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[[File:SuperMarioAllStarsSMB1Comparison.png|thumb|left|alt=Top: the NES version of ''Super Mario Bros.'', depicting an area of World 1–1. Bottom: the ''Super Mario All-Stars'' version of ''Super Mario Bros.'', depicting the next area of the level. The latter is more detailed and takes advantage of the SNES's 16-bit hardware.|Comparison of the NES version (top) and the ''Super Mario All-Stars'' version (bottom) of ''[[Super Mario Bros.]]'' Note the more detailed environment and background of the latter.]]
''Super Mario All-Stars'' is a [[Product bundling|compilation]] of the first four
''Super Mario Bros.'', ''The Lost Levels'', and ''Super Mario Bros.{{nbsp}}3'' follow Mario and Luigi as they attempt to rescue [[Princess Toadstool]] from the villainous [[Bowser (character)|Bowser]], with the player stomping on enemies and breaking bricks as they progress. ''Super Mario Bros.{{nbsp}}2'' features a different storyline and gameplay style: Mario, Luigi, the Princess, and [[Toad (Nintendo)|Toad]] must defeat the evil [[King Wart]], who has cursed the [[Dream world (plot device)|land of dreaming]]. In this game, the player picks up and throws objects such as vegetables at enemies.{{sfn|''NMS'' staff|1993|pp=20–25}}{{sfn|Nintendo of America|1993|pp=5–30}} The player selects one of the four from an in-game menu and can exit at any time by [[Glossary of video game terms#pause|pausing]].{{sfn|Nintendo of America|1993|p=3}}
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