An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
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Updated
Aug 22, 2024 - C++
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
The MixedRealityToolkit is a collection of scripts and components intended to accelerate the development of mixed reality applications targeting Windows Mixed Reality.
OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio
Marker tracking on HoloLens built on Aruco, OpenCV and Unity
From the Microsoft Applied Robotics Research team, this repository is an example system providing indoor navigation capabilities to a Pepper robot with a HoloLens device mounted to its head. Our team invites you to join us in research and engineering efforts that advance how robots can assist and augment the capabilities of human beings.
Run ORBSLAM2 and provide AR to users using HoloLens2 (Unity), Ubuntu (ROS) and Tello
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Unity 3D BLE connection For HoloLens 2 + Arduino Code
My iPhone is just not a Hololens... or so I thought--
How to build OpenCV binaries and pack into a NuGet package for easy consumption in Visual Studio.
In-hand scanning with Microsoft HoloLens 2 for irregular geometries
This is a build for OpenCV with Unity 5.6.1, our version is specific to Hololens Development.
Holographic application written with C++ and DirectX set of APIs.
Fork of the Microsoft OpenXR plugin for the Unreal Engine 5 which is deprecated and was not supported after UE 5.1
DEPRECATED - Camera pose estimation module based on HoloLens
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