(Translated by https://www.hiragana.jp/)
Super Mario Land 2: 6 Golden Coins Release Information for Game Boy - GameFAQs

Title Data

  1. Genre:  Action > Platformer > 2D
  2. Developer:  Nintendo
  3. ESRB Descriptor(s):  No Descriptors
  4. Local Players:  1 Player

Release Data

Box Title
Region Publisher Product ID Distribution / Barcode Release Date Rating
Super Mario Land 2: 6 Tsu no Kinka
JP Nintendo DMG-L6J 4902370501599 10/21/92  
Super Mario Land 2: 6 Golden Coins
US Nintendo DMG-MQ-USA 045496730253 November 1992  
Super Mario Land 2: 6 Golden Coins
AS Nintendo DMG-401 CHN   1992  
Super Mario Land 2: 6 Golden Coins
EU Nintendo DMG-MQ-SCN 045496730253 01/28/93  
Super Mario Land 2: Six Golden Coins
AUえーゆー Nintendo     1993  
Super Mario Land 2: 6 Golden Coins
SA Playtronic     1993  
Super Mario Land 2: 6 Golden Coins (Players Choice)
US Nintendo DMG-MQ-USA-1 045496730253 05/20/96 K-A
Super Mario Land 2: 6 Golden Coins (Players Choice Re-release)
US Nintendo DMG-MQ-USA-2 045496730253 November 1999 E
Super Mario Land 2: 6 Tsu no Kinka
JP Nintendo   Nintendo Power 03/01/00  
Super Mario Land 2: 6 Golden Coins (GameBoy Nintendo Classics)
EU Nintendo DMG-MQ   2000  
Super Mario Land 2: 6 Golden Coins
US Nintendo   Virtual Console 3DS 09/29/11 E
Super Mario Land 2: 6 Golden Coins
EU Nintendo   Virtual Console 3DS 09/29/11 3+
Super Mario Land 2: 6 Golden Coins
AUえーゆー Nintendo   Virtual Console 3DS 09/29/11 G
Super Mario Land 2: 6 Tsu no Kinka
JP Nintendo RAGJ Virtual Console 3DS 10/12/11 A
Super Mario Land 2: 6 Golden Coins
KO Nintendo   Virtual Console 3DS 06/01/16  
Super Mario Land 2: 6 Golden Coins
US Nintendo   Nintendo Switch Online 02/08/23  
Super Mario Land 2: 6 Tsu no Kinka
JP Nintendo   Nintendo Switch Online 02/09/23  

Description

  1. In his greatest Game Boy adventure, Mario faces off against his evil rival Wario, who has captured Mario Land and turned it into his private playground.
    To toss Wario off his ill-gotten throne, Mario must search all-new worlds for the six golden coins that unlock the gate to Mario's castle. A mob of monsters, old and new, seek to stop him. Along the way, through 6 zones, Mario can nab Power Mushrooms, Super Stars and Fire Flowers for extra power. And if he eats the Magic Carrot, he'll turn into a high-flying hare.
    The battery pack saves your game in progress in this biggest Game Boy Mario adventure yet.

Know Something We Don't?

You can submit or update game data or submit game credits to help us keep our data up-to-date.