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Langley's Adventitious Angles - Wikipedia

Langley's Adventitious Angles

Langley's Adventitious Angles is a puzzle in which one must infer an angle in a geometric diagram from other given angles. It was posed by Edward Mann Langley in The Mathematical Gazette in 1922.[1][2]

Langley's Adventitious Angles
Solution to Langley's 80-80-20 triangle problem

The problem

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In its original form the problem was as follows:

  is an isosceles triangle with  
  at   to   cuts   in  
  at   to   cuts   in  
Prove   [1][2][3]

Solution

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The problem of calculating angle   is a standard application of Hansen's resection. Such calculations can establish that   is within any desired precision of  , but being of only finite precision, always leave doubt about the exact value.

A direct proof using classical geometry was developed by James Mercer in 1923.[2] This solution involves drawing one additional line, and then making repeated use of the fact that the internal angles of a triangle add up to 180° to prove that several triangles drawn within the large triangle are all isosceles.

Draw   at   to   intersecting   at   and draw   (See figure on the lower right.)
Since   and   then   and triangle   is isosceles with  
Since   and   then   and triangle   is isosceles with  
Since   and   then triangle   is equilateral.
Since   and   then   and triangle   is isosceles with  
Therefore all the red lines in the figure are equal.
Since   triangle   is isosceles with  
Therefore  

Many other solutions are possible. Cut the Knot list twelve different solutions and several alternative problems with the same 80-80-20 triangle but different internal angles.[4]

Generalization

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adventitious quadrangles problem

A quadrilateral such as BCEF is called an adventitious quadrangle when the angles between its diagonals and sides are all rational angles, angles that give rational numbers when measured in degrees or other units for which the whole circle is a rational number. Numerous adventitious quadrangles beyond the one appearing in Langley's puzzle have been constructed. They form several infinite families and an additional set of sporadic examples.[5]

Classifying the adventitious quadrangles (which need not be convex) turns out to be equivalent to classifying all triple intersections of diagonals in regular polygons. This was solved by Gerrit Bol in 1936 (Beantwoording van prijsvraag # 17, Nieuw-Archief voor Wiskunde 18, pages 14–66). He in fact classified (though with a few errors) all multiple intersections of diagonals in regular polygons. His results (all done by hand) were confirmed with computer, and the errors corrected, by Bjorn Poonen and Michael Rubinstein in 1998.[6] The article contains a history of the problem and a picture featuring the regular triacontagon and its diagonals.

In 2015, an anonymous Japanese woman using the pen name "aerile re" published the first known method (the method of 3 circumcenters) to construct a proof in elementary geometry for a special class of adventitious quadrangles problem.[7][8][9] This work solves the first of the three unsolved problems listed by Rigby in his 1978 paper.[5]

References

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  1. ^ a b Langley, E. M. (1922), "Problem 644", The Mathematical Gazette, 11: 173.
  2. ^ a b c Darling, David (2004), The Universal Book of Mathematics: From Abracadabra to Zeno's Paradoxes, John Wiley & Sons, p. 180, ISBN 9780471270478.
  3. ^ Tripp, Colin (1975), "Adventitious angles", The Mathematical Gazette, 59 (408): 98–106, doi:10.2307/3616644, JSTOR 3616644.
  4. ^ Bogomolny, Alexander, "The 80-80-20 Triangle", www.cut-the-knot.org, retrieved 2018-06-03
  5. ^ a b Rigby, J. F. (1978), "Adventitious quadrangles: a geometrical approach", The Mathematical Gazette, 62 (421): 183–191, doi:10.2307/3616687, JSTOR 3616687, MR 0513855.
  6. ^ Poonen, Bjorn; Rubinstein, Michael (1998), "The number of intersection points made by the diagonals of a regular polygon" (PDF), SIAM Journal on Discrete Mathematics, 11 (1): 135–156, doi:10.1137/S0895480195281246, S2CID 8673508.
  7. ^ Saito, Hiroshi (2016), "The adventitious quadrangles was solved completely by the elementary solution", Gendaisūgaku (現代げんだい数学すうがく) (in Japanese), 49 (590): 66–73, ISSN 2187-6495.
  8. ^ aerile_re (2015-10-27), The last challenge from Geometry the Great (in Japanese), archived from the original on 2016-04-16.
  9. ^ Saito, Hiroshi (2016-12-11), Introducing "3 circumcenter method" - English translation of the article from Gendaisūgaku (現代げんだい数学すうがく).
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