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The Legend of Zelda: Spirit Tracks for DS Reviews, Ratings, Credits, and More at Metacritic
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  • Publisher: Nintendo
  • Release Date: Dec 7, 2009
Metascore

Generally favorable reviews - based on 75 Critics What's this?

User Score

Generally favorable reviews- based on 77 Ratings

Your Score
10 out of 10
  • Summary: The Legend of Zelda: Spirit Tracks sets hero Link on a daring new adventure. The game provides players with a new story, more puzzles and even a new mode of transportation. In this game, Link voyages by train, which offers up new possibilities for problem-solving. The game has the same look and feel established in Phantom Hourglass. Link has a valuable new companion. While navigating dungeons, he's accompanied by a Phantom, a hulking suit of armor that responds to his commands. Players can tap the Phantom to take command of him, then draw a line on the touch screen to direct him where to go. The stout Phantom can walk through fire or lava, be used as a platform to carry Link above dangers, or even run interference to block Link from harm. When Link conducts the train, players enjoy a satisfying combination of action and real-time puzzle solving as they determine which track to take and how to best manipulate their speed. When on the train, Link must plot the best route to the end of the line around ever-moving obstacles. While en route, Link might need to fire an onboard cannon at enemies who attack the train or sound the whistle to scare animals off the tracks. Link uses a variety of new items and weapons, including the Whirlwind, which players activate by blowing into the microphone of the Nintendo DS system. As with The Legend of Zelda: Phantom Hourglass, players can draw notes on the in-game maps using the stylus on the touch screen. [Nintendo] Expand
Score distribution:
  1. Positive: 69 out of 75
  2. Negative: 0 out of 75
  1. 100
    Zelda fans are going to love this - but the multiplayer mode is a little bit boring.
  2. 100
    The sights, the sounds, the characters, the environments, they all combine to make a game that may not represent as much of a move forward as its predecessor, but represents a high watermark in both handheld gaming and video games in general.
  3. Maybe it's indicative of Nintendo's current business model; making family friendly games that are simple, and won't rock the boat. Yes, they had a winner with Phantom Hourglass, but Spirit Tracks reeks of complacency.

See all 75 Critic Reviews

Score distribution:
  1. Positive: 26 out of 31
  2. Negative: 1 out of 31
  1. Huge improvement over Phantom Hourglass. Improved DS Stylus control, better story - Princess Zelda is the best companion you will ever have in a Zelda game and is actually funnier, difficulty is a bit more balanced but just not there yet (Nintendo should stop catering for casual gamers on difficulty, it's like they might cry if they keep dying or can't do it and this was a huge setback for Phantom Hourglass. A challenge would actually benefit them) and a more reasonable handheld length. Though the train travel is actually more tedious than the sailing in Windwaker and Phantom Hourglass, it's actually nice to travel on something new in a Zelda game. Expand
    • 1 of 1 users said yes
  2. This review contains spoilers, click expand to view. For sure the worst Zelda game to date. It is a great game in every aspect except for two: 1.story 2.travel What makes this game sad is that there is no story, it is a big joke. Train people and an evil leprechaun hardly stand up well in my mind. It felt more like a bit from mario, silly goofy, not at all zelda. The travel was the worst. I actually spent half an hour because I made the wrong turn on a train track a couple times. Unlike horse travel or boat travel, if you make a wrong turn, you can't turn around. Imagine hyrule field, now imagine instead of going back 2 feet, you walk around the entire field before going inside. Its brutally unfair to such minor mistakes, especially when you try to free cam to fight off enemies or get a good look at the next dungeon. By far the most annoying thing to date, sadly the shortcuts aren't worth the time spent to unlock them. However, the game does provide the same fun dungeons we have come to see, and it is without fail. When majora's mask followed up on ocarina of time, it was a more difficult game, but it worked, this game just doesn't. I am on the fence, if you crave zelda and puzzles to solve, get it, it will be worth it. However leave it if you are just looking for the good ones. Expand
    • 0 of 0 users said yes
  3. MalcolmM
    4
    I'm baffled as to why this game is getting such high scores. I didn't mind Phantom Hourglass, I would rate it as 6 out of ten. Spirit Tracks is Phantom Hourglass, only worse. Worse because there is nothing new, and the travel by train is mind numbingly boring. The dungeons are now tiny, and offer little challenge. Like most of Nintendo's offerings, Zelda is a shadow of its former self. Expand
    • 0 of 5 users said yes

See all 31 User Reviews

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