Talk:Lunicus
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[edit]- http://discmaster.textfiles.com/view/2769/TricksOfTheMacGameProgrammingGurus.iso/Information/Inside%20Mac%20Games/9306%20(June%201993)/IMG%20June%201993/IMG%20June%201993.rsrc/bin.rsrc_styl_136.rtf
- 1994 interview
- https://archive.org/details/pcplayerspain003/page/n13
- https://archive.org/details/pcplayerspain004/page/n21
- https://web.archive.org/web/20160304053611/http://articles.chicagotribune.com/1993-12-10/entertainment/9312100100_1_paramount-interactive-star-wars-indiana-jones
- https://web.archive.org/web/20170913141245/http://www.newsweek.com/garage-band-programmers-187890
- https://web.archive.org/web/20150926053719/http://articles.chicagotribune.com/1994-12-09/features/9412090018_1_cd-rom-game-paramount-interactive-discs
- Neely, Jack (October 21, 1999). "Game Over". Metro Pulse. Vol. 9, no. 42. pp. 9–12, 22, 23, 40.
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(help) — [1], [2], [3], [4], [5], [6], [7] - https://web.archive.org/web/19980126043406/http://www.cyberflix.com:80/glu.html
- https://web.archive.org/web/19970110032459/http://www.cyberflix.com:80/lunicus.html
- https://archive.org/stream/MacWorld_9401_January_1994#page/n97/mode/2up
- https://web.archive.org/web/20180428054837/http://www.newsweek.com/it-can-rom-it-cant-hide-190536
- https://archive.org/stream/CDROMToday02Fall1993/CD-ROM_Today_02_Fall_1993#page/n89/mode/2up
- Herz, J. C. (June 1, 1997). "Chapter 7; Virtual Construction Workers". Joystick Nation: How Videogames Ate Our Quarters, Won Our Hearts, and Rewired Our Minds. Little, Brown and Company. pp. 91–99. ISBN 0316360074. — 91, 92-93, 94-95, 96-97, 98-99
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