Category:3D computer graphics
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3D computer graphics is the technique of rendering three-dimensional scenes and shapes on a digital computer using specialized 3-D software.
Wikimedia Commons has media related to 3D computer graphics.
Subcategories
This category has the following 6 subcategories, out of 16 total.
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Pages in category "3D computer graphics"
The following 48 pages are in this category, out of 148 total. This list may not reflect recent changes.
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S
- S3 Texture Compression
- Schlick's approximation
- Screen space ambient occlusion
- Screen space directional occlusion
- Silhouette edge
- Silicon Studio
- Skeletal animation
- Sketch-based modeling
- Smoothing group
- Soft-body dynamics
- Solid modeling
- Sparse voxel octree
- Specularity
- Static mesh
- Stereoscopic acuity
- Subdivision surface
- Supinfocom
- Surfel