opinion, Guild Wars 2, Free-to-play, Massively Interviews, Free for All, Livestream, Miscellaneous, MOBA, League of Legends

Keith 'Aieron' Knight playing Guild Wars 2
There are literally millions of disabled citizens in the United States alone. How many of these millions play games or would love to if the developers and hardware manufacturers provided more options for control and accessibility? During my time volunteering with Ablegamers.com, I learned a lot about how disabled gamers are often ignored or simply forgotten during the making of a title. Despite the fact that MMOs are generally more accessible than, say, the latest FPS, the community and developers still have a long way to go.

Don't tell that to Keith "Aieron" Knight. Besides having a killer name, he hasn't let his muscular dystrophy stop him at all. Recently he gained a bit of fame after being promoted by the official Guild Wars 2 and AbleGamers Twitter accounts. It turns out he was streaming his gameplay live, along with his webcam, as he played games to raise money for research. When I first tuned in to watch, he had over 3,000 viewers. The chat was mostly civil and showed just how educational it can be to show how a disabled player actually accesses a game. Many in the chat room didn't believe it was real. Why? Well, because Knight can pretty much kick some butt in both Guild Wars 2 and League of Legends... all while playing by using a pen in his mouth and his cheek on the mouse.

I had to ask this guy some questions!

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League of Legends adds player-driven 'Honor' system

Fantasy, Game mechanics, MMO industry, News items, Free-to-play, MOBA, League of Legends

League of Legends adds playerdriven 'Honor' system
While reporting poor sportsmanship and offensive behavior during matches in League of Legends is standard, Riot Games has added a new feature to the game by which positive behaviors will be recognized. This new system, dubbed simply "Honor," will give players the tools to tag folks with a permanent thumbs up for making the gaming experience enjoyable.

This new system has four categories that players can be rated on. At the end of a match, participants can indicate whether someone was helpful, was friendly, displayed teamwork, or was just an overall honorable opponent. Each player's Honor is recorded in his or her summoner profile and displayed for all to see. In the future, Riot Games might also reward those summoners with the highest honor.

Not So Massively: Diablo III's Monster Power system and LoL's World Championships

Betas, Events, real-world, Game mechanics, New titles, Patches, News items, PvE, Free-to-play, Not So Massively, MOBA, League of Legends, Diablo III, Firefall

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This week Riot Games revealed details of the League of Legends $2,000,000 World Championship that's just two weeks away. Dota 2 celebrated its own world champions with a new blog post dedicated to the Aegis of Champions plaque given to this year's winners of The International. Upcoming console MOBA Guardians of Middle-earth showed off its PAX 2012 recap video this week, and Heroes of Newerth revealed its new hero, Solstice, who transforms during the night.

Torchlight II continues to dominate the game charts this week with impressive sales on Steam and even more impressive Metacritic scores. Upcoming free-to-play action RPG Path of Exile took another big step toward release this week with the addition of voice acting to quests. And Blizzard revealed details on Diablo III's next big patch, discussing increased legendary drop rates and the new Monster Power system that will let players customise their own difficulty levels.

Upcoming FPS Firefall revealed its impressive plans for Dynamic Events this week, with both local events and global invasions on the menu. Finally, Blacklight: Retribution followed last week's sniper montage contest with details of a new sniper-focused map and a new sniper rifle that would make Counterstrike players cry.

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Not So Massively: Torchlight II free demo, Diablo III's Ubers revealed

Betas, Game mechanics, New titles, Patches, PvP, News items, PvE, Free-to-play, Not So Massively, MOBA, League of Legends, Diablo III, Firefall

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It's been a long time coming, but Torchlight II is finally here, and you can play a demo version of it completely free. Diablo III fansite Diablofans has been digging around in the test realm patch files to find out how the game's new Uber bosses works and what awesome rewards can be found by fighting them. Path of Exile celebrates its fourth successful public stress test weekend and looks at an interesting character build that lets players kills monsters by setting themselves on fire.

League of Legends released details of its next champion this week, the stealthy insectoid Kha'Zix, who can evolve his abilities in the middle of a game. Dota 2 officially released classic champion Meepo The Geomancer this week, and upcoming MOBA Prime World announced an odd new "PvEvP" game mode. Upcoming FPS Firefall came under fire from some beta testers this week for the unpolished state of its current beta client, and Blacklight: Retribution released the winning video of its bolt-action rifle montage contest.

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The Summoner's Guidebook: Part random, part mid, all LoL

PvP, Opinion, Free-to-play, MOBA, League of Legends, The Summoner's Guidebook

The Summoner's Guidebook Part random, part mid, all LoL
One of the most popular alternative gametypes in League of Legends is All Random All Mid, or ARAM. ARAM is a simple concept; it involves a single lane on which all 10 players must fight, rather than the three lanes of Summoner's Rift or two paths of Dominion. Additionally, all champions selected are randomized; you're never sure whom you'll be playing in an ARAM match until champion select begins.

ARAM began life on Summoner's Rift, hence its name. The single lane used for ARAM was the middle lane, and traveling into the jungle or other lanes meant immediate disqualification of one's team. It was fraught with the normal trappings of an alternative ruleset; the rules for ARAM were not enforced by the game, so players were expected to play within the community-created rules. It evolved into ARAB, played on the Crystal Scar, with two teams fighting over the bottom capture points. ARAB proved to have its own flaws, most notably that games went on for a bit longer than normal, but the passive gold and experience as well as the health relic helped to add interesting spice to the game mode.

Finally, ARAM became a more or less supported gametype with the addition of the Proving Grounds. That addition streamlined ARAM gameplay while keeping some of the elements of the Crystal Scar version of the game such as health relics and Dominion items. Today, while there is no matchmaking for ARAM, it is extremely popular in custom matches.

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Not So Massively: Updates ahead for Firefall, Diablo III and more

Betas, Events, in-game, New titles, Patches, Previews, PvP, News items, PvE, Not So Massively, MOBA, League of Legends, Diablo III, Firefall

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This week Firefall gave fans an inside look at what each of its development teams is up to for the next development cycle, revealing a strong focus on PvE content. Path of Exile ran another public stress test this weekend to see how the servers would cope with a full-scale deployment, and Blacklight: Retribution's $30,000 US 30 days of fight contest has officially ended.

Diablo III developers gave a sneak peek of the upcoming patch 1.0.5 update, which aims to reduce monster damage, rebalance defensive abilities, and introduce "uber" versions of several bosses. Players also found a way to farm treasure goblins this week with an odd quirk of the Puzzle Ring legendary.

Upcoming MOBA SMITE revealed details of Thor, god of thunder, in a new video. League of Legends officially released its devestating new dark mage Syndra this week and started a new video series that asks professional players about their favourite champions. Finally, Wrath of Heroes introduced new Dark Elf assassin Zathis and detailed its new Alchemy system, which lets players convert their old tactics and masteries into something useful.

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Not So Massively: Diablo III world-first level 100 and PAX wrap-up videos

Events, real-world, Game mechanics, New titles, PvP, Endgame, News items, PvE, Free-to-play, Not So Massively, Dungeons, MOBA, League of Legends, Diablo III, Firefall

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The League of Legends North American regional tournament concluded this week with Team Solo Mid, Team Dignitas, and Counter Logic Gaming securing spots in October's World Championship games. Riot Games also revealed its new livestream portal this week; it supports popular livestreamers with news coverage and even prizes to give away to viewers. Wrath of Heroes released its new ranged Dwarven Engineer hero Durrig, and we heard that upcoming Korean free-for-all MOBA Core Masters Online may be getting an English-language release.

As game developers around the world recover from PAX 2012, videos are starting to surface showing highlights from the event. Firefall developer Red 5 Studios laid the whole PAX experience bare in a three-part video series covering the tense week of preparation for the event and its final execution. Torchlight II developer Runic Games posted its own PAX wrap-up video and its official release trailer this week, pre-empting the game's launch in just under two weeks time.

Upcoming free-to-play action RPG Path of Exile released its 10th video in the popular Build of the Week series. Diablo III celebrates its first player to reach paragon level 100, and developers published a new journal entry on upcoming changes to the game's crowd control mechanics.

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The Summoner's Guidebook: Breaking down the skills to win in League of Legends

PvP, Opinion, Free-to-play, MOBA, League of Legends

The Summoner's Guidebook Breaking down the skills to win in League of Legends
Although seasoned League of Legends veterans might suggest otherwise, LoL is a hard game with a lot of complexity. Even though the Summoner's Rift metagame (and to some degree the Dominion metagame as well) is fairly solidified, expert players tend to take the numerous skills to win for granted.

This week I'm going to go over a basic rundown of the things that help you win and separate you from the noobs who just play mindlessly. Even the players who exhibit poor skills in one area might perform well in another, and it's easy for us to assign blame due to any poor performance at all. This means we really need to focus on our weaknesses and get them up to speed.

Experts will find this kind of thing a no-brainer, but there are plenty of players who have no idea about all the things they need to perform better. This week, we'll cover all the major skill areas and why they're important.

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Not So Massively: Million-dollar tournaments, PAX 2012, and the Battle for Graxia

Betas, Culture, Events, real-world, Game mechanics, New titles, Patches, PvP, News items, Free-to-play, Not So Massively, MOBA, League of Legends, Diablo III, Firefall

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MOBA Rise of Immortals revealed details of its massive Battle For Graxia relaunch this week and made all immortals free to play until the patch arrives. The finals of Dota 2's world championship tournament The International took place this weekend, with last year's winner Na'Vi facing off against Chinese team Invictus Gaming in the final to fight over the $1,000,000 US grand prize. League of Legends' incredible $5,000,000 US competitive season is now just over a month from completion, with regional championships leading up to a spectacular $2,000,000 grand final in October.

Torchlight II fans were treated to hands-on gameplay demos and a final release date this week at PAX 2012 while Firefall used the event to announce its pre-purchase founder packs. Upcoming action RPG Path of Exile released details of patch 0.9.12 and showed off a hilarious unarmed fighter build nicknamed "Mike Tyson." Diablo III developers weighed in on a puzzling stat discrepancy this week, and Blacklight: Retribution launched a new video podcast series digging into all the game's new updates, maps, and items. Finally, upcoming console MOBA Guardians of Middle-earth revealed four new characters this week: Sauron, Hildifons, Arathon, and Runsig.

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PAX Prime 2012: Riot and the North American regionals

Fantasy, Events, real-world, Interviews, PvP, Opinion, Free-to-play, Massively Interviews, Massively Event Coverage, MOBA, League of Legends

PAX Prime 2012 Riot and the North American regionals
It's a good time to be a League of Legends fan. With the European regionals at Gamescom and North American regionals here at PAX Prime, there's plenty of excitement. The Riot team is gearing up for big changes in Season Three while continuing to support its incredibly large community. We sat down with the busy and gracious Associate Producer Paul Bellezza to talk about what Riot is looking forward to in the near future.

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The Summoner's Guidebook: Don't get grabbed by Blitzcrank!

PvP, Opinion, Free-to-play, MOBA, League of Legends, The Summoner's Guidebook

The Summoner's Guidebook Don't get grabbed by Blitzcrank!
This week in the Summoner's Guidebook, I'll be talking about the matchup against Blitzcrank, League of Legends' own rock-em sock-em robot. We'll be looking mostly at his matchups in bottom lane on Summoner's Rift, but we'll also examine his gameplay in Dominion, where he is also very strong.

Learning the matchup against Blitzcrank is extremely important in my opinion. He is a very popular champion, and this is due to his incredibly brutal gameplay. If you do not know how to deal with Blitzcrank, you will get owned by him. He's not a champion you can just "do your best" against. Failing to properly account for his strengths will result in deaths, and this makes him a very popular choice. If you're struggling at all against Blitz, you owe it to yourself to keep reading.

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Not So Massively: D3's legendary effects revealed, Torchlight II launch date imminent

Betas, Video, Culture, Events, real-world, Patches, PvP, News items, PvE, Free-to-play, Dev Diaries, Not So Massively, MOBA, League of Legends, Diablo III

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Diablo III's patch 1.0.4 arrived this week, bringing with it 100 new Paragon levels and a whole series of new legendary items. Players have been hunting for the new legendaries since the patch went live, and one player has put together a video showing some of the new legendary proc effects in action. Torchlight II developers revealed that they are still aiming for a summer release and will announce the exact launch date next week at the start of PAX Prime 2012.

Dota 2's $1.6 million US tournament The International got underway this week with the preliminary rounds to determine who will make it to next week's final in Seattle. League of Legends released new champion Rengar this week and announced that nerfs are on the way for Diana, Corki, Graves, and Ezreal. Guardians of Middle-earth developers gave a behind-the-scenes look at the development process this week in a new documentary video featuring some of North America's top competitive MOBA players.

Finally, Bloodline Champions released patch 2.6 this week to kick off competitive season six, and Wrath of Heroes released patch 0.24 with its new ornament customisation system and announced upcoming hero Master Albodi.

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The Summoner's Guidebook: Our favorite League of Legends bottom lane teams

Opinion, Free-to-play, Guides, MOBA, League of Legends, The Summoner's Guidebook

The Summoner's Guidebook Our favorite League of Legends bottom lane teams
Although building a team composition in League of Legends is all about synergy, the bottom lane in Summoner's Rift is the most critical. In Dominion, players may split up as the needs demand, and the other characters in Summoner's Rift spend around 15 minutes of each game on their own against a lone enemy.

The bottom lane has two characters that are essentially joined at the hip for most of the game. While the support will eventually roam free and the carry may engage in some solo pushing or farming, those two characters spend much of the game together.

It makes sense then that these two characters should mesh well. Here's a list of my favorite teams. If you're stumped on whom to pick for carry or support, you should try some of these out.

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Not So Massively: Too many MOBA heroes, D3's legendaries revealed

Betas, Video, Classes, Contests, Events, in-game, Game mechanics, New titles, PvP, News items, Free-to-play, Dev Diaries, Not So Massively, MOBA, League of Legends, Diablo III

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Have you ever thought that MOBAs release far too many new heroes and champions? This week Riot Games revealed not one but two new champions coming to League of Legends: stealthy assassin Rengar and telekinetic mage Syndra. Heroes of Newerth released its brand-new Core Pool game mode that lowers the MOBA learning curve by limiting the playing pool to just 40 available heroes. The game also switched from a two-week hero release schedule to a four-week schedule as there are already well over 100 heroes to choose from.

Valve announced its new free Dota 2 Spectator Client, which that aims to get all Steam users interested in the game's upcoming competitive tournaments. Upcoming MOBA SMITE revealed its latest character, the adorable little cherub Cupid, God of Love. Blacklight: Retribution's $1,000 US per day 30 Days of Fight contest has officially begun, and its new Siege game mode is now live.

Diablo III announced many of the changes coming in its upcoming patch 1.0.4 this week, including details of upgraded legendary items and a whole series of buffs for every single class. Finally, Path of Exile updated players on the game's current development progress this week, revealing that over a million US dollars had been secured in pre-purchase supporter packs.

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