Vavel Games: Difference between revisions
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'''''Imperium Galactic War''''' (abbreviated '''''IGW''''') is a [[massively multiplayer online real-time strategy game]] by Vavel Games, originally developed and published by Kabam in 2013. The game runs on a [[freemium]] model, and is supported through the use of [[Microtransaction|microtransactions]]. The game's trailer is narrated by American [[Star Trek]] actor, [[Jeffrey Combs]]. |
'''''Imperium Galactic War''''' (abbreviated '''''IGW''''') is a [[massively multiplayer online real-time strategy game]] by Vavel Games, originally developed and published by Kabam in 2013. The game runs on a [[freemium]] model, and is supported through the use of [[Microtransaction|microtransactions]]. The game's trailer is narrated by American [[Star Trek]] actor, [[Jeffrey Combs]]. |
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The premise of the game is simple; players must choose one of three warring factions to battle against one |
The premise of the game is simple; players must choose one of three warring factions to battle against one another for supremacy within the Maelstrom Galaxy (''the game's main fictional location)''. In the heat of the battle, all three factions must also face off against a common threat, known as the Imperium. Players begin by picking which faction they would like to be a part of. There are three factions. The Tyrannar Empire, The Sovereignty, and The Intergalactic Alliance. Whichever decision the player makes, will ultimately effect the way the rest of their game-play looks, feels, and functions. Each player has their own [[starbase]], and fleets they have to upgrade in order to defend themselves from other players, or even attack other players and [[Non-player character|non-player characters]] (NPCs). Players can earn [[Experience point|experience points]] and level up by upgrading their fleets and starbase, completing [[Quest (gaming)|game missions]], and engaging in live combat with other players and NPCs. |
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== Financing == |
== Financing == |
Revision as of 23:25, 22 July 2018
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Company type | Private |
---|---|
Industry | Video gaming |
Founded | 2 January 2014 |
Founders | |
Headquarters | Washington D.C., United States |
Area served | Worldwide |
Key people | |
Products | Imperium Galactic War |
Website | www |
Vavel Games is an international game development company with offices based in Washington, D.C., U.S., Rugby, UK and Warsaw, Poland. The company was officially founded on 2 January, 2014 by Mikołaj Marcisz, Brett Norton and John Balestrieri.[1] Vavel's CEO, John Balestrieri, has over twenty years of technology management, gaming, advertising and entertainment experience. He is best known for his work on the Kasparov versus Deep Blue[2], as well as being the former world-wide CTO of Ogilvy & Mather, one of the largest and most prestigious advertising agencies in the world. As well as leading technology efforts at Kabam and VP Engineering at Scopely.[3]
The company is mostly known for being the developer and publisher behind the game Imperium Galactic War.[4] Which they acquired in 2017 from Kabam, with the intent of relaunching the title. The deal was financed by Gold Town Games[5], a game development and publishing company from Skellefteå, Sweden.[6]
Games
Imperium Galactic War (abbreviated IGW) is a massively multiplayer online real-time strategy game by Vavel Games, originally developed and published by Kabam in 2013. The game runs on a freemium model, and is supported through the use of microtransactions. The game's trailer is narrated by American Star Trek actor, Jeffrey Combs.
The premise of the game is simple; players must choose one of three warring factions to battle against one another for supremacy within the Maelstrom Galaxy (the game's main fictional location). In the heat of the battle, all three factions must also face off against a common threat, known as the Imperium. Players begin by picking which faction they would like to be a part of. There are three factions. The Tyrannar Empire, The Sovereignty, and The Intergalactic Alliance. Whichever decision the player makes, will ultimately effect the way the rest of their game-play looks, feels, and functions. Each player has their own starbase, and fleets they have to upgrade in order to defend themselves from other players, or even attack other players and non-player characters (NPCs). Players can earn experience points and level up by upgrading their fleets and starbase, completing game missions, and engaging in live combat with other players and NPCs.
Financing
Aside for the investment from the founders, Vavel has received investments from two publicly traded companies from Sweden including Gold Town Games and Gaming Corps.[7][8]
Acquisition of IGW from Aftershock
On march 24th 2017, Gold Town Games has made an investment in Vavel Games, which enabled Vavel to purchase the rights to the game Imperium Galactic War.[7]
Gaming Corps and plans for IPO
On May 20th 2018, the company Gaming Corps (NASDAQ:GCOR) has made a public announcement of a deal aimed at listing Vavel at a Swedish MTF stock exchange in 2018.[8]
References
- ^ "Vavel Games". Crunchbase.
{{cite web}}
: Cite has empty unknown parameter:|dead-url=
(help) - ^ "Deep Blue Credits". park.org. Retrieved 22 July 2018.
- ^ "Gold Town Games och Vavel återlanserar Kabam-spelet Imperium: Galactic War". News Powered by Cision. Retrieved 22 July 2018.
- ^ "Vavel Game Studios – We Build Awesome!". www.vavel.gs. Retrieved 22 July 2018.
- ^ Editorial, Reuters. "BRIEF-Gold Town Games enters cooperation with Vavel Game Studio". U.S. Retrieved 22 July 2018.
{{cite news}}
:|first=
has generic name (help) - ^ "Gold Town Games - About Goldtown Games". www.goldtowngames.com. Retrieved 22 July 2018.
- ^ a b "Gold Town Games och Vavel återlanserar Kabam-spelet Imperium: Galactic War". News Powered by Cision. Retrieved 22 July 2018.
- ^ a b "Gaming Corps invests via convertible loans at Vavel Game Studio and takes them to the Swedish Stock Exchange". News Powered by Cision. Retrieved 22 July 2018.
External links