'A love letter to classic JRPG fans' would be the perfect description for this game. It's filled with various elements that evoke nostalgia for JRPG enthusiasts. However, despite its efforts to recreate the nostalgia of the past, maybe the absence of convenience feaures was too much.
10/10 for me! The wait is finally over! If you are a RPG lover, especially Suikoden, you have to play this game. Eiyuden is the successor of the best RPG ever "**** the end, I hope there will sequel for Eiyuden/Suikoden.
Eiyuden Chronicle hits the retro-RPG sweet spot nicely. It's focused on delivering that warm, comforting feeling of a classic JRPG, and even all of the side distractions--the card minigame, the weird Pokemon/Beyblade hybrid top minigame, the raising/racing sim, even commodities trading--don't distract too much from the game's prime mission. Add some gorgeously painted and animated spritework and a stellar soundtrack into the mix, and you've got a delightful experience that sometimes falters, though not enough to make you put it down. Eiyuden Chronicle: Hundred Heroes might not be revolutionary, but it successfully delivered on its core promise--and that's really all it needed to do.
Indeed, Eiyuden Chronicle: Hundred Heroes is a JRPG through and through. But does it live up to its most obvious inspirations? Absolutely not. It lacks the heart and soul of the series that most obviously inspired it, and it’s messy around the edges. But it’s not all bad. The base building, character recruitment, and vibes, as the kids say, are right on. So, while Hundred Heroes might not have lived up to my admittedly sky-high expectations, if you’re looking for an old-school JRPG experience with some modern conveniences, this is the place to go. Just don’t expect greatness like I did. You’ll just be disappointed.
While Suikoden II and IV remain on another level, Eiyuden Chronicle: Hundred Heroes takes the formula of these classics to some extent and repurposes it in a JRPG that is certainly interesting but perhaps not as beautiful and accomplished as we would have hoped.
These smart updates to the classic RPG formula mean the wilfully archaic design choices that remain in place stand out all the more. [Issue#398, p.110]
Whether or not you’re a fan of Suikoden II, Eiyuden Chronicle: Hundred Heroes is just about worth your time. Unfortunately, almost every high point in Nowa's adventure is met with a painful low, making for a disjointed experience bursting with forgettable minigames and characters.
this game is all I asked for playing on xbox uk I've had no problems with anything and 40 hours in love it great story great detail great everything.I can see alot more games coming and cant wait
A good game with a good storyline. It also has many mini games. I have a 50 hours of pleasure time of playing it. However, the old fashioned style might not be my type. It annoyed me sometimes when I played it.
Memories are most beautiful when they are memories. Because times are changing. Because by now, it's lagging graphics, lagging systems. That's why I don't make them because they don't sell or sell for less. However, I'm grateful that there are people or companies that make them, even if they're less beautiful or if they don't sell.
One of the most boring JRPGs I have played in a long time; The movement speed combined with the large, open areas really just drives home how much time is being wasted, a majority of random battles can just be won via the auto-battle option, boss battles drag on way too long as well, and not in a challenging way, but in a "we just wanted to make it last long" way.
What praise I have for this game are all superficial; the visuals are pretty. the sprites are nice to look at, and the music does a good job at hitting that nostalgic JRPG feel.
Navigating the menus feel laggy, even playing on PC, I dread to think what it's like on the Switch and PS4 versions. The game is riddled with baffling design choices - screen transitions for tiny areas containing a single treasure chest, the game being constantly interrupted by cutscenes where two characters say something, followed by a gameplay section where you walk two steps, then you get interrupted again by either a battle, or another worthless cutscene.
The duel and war sections feel time-wasting and tedious, and they feel like they were put in not because they're fun or enjoyable, but because they were in Suikoden as well.
The story is nothing to write home about either, events happen just for them to resolve off-screen immediately. The very first duel in the game was built up to be this inevitable, epic clash between two former friends, when in reality, these two wooden planks disguised as characters shared about 5 to 10 minutes of dialogue with each other. The scene was built on matchsticks, and was not earned whatsoever. Basic concepts in the world are either not explained, or barely touched upon at all. The recruitment of characters just feels like a chore, the characters themselves don't feel integrated into the main story, or part of the world naturally either - they could be crossover characters from other franchises for all that it matters.
People who say that this is meant to be a love letter, a successor to the Suikoden series as a justification to all the flaws and issues; Is Suikoden supposed to be boring, tedious, frustrating to navigate and play at almost all times?
Switch Version- horrendous, very choppy when traveling around. Menus have a few second delay and loading times take longer then they should. The game isn't a AAA heavy graphic demanding game so this should and can ne optimized better. They allegedly are working on a patch that may improve the switch issues, but I wouldn't trust them. They made multiple promises to backers the past that never happened or didn't provide a satisfactory resolution.
SummaryOur story begins in one corner of Allraan, a tapestry of nations with diverse cultures and values. By dint of sword, and by way of magical objects known as "rune-lenses," the land's history has been shaped by the alliances and aggressions of the humans, beastmen, elves, and desert people who live there.
The Galdean Empire has edged out ...