(Translated by https://www.hiragana.jp/)
Releases · MRPT/mvsim · GitHub
Skip to content

Releases: MRPT/mvsim

Release of v0.9.4

09 May 10:28
f161933
Compare
Choose a tag to compare

Release of v0.8.2

06 Oct 22:51
c51c9c7
Compare
Choose a tag to compare

Release of v0.8.1

07 Sep 21:29
0.8.1
c21a0ec
Compare
Choose a tag to compare

Release of v0.8.0

02 Sep 06:37
c81510b
Compare
Choose a tag to compare

Release of v0.7.4

30 Aug 13:24
f590032
Compare
Choose a tag to compare

Release of v0.7.0

22 Apr 07:00
8b2e81a
Compare
Choose a tag to compare

0.7.0 (2023-04-21)

  • Automatic detection of collision shapes
  • Add turtlebot world demo
  • Rely on custom build of Box2D to increase the maximum polygon vertices count (8 to 12).
  • fix inconsistent use_sim_time value for ROS 2 (it should be false)
  • Expose shadow rendering parameters in the XML world file
  • Abort simulation on exceptions in headless mode too
  • ROS 1 and 2 nodes now quit cleanly and quickly with SIGINT
  • Add ros2 launch for turtlebot world demo
  • Automatic determination of zmin/zmax for blocks if not explicitly set in XML
  • Force c++17 for python module
  • Exit simulator on exceptions in GUI-related threads
  • More automated testing
  • Add unit tests in C++ too
  • Refactor collision shape determination
  • New UI checkbox: show collision shapes
  • Allow simply geometry definitions without external 3D model file for "blocks"
  • Light options are now under XML tag.
  • Largest default physics simulation timestep changed from 50ms to 5ms
  • GUI: change light direction
  • Add GUI checkbox to enable/disable shadows
  • Add rplidar A2 sensor model

Release of v0.6.1

06 Mar 12:37
981a92a
Compare
Choose a tag to compare

0.6.1 (2023-03-04)

  • New XML parameters to enable and tune shadowmap generation
  • Use finer timestep for prevent wrong simulation of ramp sliding
  • Fix code notation
  • Temporary workaround to GH CI problem

Release of v0.6.0

28 Feb 22:19
0.6.0
470cff2
Compare
Choose a tag to compare

0.6.0 (2023-02-26)

  • Support for SkyBox rendering (requires MRPT >=2.7.0)
  • More camera options in world.xml files (initial azimuth, elevation, etc.)
  • Terrain elevation models now support repeated textures (requires MRPT >=2.7.0)
  • Faster 3D Lidar rendering (Requires MRPT >=2.7.0)
  • Add Ouster OS1 sensor file
  • Fix default friction coefficients; draw motor torques too
  • More accurate Velodyne simulation based on sensor_rpm parameter
  • Clearer code and code style conventions
  • Add "" XML tag for large, static world objects
  • Support for XML tag <if ...>
  • Refactor xml parser as a registry of tag->function
  • Examples renamed for conciseness: 'mvsim_demo_' to 'demo_'
  • Added a "greenhouse" example world
  • Wheels: allow linked-yaw-objects in vehicle viz
  • Support several tags in custom visualization models
  • pybind11 sources simplification.
    Simplify into one single source tree with conditional compilation for different pybind versions.
  • Emit clearer warnings and earlier detection of wrong bounding boxes
  • Add reference to (preprint) paper
  • Controllers: Made threadsafe
  • Contributors: Fernando Cañadas, Jose Luis Blanco-Claraco
  • BUGFIX: program did not quit if using a non-existing launch file.
  • BUGFIX: unneeded friction coefficient for chassis body
  • BUGFIX: bbox for compound vehicle models
  • BUGFIX: loops ignored more than one inner tag
  • BUGFIX: Add epsilon value for bbox determination in 3D models