Kotlin extensions for the libGDX game framework
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Updated
Jul 30, 2024 - Kotlin
Kotlin extensions for the libGDX game framework
The most comprehensive utils of ViewBinding. (
An image and texture viewer for tga, png, apng, exr, dds, pvr, ktx, ktx2, astc, pkm, qoi, gif, hdr, jpg, tif, ico, webp, and bmp files. Uses Dear ImGui, OpenGL, and Tacent. Useful for game devs as it displays information like the presence of an alpha channel and querying specific pixels for their colour.
HDR, PFM, DDS, KTX, EXR, PNG, JPG, BMP image viewer and manipulator
CLI tool for texture compression using ASTC, ETC, PVRTC and S3TC in a KTX container.
Ore Infinium, Open Source multiplayer Terraria-inspired Sci-fi game, focused on technology, devices and researching. Written in Kotlin (JVM), LibGDX. Cross platform
Extension functions over Android's callback-based APIs which allows writing them in a sequential way within coroutines or observe multiple callbacks through kotlin flow.
Converts common image formats (PNG, JPG, etc.) to GPU-native compressed (BCn, ETC, ASTC) in KTX containers.
Single header "no-allocation" KTX/DDS file reader
SRT(Super Rapid Train: https://etk.srail.kr/) wrapper for python
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