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ray-cast (Rui) · GitHub
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@MikuMikuShaders @octoon @vinyl-project

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ray-cast/README.md

Hi there, I am a SDE.

🏢 Job:Graphics, engine, art.

🛠 Favorite languages:C++ and Hlsl.

💬 Good languages: C++、Hlsl、Glsl、Rust、TypeScript、nodejs、C#(Programming without any language limitations)

📫 Reach me via Email: 2221870259@qq.com

🎨 Side projects:Technical artistGraphics Engine

ReadmeStats-Image

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  1. ray-mmd ray-mmd Public

    🎨 The project is designed to create a physically-based rendering at mikumikudance.

    HLSL 1.7k 573

  2. AnimatorGo AnimatorGo Public

    🤸🏾‍♀️👗つつみ倡以简单、えきようこう质量てき物理ぶつり演算えんざん以及渲染质量性能せいのう,为喜爱二次元动画的用户降低视频制作门槛

    C++ 470 64

  3. dotnetGame/MineCase dotnetGame/MineCase Public

    Minecraft server based on Orleans

    C# 763 77

  4. trianglepacker trianglepacker Public

    📄 Triangle packer for light map

    C++ 75 8

  5. UnityVOXFileImport UnityVOXFileImport Public

    🌈 A tool to import a .vox file for Unity's GameObject and Prefab

    C# 157 26