A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
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Updated
Mar 16, 2022 - GDScript
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
A Bevy plugin to use Kira for game audio
FMOD Studio Integration for the Godot Engine
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
VST plugin host for Unity engine. Supports 64bit VST2 plugins on Windows only. Does not support Midi input to plugins at this stage.
Audio implementation tools for FMOD and Unity
The Game Developers Conference (GDC)
Midi file player for unity. Allows import of type zero and one midi files and playing them via midi outputs. Also provides code for creating procedural music using midi.
Code for the "NoiseBandNet: Controllable Time-Varying Neural Synthesis of Sound Effects Using Filterbanks" paper.
Wwise plugin that runs RAVE models, enabling real-time timbre transfer via neural audio synthesis in a game audio setting
A Rust audio library designed for composing real-time effects.
A PyAl wrapper for Python 3 with HRTF, 3d audio support, efx and ext
Bash tool for convert various video game music files to FLAC
Audio Wave Simulation Tool For Unreal, Unity, Wwise And FMOD. University Of Portsmouth Dissertation Project
Easy to use API to add the power of web audio to your game.
Neo-Raquet Game Engine
Sourcemod Plugin to connect with the in-game-audio web api
a small game audio backend
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