The goal of this project was to build a roller coaster with a world around it. Made by DPigeon, eyitsKevin, almiche, dubemarcantoine, PinMeister & bit172.
Under the folder VS2017 (Visual Studio 2017), click on Area51-Project.sln. This should start up the entire project. Then, click on the Build tab and Build Solution. Finally, simply run the project by clicking on Local Windows Debugger. Make sure that a build and bin folder gets created in the root of the project afterwards.
- Open the file /Xcode/Area51.xcodeproj which will load XCode
- Add necessary assets in the build phase
- Open file
Source/RocketModel.cpp
and go to line 23. - Set the
rocketPath
to the path leading to the file/Assets/Models/rocket.obj
in the project. - Click on the run button at the top left
- The program will compile if necessary, then launch
Some libraries are required to run this project properly (already installed):
- FreeImage 3170
- Glew 2.1.0
- GLFW 3.3
- GLM
- irrKlang 1.6.0
We require some packages already installed such as:
- ImGui 1.72b