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Starpath

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Starpath Corporation
Company typePrivate
IndustryVideo games
PredecessorArcadia Corporation
FoundedLivermore, California, USA
June 1981
FounderAlan Bayley(1933-2010)[1][2]
Robert Brown
Craig Nelson
Defunct1984[3]
HeadquartersSanta Clara, California, USA
Key people
Dennis Caswell, programmer
Steve Hales, programmer
Stephen Landrum, programmer
Jon Leupp, programmer
Brian McGhie, programmer
Scott Nelson, programmer
Kevin Norman, programmer
ProductsStarpath Supercharger
12 games
OwnerEpyx (1984-1993)
Bridgestone Multimedia Group (1993-present)

Starpath was a U.S. company known for creating the Starpath Supercharger in August 1982. The company was founded under the name Arcadia Corporation in 1981 by Alan Bayley, Robert Brown, and Craig Nelson. It changed its name to Starpath shortly after for trademark reasons because Emerson Radio Corporation had released a video game console named the Emerson Arcadia 2001.[4][5]

The Starpath Supercharger is a peripheral cartridge for the Atari 2600 video game console that expands the machine capabilities by adding more RAM, allowing for higher resolution graphics and larger games, and by providing a connector to which a regular cassette player can be connected, thus permitting larger games, stored on tape, to be loaded.

As the video game console market collapsed Starpath's fortunes began to worsen. Sales of their existing titles were in a steep decline as the console market flooded with games. Retailers were also uninterested in stocking new titles as they couldn't sell what they already had. Without enough capital to switch to developing for the home computer market Starpath looked for a buyer. Epyx, which shared some board members with Starpath, would purchase the company in 1984.[3] Several development staff continued to work at Epyx after the merger and transitioned to making home computer games. One of the last titles in development at Starpath, 'Sweat! The Decathlon Game' for a Supercharger equipped Atari 2600, was redeveloped as a Commodore 64 game.[6] Rechristened Summer Games it became a big hit for Epyx and resulting in a long succession of ports, sequels, and spinoffs. Scott Nelson, the developer of Sweat!, worked on both Summer Games and its direct sequel Summer Games II. As of 2004, rights to Starpath games are owned by Bridgestone Multimedia, a religious multimedia company.

References

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  1. ^ Upgrades Atari Capacity:Arcadia Sets 'Supercharger Unit, By John Sippel, Page 32, Billboard, 21 Aug 1982, Headed by Alan Bayley, founder and chairman of the defunct GRT tape combine...
  2. ^ Palo Alto Online - Lasting Memories, Alan J. Bayley memorial. Retrieved 2013-03-09.
  3. ^ a b This week:News Brief:More games:Epyx, Page 30, InfoWorld, Jan 9-16, 1984, Epyx, ...announced it will acquire Starpath... The Starpath inventory of games and Superchargers will be closed out before the acquisition.
  4. ^ The Dot Eaters - Epyx | The Dot Eaters>
  5. ^ Arcadia has a new name, 1982-11-07, Arcade Express Newsletter, Volume 1 no.7
  6. ^ Milne, Rory (July 2021). "The Evolution of Summer". Retro Gamer. No. 222. Future plc. p. 34.
  • "Third Party Profile: Starpath". Atari Gaming Headquarters. Retrieved February 6, 2011.
  • Saunders, Glenn; Perry, Jr., Russ; Skelton, Dan (1999). Stella Gets a New Brain!, Version 2.0. Cyberpunks.