(Translated by https://www.hiragana.jp/)
Caellian (Tin Švagelj) · GitHub
Skip to content
View Caellian's full-sized avatar

Block or report Caellian

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Caellian/README.md

About Me

I'm a software developer based in Croatia who likes hacking on a wide range of stuff'n'things™. I'm sceptical of fads in technology but not in a deprecative way - I usually test their capabilities and limitations before drawing assumptions.

I have a web portfolio that summarizes some of my projects and achievements. I often fork things to remind myself to contribute to the existing projects instead of rolling my own, but I tend to forget those. I also work on a lot of code locally that I just never publish because I have too high standards for initial releases of some projects.

Generally, I don't have patience to work on something I've already done, or continue maintaining stuff for a long time, which is why I prefer writing code that requires low maintenance. A lot of my personal projects collect dust because my interests often change, I archive them if I don't have any intent/motivation on revisiting them. While that looks bad on a resume, it gives me a good starting point for new ideas and has taught me to quickly adjust to changes and new development ecosystems.

99% of my projects are FOSS and public, if they're not that means they're in their infancy, garbage or generally not useful. Most of my university LaTeX/Typst repos exist only for archival purposes because I tend to lose notebooks so I wrote my notes down in a format that will persist and I can reiterate on.

I'm interested in game (engine) development, procedural content generatrion, systems programming, abstraction and metaprogramming, programming language development. I also dabble in some other random bits of science in which I'm much less proficient but they still peak my interest - such as medicine (psychology/psychopathology, anatomy), molecular biology and genetics, linguistics, and food science.

Pinned Loading

  1. java-decompiler java-decompiler Public

    Java decompiler written in Rust.

    Rust 18 2

  2. Enter-tainer/zint-wasi Enter-tainer/zint-wasi Public

    Barcode generator for typst

    Rust 15 1

  3. brndnmtthws/conky brndnmtthws/conky Public

    Light-weight system monitor for X, Wayland (sort of), and other things, too

    C++ 7.3k 620

  4. litesim litesim Public

    A discrete event simulation library

    Rust

  5. flat-octree flat-octree Public

    Linear octree implementation

    Rust 1

  6. contiguous_mem contiguous_mem Public

    A contiguous memory container.

    Rust 5