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Super Mario Maker for Wii U Reviews - Metacritic
The Wayback Machine - https://web.archive.org/web/20150923063534/http://www.metacritic.com:80/game/wii-u/super-mario-maker

Super Mario Maker Wii U

Super Mario Maker Image
Metascore
88

Generally favorable reviews - based on 68 Critics What's this?

User Score
8.9

Generally favorable reviews- based on 218 Ratings

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  • Summary: Play a countless number of intensely creative Super Mario levels from players around the globe. It’s easy enough to create your own levels with the Wii U GamePad controller that it may feel like you’re simply sketching out your ideas on paper, but you can now bring enemies and objects into aPlay a countless number of intensely creative Super Mario levels from players around the globe. It’s easy enough to create your own levels with the Wii U GamePad controller that it may feel like you’re simply sketching out your ideas on paper, but you can now bring enemies and objects into a playable course in ways you could only consider before. Violate the conventions of traditional Super Mario gameplay by blending enemies, traps and items into unexpected twists, like Piranha Plant-shooting cannons, power-up-tossing Lakitus, or even Hammer Bros. riding on Bowser while bouncing on trampolines. Expand
Score distribution:
  1. Positive: 65 out of 68
  2. Negative: 0 out of 68
  1. Sep 17, 2015
    100
    This is a dream come true for Mario fans and anyone with a penchant for designing their own platformers.
  2. Sep 2, 2015
    100
    The user interface, the creativity of the tools that feed the player's imagination and the overall polish are a testament to the development team's efforts. Whether creating, exploring or just playing, Super Mario Maker provides an exceptional experience.
  3. Sep 14, 2015
    92
    An innovative tool for designing your very own Mushroom Kingdom.
  4. Sep 2, 2015
    90
    Brimming with positivity and encouragement, Super Mario Maker's brilliant toy box gives you everything you need to easily create and share some truly fantastic levels.
  5. Sep 2, 2015
    90
    The Course World issues are only minor blemishes on an otherwise fantastic game. Super Mario Maker captures the childlike glee of seeing a game in action and wondering what it would be like to create one.
  6. Sep 9, 2015
    85
    Super Mario Maker is a crazy fun way of taking your own spin on thirty years of Mario. It is very easy to use, you can switch between building and playing in an instance and the online experience of sharing levels with other people will keep you busy for an endless period of time.
  7. Sep 15, 2015
    50
    Super Mario Maker is primarily an engine for circulating bad ideas and broken gimmicks as if there weren’t already an overabundance of them.

See all 68 Critic Reviews

Score distribution:
  1. Positive: 40 out of 45
  2. Negative: 3 out of 45
  1. Sep 14, 2015
    10
    This is the best level editor I've ever used. It's a joy to create and play levels. If I have a complaint, it's that you don't get all theThis is the best level editor I've ever used. It's a joy to create and play levels. If I have a complaint, it's that you don't get all the tools up front. The more I think about it, maybe this is good strategy. I haven't felt overwhelmed at all. I adore this game. If you love Mario, Super Mario Maker is a must. Expand
  2. Sep 11, 2015
    10
    Simply the best idea Nintendo has ever had! Super Mario Maker is a masterpiece that can be played and created for years to come! If you stillSimply the best idea Nintendo has ever had! Super Mario Maker is a masterpiece that can be played and created for years to come! If you still don't own a Wii U and consider yourself a gamer, now is the time to switch over to pure gaming bliss! I can't give a higher recommendation - a must own! Well done Nintendo! 10/10 Expand
  3. Sep 19, 2015
    10
    This game is my dream come true. Once you unlock everything, the possibilities are endless. Great job, Nintendo. I hope you can continue thisThis game is my dream come true. Once you unlock everything, the possibilities are endless. Great job, Nintendo. I hope you can continue this game and expand it more and more. The game is worth the full price. In my opinion, this game is better than any Mario game to date. 10/10. Expand
  4. Sep 11, 2015
    10
    what do you want me to say the game is simply perfection from the moment you start playing it its got tons of content and tons of replaywhat do you want me to say the game is simply perfection from the moment you start playing it its got tons of content and tons of replay value. a game that will truly have a place in all occasions where gamers belong I love it thank you Nintendo. Expand
  5. Sep 11, 2015
    10
    Excelente juego!!!! editor de escenario en cualquiera de las "evoluciones, modos" de Mario hasta la ultima generación!!!
    esta idea tan simple
    Excelente juego!!!! editor de escenario en cualquiera de las "evoluciones, modos" de Mario hasta la ultima generación!!!
    esta idea tan simple se convirtió en un gran juego el el cual mis hermanos y yo nos pasamos horas junto a amigos y mis padres, Una innovación más que Nintendo nos da a sus seguidores
    Expand
  6. Sep 21, 2015
    9
    That Friday, I went to work knowing it was gonna be tough to get through the day. Whatever day job tasks I had in front of me, I could onlyThat Friday, I went to work knowing it was gonna be tough to get through the day. Whatever day job tasks I had in front of me, I could only focus on one thing: the Mega Man-themed level I was going to make when I got out of work, bought my shiny new copy of Super Mario Maker, and scurried home. That's the kind of thing Super Mario Maker does to you: the very idea of such a game-slash-development-tool, a first in the Mario franchise, and quite likely the defining Wii U gamepad-centric title, is enough to inspire obsession.

    I believe there are two kinds of people who will want this game; let's call them Teddy and Jimmy. Teddy wants Super Mario Maker because he can't wait to see what shenanigans other players will come up with. He doesn't feel particularly excited with the creative challenges of coming up with his own levels, and as such that aspect of the game doesn't appeal to him. Is Super Mario Maker a worthy buy to Teddy? Perhaps. I can't really tell, because I am no freaking Teddy. No, my friends, I'm a Jimmy. In fact, I'm the Jimmiest Jimmy you can get.

    You see, Jimmy fancies himself a creator. He likes that extremely satisfying feeling of dreaming something up and watching it unfold. Jimmy likes to write songs, to create stories, to think up ideas for video games. Jimmy spent years as a kid inventing fictional countries with his brother and a couple of friends who lived next door, and went to the trouble of coming up with every imagineable aspect of said countries, from their ancient history to their soccer teams to their musical charts. Okay, maybe it was specifically Rick who did that, but you know what? If you have any crazy creative exercises you like to go through, you're a Jimmy. And you'll love Super Mario Maker.

    The game is a surprising addition to the Nintendo catalogue and, at the same time, exactly what you'd expect from the Kyoto company. It has one of the most brilliant presentations I've ever seen in a video game, with wit and charm permeating every tiny detail, no matter how inconsequential. It has an extremely well-thought-out interface that's easy to use and get the hang of, and it offers hours upon hours of lighthearted yet challenging fun. Like I said, this is all very Nintendo. What is not is the degree of freedom the game gives you, and that is a very welcoming change of pace for the company.

    With a gradually-unlocking set of tools that covers a limited chunk (more on that later) of Mario history, Super Mario Maker allows your imagination to go wild. You can make regular Mario stages, of course, and it's very advisable that you start there. As you get the gist of how things work, however, you'll be able to think of novel ideas, interesting ideas, and yes, utterly crazy ideas. Even within its limitations, the game is a veritable blank canvas for a tireless Jimmy mind.

    The process of unlocking tools is, at first glance, kind of cruel. After fiddling with the "Make" mode for five minutes, you have to wait one full day until the next unlockable update... or do you? As it turns out, you don't. If you, like the good Jimmy you are, start obsessing over every new unlocked set, putting it immediately to good use on a new stage, you can get the next delivery in a matter of minutes. This process also helps you start by thinking small, which I hear is very advisable in order to become good in any creative craft.

    With so many possibilities to pour your hours into, it's hard to fault the game for what it doesn't do. But, my friends, I told you I'm a hardcore Jimmy. I don't merely want to make my stages and call it a day. I want to come up with my own graphic backgrounds. I want to make new enemies and bosses. I want to access more power ups, such as the ice flower or the frog suit. I want to write my own tunes in a Mario Paint-like composer. Sadly, those aren't options here. But hey, downloadable content is a thing, so who knows? Maybe Nintendo isn't done throwing us delicious creative bones just yet.

    The good news is that, by playing with the available tools, you'll be surprised at the amount of ideas you can build from the ground up. For example, that Mega Man level I wanted to make? I spent fifteen hours (I kid you not) fine-tuning what was a very ambitious idea, and even though I had to make cuts to what I originally envisioned, it worked and I'm very proud of it (it's at 9438-0000-005A-C6FA if you feel like checking it out).

    So let me flat-out say it: Super Mario Maker is the real deal. I keep occasionally lamenting the lack of a few features (and especially the half-assed music-making options), but those are immensely overshadowed by what I am, in fact, allowed to do in the game, especially on the "Make" mode. The pixel-perfect Super Mario physics, as well as the creativity of a big international community, probably make the game still worth it if the only mode you wanna rock is "Play"... but Teddy boy, let me tell you: you're missing out.

    Rating: 9.5
    Expand
  7. Sep 14, 2015
    4
    It's great and very funny, but there are many errors. An example: a block when if you hit a mooshroom comes out but if you were bigger, a fireIt's great and very funny, but there are many errors. An example: a block when if you hit a mooshroom comes out but if you were bigger, a fire flower appear. This don't happen in Super Mario Maker and come of the physics of the original games dessapear. For me the most extreme change is in Super Mario World because ALL the dinosaurs less yoshi dont appear, the yellow and blue koopa dont appear and... Yoshi dont throw fire when he has a red shell. Honestly, is a great game but i recommend you more "Lunar Magic", a level editor of Super Mario World where you can put things from any game for NES or SNES (and the form for get the items and all in Super Mario Maker is a copy of Lunar Magic...) Been short, good for have fun a lot of hours but it brokes the original games. Download Lunar Magic if you want the real Mario Level Designer experience (but without Mario U) Expand

See all 45 User Reviews

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