Feature Digital Foundry | Doom: The Dark Ages is an expertly-crafted PC release - and flies even on modest hardware How it runs on 8GB GPUs, plus DF optimised settings. May 15, 2025 Alex Battaglia 86 comments
Feature Digital Foundry | Clair Obscur: Expedition 33 PC tech review: a patch or two away from greatness Presentation issues and classic UE5 problems rear their ugly heads. May 8, 2025 Alex Battaglia 31 comments
Feature Digital Foundry | GTA 6 Trailer 2 tech breakdown: incredible realism, impressive RT, astonishing detail The level of visual accomplishment is exceptional for a current-gen game captured on PS5. May 8, 2025 Will Judd 78 comments
Feature Digital Foundry | Oblivion Remastered PC: impressive modernisation blighted by dire performance problems UE5 delivers a big visual revamp - but this game hammers system resources. April 26, 2025 Alex Battaglia 192 comments
Feature Digital Foundry | Tempest Rising tech review: a modern classic RTS built on Unreal Engine 5 Polished and performant with a fully-fledged single-player campaign. April 17, 2025 Alex Battaglia 16 comments
Feature Digital Foundry | Is Assassin's Creed Shadows with PSSR on PS5 Pro a game changer? We tested it across all display modes Plus: new improvements to the balanced mode too. April 15, 2025 Oliver Mackenzie 39 comments
Feature Digital Foundry | Stress-testing DLSS 4's super resolution transformer technology Can Nvidia's superb new upscaler overcome all of our historical issues? April 13, 2025 Alex Battaglia 5 comments
Interview Digital Foundry | The Last of Us Part 2 Remastered: how the PlayStation game was ported to PC DF speaks with key figures from Nixxes and Naughty Dog. April 5, 2025 Alex Battaglia 8 comments
Feature Digital Foundry | The Last of Us Part 2 Remastered: a better PC port, but systemic issues remain Plus: optimised settings, along with PS4 and PS5 equivalents. April 3, 2025 Alex Battaglia 20 comments
Face-off Digital Foundry | Assassin's Creed Shadows PC: the best settings for smooth performance and ray traced visuals Even mainstream GPUs can handle the game's cutting-edge effects. March 30, 2025 Alex Battaglia 43 comments
Interview Digital Foundry | Assassin's Creed Shadows: inside the technologically revamped Anvil Engine The developers explain key decisions behind Shadows' technical makeup. March 22, 2025 Alex Battaglia 35 comments
Face-off Digital Foundry | Grand Theft Auto 5's PC RT enhancements hint at GTA 6 features Ray traced global illumination in the upgrade has much in common with GTA 6 tech. March 15, 2025 Alex Battaglia 37 comments
Feature Digital Foundry | Monster Hunter Wilds - we can't recommend the PC version Substantial technical problems must be addressed. Feb. 28, 2025 Alex Battaglia 87 comments
Feature Digital Foundry | Kingdom Come: Deliverance 2 is an old-school technical success on PC Smooth, polished and performant on day one - the way things should be. Feb. 20, 2025 Alex Battaglia 35 comments
Feature Digital Foundry | RTX Mega Geometry in Alan Wake 2 - improved, faster, more efficient ray tracing And RTX 20-series and 30-series GPUs benefit most. Feb. 5, 2025 Alex Battaglia 34 comments
Face-off Digital Foundry | Final Fantasy 7 Rebirth's PC port has promise - but too many problems PS5's pop-in can be lessened, but bugs, stutter and missing features need to be addressed. Jan. 30, 2025 Oliver Mackenzie 26 comments
Face-off Digital Foundry | Nvidia DLSS 4 tested: ray reconstruction upgrades deliver radical enhancements The new transformer model shows night and day improvements. Jan. 25, 2025 Alex Battaglia 22 comments
Interview Digital Foundry | The Nvidia AI interview: Inside DLSS 4 and machine learning with Bryan Catanzaro DF talks with Nvidia's VP of applied deep learning research. Jan. 21, 2025 Alex Battaglia 25 comments
Feature Digital Foundry | Indiana Jones, Hellblade 2 and Star Wars Outlaws compete for DF's 'best graphics of the year' award Black Myth: Wukong, Astro Bot, Silent Hill 2 and many others also recognised. Dec. 29, 2024 Richard Leadbetter 127 comments
Feature Digital Foundry | PS5 Pro deep dive reaction: GPU and RT improvements, PSSR and Sony's new AMD Amethyst partnership Plus: what this all means for future PlayStation hardware. Dec. 18, 2024 Will Judd 91 comments
Face-off Digital Foundry | The Horizon games on PS5 Pro feature some of the best upscaling technology we've seen How does 'Guerrilla Super Resolution' stack up against PC's DLSS and FSR? Dec. 17, 2024 Alex Battaglia 79 comments
Face-off Digital Foundry | Indiana Jones and the Great Circle's full ray tracing upgrade is beautiful And you don't need an ultra high-end rig to appreciate the most transformative effect. Dec. 14, 2024 Alex Battaglia 76 comments
Face-off Digital Foundry | Indiana Jones and the Great Circle PC: impressive performance - but care is needed with 8GB graphics cards Understanding the texture cache setting is crucial. Dec. 7, 2024 Alex Battaglia 83 comments
Face-off Digital Foundry | Fortnite on PS5 Pro: Epic deploys dramatically improved, hardware-accelerated ray tracing A big boost over the base PS5 - and higher resolution too. Nov. 29, 2024 Alex Battaglia 27 comments
Face-off Digital Foundry | Stalker 2: Heart of Chornobyl - big improvements from the day one patch but this is still a heavy game PC and Xbox Series consoles tested. Nov. 21, 2024 Alex Battaglia 35 comments