Low latency networks and non-blocking switches are terms now appearing in mainstream broadcasting. But what do they mean? Why are they relevant? And how do we make Video over IP work?
The bewildering number of video and audio compression formats available is difficult for those new to the industry to come to terms with. For broadcast engineers and IT engineers to work effectively together, IT engineers must understand the formats used, the legacy systems still in place, and the reasoning behind their existence. In this article, from the series Broadcast for IT, we investigate compression formats.
Boston’s WGBH-TV recently completed a significant upgrade of its production infrastructure with new equipment from Grass Valley. This included two new routers, a router control system and new multiviewers. The new technology will add new production capabilities and enhance the station’s workflow.
Brazil’s Globo TV has installed Pebble Beach Systems Marina playout capability in São Paulo, Brasília, and Recife.
To deliver efficient media solutions IT engineers must be able to communicate effectively with broadcast engineers. In this series of articles, we present the most important topics in broadcasting that IT engineers must understand. Here, we look at compression, why, and how we use it.
The Digital Media Hub allows a live feed to be treated in multiple ways to create content suitable for cross-platform use, in both real-time or for use at a later date.