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New Game Plus: Difference between revisions - Wikipedia

New Game Plus: Difference between revisions

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BioShock was about Challenge Rooms DLC, not about NG+
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Some New Game Plus variations alter established gameplay. This includes unlocking new characters, such as in ''[[Castlevania: Lament of Innocence]]'', new areas, such as in ''[[Parasite Eve (video game)|Parasite Eve]]'', new items, such as in the ''[[Metal Gear (series)|Metal Gear]]'' series, and new challenges, such as in the ''[[.hack (video games)|.hack]]'' series.
 
Games that connect to online marketplaces may require the player to complete a New Game Plus game to obtain certain [[Achievement (video gaming)|achievements]], such as the "Calamity Kid" achievement in the game ''[[Bastion (video game)|Bastion]]''.<ref>{{cite web |url=http://www.PlaystationTrophies.com/game/bastion/Trophies/ |title=Bastion Trophies |publisher=PlayStation 3 Trophies |accessdate=2012-01-30 }}{{dead link|date=February 2018 |bot=InternetArchiveBot |fix-attempted=yes }}</ref> Others may require or be required by additional purchases in the form of [[downloadable content]], such as in ''[[Assassin's Creed Origins]]''.{{cn|date=March 2020}}
 
A slight variation of the New Game Plus is the '''clear game''', also known as a "post-game scenario". The player may continue after the main story is completed, allowing them to see the effects of their choices upon the game world and narrative, and to complete any remaining side quests. ''[[EarthBound]]'' is an early case of the clear game, later used in major franchises such as ''[[Fallout (series)|Fallout]]'', ''[[Pokémon]]'', and ''[[Star Ocean (video game)|Star Ocean]]''.