A standalone executable for unpacking and packing Godot .pck files.
For these you just need the GodotPckTool executable. Available from the releases page.
Note: if you don't install it on Linux you need to either use the full
path or put it in a folder and run it as ./godotpcktool
similarly to
Windows.
You can view the tool help by running godotpcktool -h
Lists the files inside a pck file.
godotpcktool Thrive.pck
Long form:
godotpcktool --pack Thrive.pck --action list
Extracts the contents of a pck file.
godotpcktool Thrive.pck -a e -o extracted
Long form:
godotpcktool --pack Thrive.pck --action extract --output extracted
Adds content to an existing pck or creates a new pck. When creating a
new pck you can specify which Godot version the pck file says it is
packed with using the flag set-godot-version
.
godotpcktool Thrive.pck -a a extracted --remove-prefix extracted
Long form:
godotpcktool --pack Thrive.pck --action add --remove-prefix extracted --file extracted
Filters can be used to only act on a subset of files in a pck file, or from the filesystem.
Specify the minimum size under which files are excluded:
godotpcktool --min-size-filter 1000
This will exclude files with size 999 bytes and below.
Specify the maximum size above which files are excluded:
godotpcktool --max-size-filter 1000
NOTE: if you use max size to compliment min size extraction, you should subtract one from the size, otherwise you'll operate on the same files twice.
However if you want to work on exactly some size files you can specify the same size twice:
godotpcktool --min-size-filter 1 --max-size-filter 1
The option to include files can be given a list of regular expressions that select only files that match at least one of them to be processed. For example, you can list all files containing "po" in their names with:
godotpcktool --include-regex-filter po
Or if you want to require that to be the file extension (note that different shells require different escaping):
godotpcktool -i '\.po'
Multiple regular expressions can be separated by comma, or specified by giving the option multiple times:
godotpcktool -i '\.po,\.txt'
godotpcktool -i '\.po' -i '\.txt'
If no include filter is specified, all files pass through it. So not specifying an include filter means "process all files".
Note that filtering is case-sensitive.
Files can also be excluded if they match a regular expression:
godotpcktool --exclude-regex-filter txt
If both include and exclude filters are specified, then first the include filter is applied, after that the exclude filter is used to filter out files that passed the first filter. For example to find files containing "po" but no "zh":
godotpcktool -i '\.po' -e 'zh'
If you need more complex filtering you can specify regular expressions with
--include-override-filter
which makes any file matching any of those
regular expression be included in the operation, even if another filter
would cause the file to be excluded. For example you can use this to set
file size limits and then override those for specific type:
godotpcktool --min-size-filter 1000 --include-override-filter '\.txt'
When creating a .pck file it is possible to specify the Godot engine version the .pck says it is created with:
godotpcktool NewPack.pck -a a some_file.txt --set-godot-version 3.5.0
Note that this approach does not override the engine version number in existing .pck files. This currently only applies to new .pck files.
In the long form multiple files may be included like this:
godotpcktool ... --file firstfile,secondfile
Make sure to use quoting if your files contain spaces, otherwise the files will be interpreted as other options.
In the short form the files can just be listed after the other
commands. If your file begins with a -
you can prevent it from being
interpreted as a parameter by adding --
between the parameters and
the list of files.
These are instructions for building this on Fedora, including cross compiling to Windows.
Note that native Linux build uses the glibc of the currently installed system, which may be too new for older distros. For a build that supports those, see the section about podman builds.
sudo dnf install cmake gcc-c++ libstdc++-static mingw32-gcc-c++ mingw32-winpthreads-static
Also don't forget to init git submodules.
git submodule init
git submodule update
Then just:
make
Also if you want to make a folder with the executables and cross compile:
make all-install
Podman can be used to build a Linux binary using the oldest supported Ubuntu LTS. This ensures widest compatibility of the resulting binary.
First make sure podman and make are installed, then run the make target:
make compile-podman
Due to the use of C++ 17 and non-ancient cmake version, the oldest working Ubuntu LTS is currently 20.04.