Professional and hobbyist game developer.
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Rigidbody-Smooth-Follow Public
Experimental project to make an object smoothly follow the position and rotation of a rigidbody in Update using only information from FixedUpdate (basically a custom implementation of rigidbody int…
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Randomation-Vehicle-Physics Public
Vehicle physics system for the Unity engine.
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ConvexColliderCreator Public
Open source version of my convex collider creation tool originally sold on the Unity Asset Store.