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INACTIVE - Assets for creating WebXR-enabled Unity3D projects.
Building an augmented reality application with the WebXR Device API
⚡ An Augmented Reality real-world length measuring web application built by the modification of the example being provided by babylonjs - concept of using WebXR HitTarget feature.
Create soft shadows in the threejs framwork
☀️ Cascaded shadow maps (CSMs) implementation for Three.js
React Native component to change bottom bar/navigation bar to be transparent on Android
Show an unity view in react native
Show an unity view in react native
Develop and export WebXR experiences using Unity WebGL
Kubernetes Helm Chart for VSTS agent pool
Stack navigator for React Navigation
export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4
This is the playbook for "code-with" customer or partner engagements
Xamarin.Forms for Unity (Platform implementation for Unity Game Engine)
Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
[Siggraph 2017] BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration
Deeper Depth Prediction with Fully Convolutional Residual Networks (FCRN)
HTML & HoloLens app for sharing images between the browser & HoloLens