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New Game Plus: Difference between revisions - Wikipedia

New Game Plus: Difference between revisions

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→‎Examples: strictly speaking, purchasing Shadowbringers is not required for FFXIV's NG+ mode.
m Minor changes to the first paragraph which elaborate on and clarify what New Game Plus actually is. Changes to the "Origin" paragraph that explain which early games are precursors to the specific "New Game Plus" mode that Chrono Trigger popularized as we know it today, and which prior games didn't have the hallmark feature of "New Game Plus" which is the ability to have character progression carry over..
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{{More citations needed|date=April 2018}}
 
A '''New Game Plus''', also '''New Game+''' ('''NG+'''), is an [[unlockable (gaming)|unlockable]] [[video game]] [[Game mode|mode]] available in some video games that allows the player to start a new game, after they finish it at least once, and where the hallmark feature of this mode is that ''character progression'' from your first playthrough carries over to the new game.
Sometimes certain features in NG+ notthat normallyare not available in a first [[playthrough]] are added, or where certain aspects of the finished game affect the newly started game, such as keeping in the new game [[Item (gaming)|items]] or [[Experience (gaming)|experience]] gained in the first playthrough. New Game Plus ishas also knownbeen referred to as "replay mode", "[[remort]]ing", "challenge mode", or "New Game Ex". The genre where they are most prevalent is [[role-playing video game]]s.
 
==Origin==
The term was coined in the 1995 [[role-playing video game]] ''[[Chrono Trigger]]'',<ref>{{cite web|title=A Japanese RPG Primer: The Essential 20|publisher=[[Gamasutra]]|author=Kurt Kalata|date=March 19, 2008|page=5|url=http://www.gamasutra.com/view/feature/3581/a_japanese_rpg_primer_the_.php?page=5|access-date=2011-05-16}}</ref> but examplesprecursors canto bethe found"New inGame earlierPlus" games, such asthat ''[[DigitalChrono Devil Story: Megami Tensei]]Trigger'', ''[[Thepopularized Legendas ofa Zelda (videofeatured game)|The Legend of Zelda]]''mode, ''[[Ghostswhich 'nallows Goblins]]'', andyour character''[[Supers Marioend-of-game Bros.]]''.progression, Thissuch playas mode isstats, most oftenabilities, founditems, inand role-playinggear, videoto games,carry whereover startinginto a New Game Plus will usually have the [[player character]]s start the new game with the statistics and/or equipment with which they ended the last game. Key items that, are related1986's to''Metroid'' the(all storypower-ups are normallyretained removedexcept sofor theyenergy cannottanks ruinand the game's progression,missiles) and are''Kid givenIcarus'' back(all toequipment theand player at the time theystats are needed; likewiseretained), charactersand that1987's the''Zelda playerII: acquiresThe throughoutAdventure theof storyLink'' will(all alsolevels notand appearabilities untilare their scheduled place and time,retained but willall getequipment theis enhancedlost). stats from the previous playthrough.
 
Other games that are sometimes cited as having New Game Plus prior to ''Chrono Trigger'', such as ''[[Digital Devil Story: Megami Tensei]]'', ''[[Ghosts 'n Goblins]]'', and ''[[Super Mario Bros.]]'', although they can be seen as foreshadowing what would become New Game Plus, are not quite the same thing. In those games, completing a first playthrough will unlock a harder difficulty mode and, in some cases, will change up certain areas in the game world, or unlock certain areas from the start that could not be accessed immediately on the first playthrough, but they do not allow the player to carry over ''character progression'', i.e., stats, abilities, and equipment. In fact, ''Super Mario Bros.'' has no stats or equipment to carry over.
 
New Game Plus is most often found in role-playing video games like ''Chrono Trigger'', where starting a New Game Plus will usually have the [[player character]]s start the new game with the statistics and/or equipment with which they ended the last game. Key items that are related to the story are normally removed so they cannot ruin the game's progression and are given back to the player at the time they are needed; likewise, characters that the player acquires throughout the story will also not appear until their scheduled place and time, but will get the enhanced stats from the previous playthrough.
 
==Examples==