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BioShock: Rapture

From Wikipedia, the free encyclopedia
BioShock: Rapture
AuthorJohn Shirley
Cover artistCraig Mullins
LanguageEnglish
SeriesBioShock
GenreScience fiction,
PublisherTor Books (USA)
Titan Books (UK)
Publication date
July 19, 2011
Publication placeUnited States
United Kingdom
Media typePrint (Paperback)
Print (Hardcover)
Pages430
ISBN978-1-84856-702-3

BioShock: Rapture is a 2011 science fiction novel written by John Shirley, published by Tor Books in the United States and by Titan Books in the United Kingdom. Rapture forms part of the BioShock retrofuturistic media franchise created by Ken Levine and published by 2K Games and developed by several studios, including Irrational Games and 2K Marin. A prequel to the first BioShock game the novel tells the story of how Andrew Ryan founded the underwater city of Rapture. The book follows multiple BioShock characters. The cover art was designed by Craig Mullins, who also produced the cover art for BioShock 2.[1] It was released July 19, 2011.[2]

Development

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The novel was made public on July 17, 2009 when Levine was interviewed by Gamasutra.[3] Rapture was originally planned to coincide with the release of BioShock 2 in February 2010. The delay in publication was due to Shirley having to work in the story and elements from BioShock 2 and to get them approved by Levine.[4] In January 2011, the release date was announced as March 1, 2011.[5] One month later, the date was delayed to July 19, 2011.[6] A French translation by Cédric Degottex was released February 17, 2016 published by Bragelonne. A Turkish translation by Kerem Ergener, and published by Ithaki Publishing, was released in 2016.[7][8]

Reception

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Ian Hunter, writing for the British Fantasy Society, described the book as "essential" for fans of the Bioshock games.[9] Joe Martin, writing for Bit-Tech, called the first third of the book an "uphill struggle" but overall described the novel as "fundamentally decent".[10]


References

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  1. ^ "Craig Mullins Portfolio". Retrieved September 7, 2022.
  2. ^ Yin-Poole, Wesley (July 11, 2011). "BioShock: Rapture book release date". Eurogamer. Archived from the original on July 12, 2011. Retrieved September 17, 2022.
  3. ^ Nutt, Christian (July 17, 2009). "Ken Levine on Studio Culture: From Looking Glass to 2K Boston". Gamasutra. Retrieved 7 September 2022.
  4. ^ Wigham, Chris (July 26, 2011). "Bioshock: Rapture - Interview with the Author, John Shirley". consoleob.com. Console Obsession. Retrieved 7 September 2022.
  5. ^ Hiller, Brenna (January 2, 2011). "Bioshock: Rapture novel due in March". VG247. Retrieved 7 September 2022.
  6. ^ Hiller, Brenna (February 6, 2011). "BioShock: Rapture novel delayed into July". VG247. Retrieved 7 September 2022.
  7. ^ "Bioshock: Rapture Şehri" (in Turkish). Archived from the original on June 25, 2019. Retrieved September 17, 2022.
  8. ^ "BioShock: Rapture Şehri – Modern Bir Atlantis – Kayıp Rıhtım". 6 June 2016.
  9. ^ Hunter, Ian (November 27, 2011). "Bioshock Rapture — book review". British Fantasy Society. Retrieved September 7, 2022.
  10. ^ Martin, Joe (July 30, 2011). "BioShock: Rapture Book Review". Bit-Tech. Archived from the original on August 9, 2011. Retrieved September 23, 2011.