Content deleted Content added
→Examples: strictly speaking, purchasing Shadowbringers is not required for FFXIV's NG+ mode. |
Gracetrack (talk | contribs) m Minor changes to the first paragraph which elaborate on and clarify what New Game Plus actually is. Changes to the "Origin" paragraph that explain which early games are precursors to the specific "New Game Plus" mode that Chrono Trigger popularized as we know it today, and which prior games didn't have the hallmark feature of "New Game Plus" which is the ability to have character progression carry over.. Tag: Reverted |
||
Line 2:
{{More citations needed|date=April 2018}}
Sometimes certain features in NG+ ==Origin==
The term was coined in the 1995 [[role-playing video game]] ''[[Chrono Trigger]]'',<ref>{{cite web|title=A Japanese RPG Primer: The Essential 20|publisher=[[Gamasutra]]|author=Kurt Kalata|date=March 19, 2008|page=5|url=http://www.gamasutra.com/view/feature/3581/a_japanese_rpg_primer_the_.php?page=5|access-date=2011-05-16}}</ref> but
Other games that are sometimes cited as having New Game Plus prior to ''Chrono Trigger'', such as ''[[Digital Devil Story: Megami Tensei]]'', ''[[Ghosts 'n Goblins]]'', and ''[[Super Mario Bros.]]'', although they can be seen as foreshadowing what would become New Game Plus, are not quite the same thing. In those games, completing a first playthrough will unlock a harder difficulty mode and, in some cases, will change up certain areas in the game world, or unlock certain areas from the start that could not be accessed immediately on the first playthrough, but they do not allow the player to carry over ''character progression'', i.e., stats, abilities, and equipment. In fact, ''Super Mario Bros.'' has no stats or equipment to carry over.
New Game Plus is most often found in role-playing video games like ''Chrono Trigger'', where starting a New Game Plus will usually have the [[player character]]s start the new game with the statistics and/or equipment with which they ended the last game. Key items that are related to the story are normally removed so they cannot ruin the game's progression and are given back to the player at the time they are needed; likewise, characters that the player acquires throughout the story will also not appear until their scheduled place and time, but will get the enhanced stats from the previous playthrough.
==Examples==
|