Bulborb
- This article is about the red grub-dog. For other uses, see Bulborb (disambiguation).
The Bulborb (チャッピー?, lit.: "Chappy"), called the Spotty Bulborb in Pikmin and the Red Bulborb (アカチャッピー?, lit.: "Red Chappy") in Pikmin 2, is a common enemy in the Pikmin series. Bulborbs are the most prominent enemies in the franchise, with images and icons of them often being used to represent enemies in general, and appear in all 4 main-series Pikmin games. In Hey! Pikmin, a Bulborb serves as the game's first boss. Bulborbs are the most commonly encountered member of the grub-dog family of enemies.
Bulborbs have pointed snouts, eyes on stalks, and a red back with white spots. They only have two teeth, sharp fangs on either side of their mouth. They are largely nocturnal creatures and spend much of their time sleeping, only waking up when detecting potential prey, or during the night. They are often found sleeping near Dwarf Bulborbs, which are actually members of a different species.
Stats[edit]
Game | Weight | Max. carriers |
Seeds | Value | Health | Regen. |
---|---|---|---|---|---|---|
![]() |
10 | 20 | 12 | N/A | 1100 | Yes, unknown how much |
![]() |
10 | 20 | 12 | ![]() |
750 | No |
![]() |
10 | 20 (normally) | 10 | ![]() ![]() |
1000 | No |
![]() |
10 | 20 | 10 (5 glow pellets) | ![]() |
1000 | No |
![]() |
N/A | N/A | N/A | ![]() |
Unknown | Unknown |
Behavior[edit]
Bulborbs are nocturnal creatures, and sleep in open locations during the day. In the main series of games, this exposes them to being attacked by Pikmin, as they won't wake up until they are attacked. However, Dwarf Bulborbs and Dwarf Bulbears in Pikmin will let out a screech when agitated, awakening any nearby Bulborbs. An object being carried adjacent to a Bulborb can also wake up the enemy.
Once awake, they become aggressive, and will run towards nearby Pikmin and lunge at them to try and eat them. If it manages to catch any Pikmin, it will stand up and eat them; otherwise it will trip then try again. If there are a lot of Pikmin attacking it at once, it will shake them off and then start trying to eat again. If their eyestalks are attacked, they will panic and break off whatever they are doing to shake away their assailants.
Bulborbs behave very differently in Hey! Pikmin, as one takes on the role of the boss of the Brilliant Garden. In this game they are larger, more aggressive, slower, and not nocturnal. When defeated, the Bulborb drops the Flashy Monument.
In Pikmin 4s Night expeditions, they don’t sleep and act like how they’ve been seen once awoken. They roam about and will attempt to attack any nearby Pikmin and eat them. During the Night expeditions, after a certain amount of time their eyes will glow bright red and they will head directly towards a Lumiknoll or a Tricknoll instead of walking around a set space to attack it, making them act more aggressive than normal.
Locations[edit]
- See: Bulborb/Locations
Strategy[edit]
The following article or section contains guides. |
Pikmin[edit]
Swarming a large group of 50 or so Pikmin onto a Spotty Bulborb, preferably Red Pikmin due to their increased attack power, proves quite effective most of the time. If only a few Pikmin are available, they should be thrown onto the Bulborb's back repeatedly while retreating if the enemy starts charging at them. Waiting until it goes back to sleep takes longer, but is a lot safer. Bomb-rocks can also be used to attack a Spotty Bulborb, and it takes two blasts to kill it this way. If you attack its back it will usually do a quarter-turn right, hiding some of its back from your current position.
Pikmin 2[edit]
Rather than swarming it, continuously tossing Pikmin onto its back is preferable when the army is at least 30 Pikmin strong, even if some are shaken off. A few Purple Pikmin can cause serious damage, especially if they stun the Red Bulborb. If it is accidentally awakened before being attacked by Pikmin, you should run away until it turns around, then make a new pass at it.
If the Pikmin army is very small, another strategy is to wake up the Red Bulborb and make it chase the leader until it goes far enough away from its starting location, at which point it will turn around and return to its original sleeping spot. Once it returns there, attacking at the moment it starts sleeping can provide the player with a few crucial seconds in which the Red Bulborb is entirely immobilized and harmless.
In some metal-themed caves, Red Bulborbs can be led off of the stage by awakening it and quickly running around a hole in the sublevel, causing it to fall off.
Pikmin 3[edit]
![A Bulborb gets hit on the eye in Pikmin 3.](https://pikmin.wiki.gallery/images/thumb/9/9d/Wii-U-Pikmin-3.png/200px-Wii-U-Pikmin-3.png)
Charging a Bulborb from behind is the most reliable way to defeat this enemy in Pikmin 3. As few as 20 Red Pikmin can be enough to defeat the enemy before it has the chance to eat any, though this will not always work. If approaching the enemy from the front, throwing Pikmin directly at its eyes is an effective strategy, as this will cause the Bulborb to spend a couple of seconds flinching before it can attack again. If the Bulborb shakes Pikmin off, make sure to whistle them before they are eaten. You can also escape from a Bulborb by hiding under a tall plant.
Pikmin 4[edit]
If the Bulborb is sleeping, it is wiser to hop on Oatchi's back in order to use his Rush ability combined with a squad of at least 30 Pikmin; even with no upgrades, the Rush will launch Pikmin forward when Oatchi hits the Bulborb, making this a simple and effective tactic. If Oatchi has the Mega Chomp and Stun skills, you can also take down a Bulborb with only Oatchi on his own.
If the Bulborb is currently awake and chasing you, it's better to let it sleep to try again. If you have no way of escaping it, you should circle around the Bulborb and throw Pikmin on its back, and call them before they get shaken off, as the Bulborb will instantly start eating any Pikmin shaken off by it. Bulborbs in this game don't flinch when Pikmin are thrown directly at their eyes, so aiming at the back is safest. Even with a squad of less than 10 Pikmin, the tactic stated above should work if done successfully, though it is risky.
Hey! Pikmin[edit]
In Hey! Pikmin, the Bulborb is a boss, and is fought in a standalone battle at The Shadow in the Brush. Olimar starts the fight with 20 Red Pikmin. The objective is to deplete the Bulborb's health by throwing Pikmin at its backside. If the Bulborb is facing towards Olimar, then wait for it to bend over and throw a Pikmin at its eye. This will stun it and give you time to run under it to the other side. Once on the other side, proceed to throw the Pikmin onto its vulnerable backside until it shakes them off. The Bulborb will periodically jump into the blades of grass in the backdrop and shuffle around in them until eventually popping back out at the last place Olimar was standing. The player can tell when it will jump out because right before it does it will rustle in a single place. If the Bulborb is attacked once it has shaken off any attacking Pikmin, then it'll slowly turn around to face the group, snarling aggressively, before swooping around once in a circle, attempting to snatch up any Pikmin. After it does this, it'll proceed to do its attack from the grass. While it is bending over, if Olimar or a Pikmin are in its line of sight it will run forward and attempt to eat them.
Biology[edit]
Bulborbs are among the creatures with the most diverse physiology in the Pikmin series. They possess traits similar to those of amphibians, reptiles, and mammals. They have large bulbous eyes set in stalks, as opposed to the compound eyes of most insects. These eyes are purple in Pikmin and Pikmin 2, but appear more detailed starting in Pikmin 3, with large black pupils and blue irises.
Olimar mentions the Bulborbs having a set of mandibles. Mandibles are a pair of appendages near an insect's mouth, used for grinding and chewing food. The so-called mandibles Olimar mentions in his notes look nothing like normal mandibles and are instead most likely saber-teeth, used for breaking exoskeletons of prey insects and digging through the soil for roots. (That being said, "mandible" is also a technical term for the jaws, in which case its use is unremarkable.) Their diet is, however, quite the mystery, as they are equipped with eating both animal and vegetable life, but they are known to fully ignore Spectralids.
It seems that the juvenile Bulborb is the favored host of the parasitic Pikmin type known as Bulbmin. This type of Pikmin appears to control its host, causing the animal to behave less like a Bulborb and much more like a Pikmin, following a leader (which is naturally an older Bulbmin) and hunting in packs. Bulborbs are not observed at the two stages of development displayed by Bulbmin anywhere else in-game (unlike the Spotty Bulbear), so it is unknown whether Bulbmin are a common stage in Bulborb initial development or not, as symbiotic cooperation from the parasite would give this slightly weaker form of Grub-dog an advantage in the subterranean environment that all stages of the Bulborb species are found in. The growth stages of Bulborb Larva seems to suggest that the size of Bulbmin comes from the parasitic Pikmin within. As Bulbmin are mentioned to not use an Onion, it is possible that adults give birth to the small Bulbmin that can be used by the leaders.
Bulborbs' relationship with Grub-Dog young is complicated. They are very protective towards Dwarf Bulborbs, however this is likely a result of thinking not that they are children, but fully grown, albeit small, Bulborbs. Evidence to support this comes from the Pikmin Garden website for Pikmin 4, where Bulborbs are said to feed on growing Bulborb Larva. Further complicating the matter is their tendency to eat Bulbmin, which have spots.
According to Olimar, when certain environmental changes occur, a female Bulborb can transform into an Empress Bulblax, taking on the role of a pack matriarch and giving birth to large amounts of larva. Any males not involved in reproduction also undergo sex changes within these packs. This behavior has never been observed directly, though the large amount of Grub-Dogs encountered in the 9th sublevel of the Hole of Heroes may be a result of this behavior. Bulborbs can give birth without transforming however, as stated in the Players Guide for Pikmin, Bulborbs give birth to their young high up in trees, where they jump down to the ground below when they develop spots. This was removed from the Pikmin 2 notes however, which are otherwise taken directly from the guide, so it is possible this has been retconned.
Development history[edit]
Bulborbs were created before the concept for Pikmin was established. When a game called Adam and Eve was being worked on, the Bulborb had been created to serve as a mammoth-like beast. When the concept for the game was scrapped, the Bulborbs were reused for Pikmin. The "mammoth" properties of the beast, as mentioned by Shigeru Miyamoto, suggest that the first "Bulborb" creature to be developed was large, and hence, the Spotty Bulborb was likely the original, with the Dwarf Bulborb conceptually developed later as a smaller derivative.
The scientific name of the Bulborb is Oculus kageyamii russus. One of the character designers in Pikmin's credits is Daisuke Kageyama. This name similarity may mean that Daisuke Kageyama designed the Bulborb.
Their name in Pikmin is "Spotty Bulborb", and at this point, only one type of Bulborb exists in the game (besides the false variations of Bulborb, the Dwarf Bulborbs). For Pikmin 2, additional types of Bulborbs were introduced, but because they would all be Bulborbs and have spots on their backs, the original one needed a rename. Due to it being red while the others are orange and hairy, the name "Red Bulborb" was given to this enemy.
Ever since Pikmin 3, perhaps with the purpose to simplify things, its name became known simply as "Bulborb", despite two other types of Bulborb existing in the game: the Orange Bulborb and the Whiptongue Bulborb. In an attempt to flesh out this iconic enemy, its behavior was made slightly more complex in this game, in the form of it reacting to Pikmin thrown at its eyes with a flinch, and by looking at Pikmin while it chases them. These behaviors also happen with the other Bulborbs. In Pikmin 4, Bulborbs became a bright orange when compared to the yellow of Pikmin 3 and Hey! Pikmin, though nothing else changed in their appearance.
Notes
Olimar's voyage log
Reel notes
Olimar's notes
Louie's notes
Alph's comments
“Structural flaws: eyestalks, back
Weight: 10
“Structural flaws: eyestalks, back
Weight: 10
Brittany's comments
Charlie's comments
Louie's comments
Olimar's comments
“Bulborb
Oculus kageyamii russus
Grub-dog family
“Bulborb
Oculus kageyamii russus
Grub-dog family
Hey! Pikmin logs
Dalmo's notes[edit]
Olimar's notes (Pikmin 4)[edit]
“This large organism has the familiar mandibles and cranial morphology of the Grub-Dog family, as well as the characteristic bulging eyes. As with most Grub-Dogs, the creature's cranium comprises half of its total length and girth. Showing a scarlet abdomen with white spots, this creature is primarily nocturnal, choosing to prey upon smaller creatures returning to their nests.
Originally classified as the Spotty Bulborb, further research has reclassified this species as the basic Bulborb. Subspecies of varied colors have recently been discovered, but academics are divided into two rival camps over how to handle their classification.”Louie's notes (Pikmin 4)[edit]
Pikmin Nintendo Player's Guide[edit]
Pikmin Nintendo Power booklet[edit]
Pikmin 2 Nintendo Player's Guide[edit]
New Play Control! Pikmin European website[edit]
Pikmin 3 website[edit]
Pikmin 3 Prima Guide[edit]
Pikmin Garden[edit]
Text
“
○イヌムシ
昼間 は眠 っていて、縄張 りに入 らない限 り起 きることはないが、日 が沈 む頃 に活発 になって獲物 を探 し回 る。- (Image text:
- (
昼 )眠 っている - (
夜 )目 が赤 く光 る)
- (
成長 するにつれて体 色 が濃 くなっていき、腹部 に浮 き上 がる斑紋 で仲間 と認識 する。- (Image text:
斑紋 がない幼虫 は餌食 されてしまうこともある)
夜間 のかすかな明 かりを捉 えるために眼球 が大 きくなっている。その影響 でまぶたを完全 に閉 じることはできず、発達 した虹彩 を伸縮 させて瞬 きする。”
Translation
“A colorful Bulborb with white spots on a red abdomen. Being nocturnal, it sleeps during the day, but it is ferocious and will swallow whole anything it sees. The creatures in the Grub-Dog family are at the top of the food pyramid.
○ What is the Grub-Dog family?
They were named Grub-Dogs because of the way they walk on two legs like space dogs.
Feature #1: Nocturnality
- It sleeps during the day and does not wake up unless its territory is entered, but it becomes active and searches for prey around sunset.
- (Image text:
- "(Day) Sleeping"
- "(Night) Eyes glow red")
Feature #2: How it recognizes other members of the same clade
- As it grows, the body color becomes darker, and it is recognized by the spots that appear on its abdomen.
- (Image text: "Larvae without spots are sometimes preyed upon")
Feature #3: Large eyes
- The eyeballs become large in order to catch faint light at night. Because of this, the eyelids cannot close completely, and it blinks by stretching and contracting the well-developed iris.”
In the Super Smash Bros. series[edit]
![]() |
This article or section is a short summary on the enemy in the Super Smash Bros. series. |
A Bulborb is the main stage hazard on the Distant Planet stage in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Wii U, and Super Smash Bros. Ultimate. It is considerably larger than a Bulborb in the Pikmin series, and will periodically appear on the right side of the stage. It occasionally opens its mouth, and any fighters that fall in will be eaten and taken away, resulting in a KO.
There is a sticker for a Bulborb in Super Smash Bros. Brawl, where it uses the final name "Bulborb".
In the Smash Run mode of Super Smash Bros. for Nintendo 3DS, a Bulborb appears as one of many enemies featured in the mode. It is one of the largest enemies in the game and has a comparable amount of knockback resistance. Its attacks are also deadly, KOing fighters with minimal effort.
A Bulborb appears in the background of the Garden of Hope stage in Super Smash Bros. for Wii U and Ultimate, but its purpose is merely cosmetic.
A Bulborb appears as a Spirit in Super Smash Bros. Ultimate's Spirits Mode. It can be evolved into the Empress Bulblax Spirit at level 99. It can be obtained from the World of Light, the Spirit Board or from the Shop.
Brawl trophy[edit]
![]() |
Description:
“A creature whose Japanese name translates as "spotted crimson bug-eye." These bulky nocturnal animals have white-and-red-flecked rumps that resemble strawberries. Red bulborbs sleep in the day and wake in the evening to feed on small animals. Several colors of bulborb subspecies have been discovered—their classification is a hot subject for scholars. | |
How to obtain: Random appearance. | Type: Stage |
Smash 4 trophy[edit]
- 3DS
![]() |
![]()
“These creatures from the Pikmin series have snail-like protruding eyes, huge mouths, and really bad tempers. They're known for snapping at fighters and trying to trample them underfoot. If you see one in a group of enemies, you should try to take it out fast—it'll shoot off and bounce around, hitting other enemies as it goes!”
| |
![]()
“These creatures from the Pikmin series have snail-like protruding eyes, huge mouths and really bad tempers. They're known for snapping at fighters and trying to trample them underfoot. If you see one in a group of enemies, you should try to take it out first – it'll shoot off and bounce around, hitting other enemies as it goes!”
| ||
How to obtain: Random appearance. | Type: Enemy |
- Wii U
![]() |
![]() “These creatures from the Pikmin series have snaillike protruding eyes, huge mouths, and really bad tempers. Despite their cute appearance, they'll happily gobble up Pikmin! In Smash Bros., they appear on the Garden of Hope stage, wandering around or chasing the poor Pikmin. Thankfully, they don't seem interested in the fighters duking it out. | ||
![]() “With their spotted backs and big round eyes, Bulborbs are almost cute. But don't be fooled! They have a voracious appetite, and will gladly eat as many Pikmin as they can get their tongues on. In this game, you might spot one in the Garden of Hope stage, getting in the Pikmin's way. Luckily, the Bulborbs won't bother you. Phew! | |||
How to obtain: Random appearance. | Type: Stage | Trophy Box: 61. Distant Planet & Indigenous Creatures |
Smash Ultimate spirit[edit]
Spirit info | Augmented Fighter info | ||||||||
---|---|---|---|---|---|---|---|---|---|
Name | Type | Class | Slots | Fighter(s) | Stage | Music | Rules/Hazards | Conditions | Image |
Bulborb | Shield | ★★ | 2 | Giant Yoshi | Distant Planet | Main Theme - Pikmin (Original) | • Attack Power ↑ | • Timed stamina battle • The enemy has increased attack power • The enemy favors neutral specials |
![]() |
Technical information[edit]
Pikmin technical information (?) | |||
---|---|---|---|
Internal name | swallow
| ||
HP | 1100 |
Pikmin 2 technical information (?) | |||
---|---|---|---|
Internal name | chappy
| ||
Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 750 |
fp01 | マップとの |
Unknown (related to slopes) | 40 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.3 |
fp03 | ダメージスケールY | Vertical damage scale | 0.3 |
fp04 | ダメージフレーム | Damage scale duration | 0.35 |
fp05 | Unknown (weight?) | 0.1 | |
fp06 | Move speed | 100 | |
fp08 | Rotation acceleration | 0.4 | |
fp09 | テリトリー | Territory radius | 400 |
fp10 | ホーム |
"Home" radius | 15 |
fp11 | プライベート |
"Private" radius | 70 |
fp12 | Sight radius | 500 | |
fp13 | FOV | 90 | |
fp14 | Unknown (exploration radius?) | 500 | |
fp15 | Unknown (exploration angle?) | 90 | |
fp16 | Successful shake rate | 1 | |
fp17 | Shake knockback | 120 | |
fp18 | Shake damage | 1 | |
fp19 | Shake range | 40 | |
fp20 | Unknown (shock attack max range?) | 75 | |
fp21 | Unknown (shock attack max angle?) | 25 | |
fp22 | Unknown (attack hit range?) | 80 | |
fp23 | Unknown (attack hit angle?) | 35 | |
fp24 | Attack damage | 10 | |
fp25 | Unknown (height visibility?) | 50 | |
fp26 | Unknown (exploration height?) | 50 | |
fp27 | ライフの |
HP wheel height | 90 |
fp28 | Rotation speed | 4 | |
fp29 | Unknown (warning time?) | 7 | |
fp30 | Unknown | 30 | |
fp31 | ライフ |
Regeneration rate | 0 |
fp32 | LOD |
Off-camera radius | 40 |
fp33 | マップとのあたりポリゴンの |
Collision processing radius | 50 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 30 |
fp35 | Petrification duration | 1 | |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | Purple Pikmin stun chance | 0.3 (30%) | |
fp38 | Purple Pikmin stun time | 5 | |
ip01 | Shake mode 1 – hit count | 6 | |
ip02 | Shake mode 1 – Pikmin requirement | 5 | |
ip03 | Shake mode 2 – hit count | 12 | |
ip04 | Shake mode 2 – Pikmin requirement | 10 | |
ip05 | Shake mode 3 – hit count | 17 | |
ip06 | Shake mode 3 – Pikmin requirement | 20 | |
ip07 | Shake mode 4 – hit count | 22 | |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | Determines rotation speed while standing (lower values give faster rotations) | 30 | |
fp02 | White Pikmin poison damage | 750 |
Pikmin 3 technical information (?) | |
---|---|
Internal name | chappy
|
HP | 1000 |
Rock Pikmin throw hits to kill | 25 |
White Pikmin ingestions to kill | 5 |
Bomb rock explosions to kill | 1 |
Bomb rock ingestions to kill | 1 |
Number of direct hits on top to kill | 0 |
Damage to leaders | 20 |
Territory radius | 300 |
Mission Mode value | 50 |
Hey! Pikmin technical information (?) | |||
---|---|---|---|
Internal name | boss_chappy
| ||
Generator name(s) | boss_chappy
|
Other information[edit]
- Technical name in The Official Nintendo Player's Guide: Greater Grub-Dog
- Size: Body length: 90mm, as per the e-card
- Pikmin 2 Piklopedia number: #1
- Pikmin 4 Piklopedia number: #3
- This enemy triggers the Auto Target Lock note in the Rescue Journal
Naming[edit]
- Common name: Bulborb. Its name is simplified to this as it's the most "basic" bulborb, compared to other ones; in fact, it is even referred to as the "basic bulborb" in Olimar's notes.[1] See here for details on the word "Bulborb". The term "Spotty Bulborb" was initially used to refer to this enemy in Pikmin, which is a translation of its Japanese name. The "Spotty" in this name is due to the spots it has on its back, while "Bulborb" refers to its big, round eyes. In Pikmin 2, it was called "Red Bulborb", referring to its primarily red coloration.
- Japanese nickname: チャッピー? (lit.: "Chappy"), or アカチャッピー? (lit.: "Red Chappy"). See here for details on the word "Chappy".
- Japanese name: ベニデメマダラ?. It translates to "Spotted Crimson Bug-eye", as pointed out by the Super Smash Bros. Brawl trophy. In Pikmin, its Japanese name was simply デメマダラ? (lit.: "Spotted Bug-eye").
- Scientific name: Oculus kageyamii russus. Russus is Latin for "red". See here for details on the genus and species. In the Pikmin Nintendo Player's Guide, the scientific name was simply Oculus kageyamii, as other subspecies hadn't been introduced.
- Internal names: Its internal name in Pikmin is
swallow
, given that the namechappy
is already used by the Dwarf Bulborb. The internal name in Pikmin 2 and Pikmin 3 is alsochappy
, the same as the Japanese name for Bulborb. In Hey! Pikmin, the enemy's internal and generator names are bothboss_chappy
, the same as before, but now acknowledging that it is a boss. - Prerelease: In an early script left inside Pikmin 2, the creature used to have the technical name Oculus kageyamii ssp RED.[2] The "ssp RED" means "subspecies RED" and is presumably a placeholder used until a proper word for "red" was found.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
チャッピー Chappī アカチャッピー (Pikmin 2) Aka Chappī (Pikmin 2) ? |
Chappy Red Chappy (Pikmin 2) |
||
(traditional) |
恰比 Qiàbǐ |
Chappy | |
(simplified) |
恰比 Qiàbǐ |
Chappy | |
Bulborb | Bulborb | ||
Bulborbe à pois (Pikmin) Bulborbe rouge (Pikmin 2) Bulborbe (Pikmin 3, Pikmin 4) |
Spotty bulborb (Pikmin) Red bulborb (Pikmin 2) Bulborb (Pikmin 3, Pikmin 4) |
From "Bulb" (Protubering) and "orbe" (Orb). "Bulborbe" is the French name for Bulborb. | |
Roter Punktkäfer (Pikmin 2) Punktkäfer (Pikmin 3, Pikmin 4) |
Red Dot Beetle (Pikmin 2) Dot Beetle (Pikmin 3, Pikmin 4) |
||
Coleto Rosso (Pikmin 2) Coleto (Hey! Pikmin, Pikmin 4) |
Red Coleto (Pikmin 2) Coleto (Hey! Pikmin, Pikmin 4) |
"Coleto" may come from "boletus" (Latin for mushroom), as a bulborb's spots resemble those found on certain mushrooms "Coleto" is the Italian name for both Bulborb and Bulbear | |
차피 Chapi |
Chappy | ||
Bulbolho | Bulbeye | The name is a portmanteau of "bulbo" (bulb) and "olho" (eye) | |
Olborbo | Eyeborb | The name is a portmanteau of "Bulborb", the masculine suffix "-o", and possibly "bolbo" (bulb) or "olho" (eye) Name taken from a trophy in Super Smash Bros. for Nintendo 3DS | |
Bulbo Moteado (Pikmin) Bulbo rojo (Pikmin 2) Bulbo (Pikmin 3, Pikmin 4) |
Spotted Bulb (Pikmin) Red bulb (Pikmin 2) Bulb (Pikmin 3, Pikmin 4) |
||
Клубнеголов Klubnegolov |
The name is a portmanteau of клубника "klubnika" (strawberry) and голова "golova" (head) Name taken from a spirit in Super Smash Bros. Ultimate |
Gallery[edit]
Pikmin[edit]
The Bulborb in the enemy reel.
A dead Bulborb being carried off in an early version of Pikmin. Note how it is upside-down, unlike the final game, where it is simply slumped over.
Pikmin 2[edit]
A Bulborb in the Piklopedia.
The Piklopedia icon of the Bulborb in the Nintendo Switch version of Pikmin 2.
Pikmin 3[edit]
A Bulborb waking up after getting Alph tossed onto it.
A Bulborb (on the left) burping after eating some Pikmin in Bingo Battle.
Pikmin 4[edit]
Artwork of a Bulborb enraged by a Lumiknoll's presence.
A sleeping Bulborb seen in the Piklopedia.
Prerelease image of a Bulborb frozen by Ice Pikmin.
Hey! Pikmin[edit]
Olimar and his squad of Pikmin walking under the Bulborb.
The Bulborb as seen in the Creature Log.
The Bulborb encounter in a prerelease version of Hey! Pikmin.
Other[edit]
The Bulborb's e-card, #01 (2nd red card).
A Bulborb in the Distant Planet stage in Super Smash Bros. Brawl.
- See more: Bulborb images category.
Trivia[edit]
- On the title screen of Pikmin 2, pressing
/
will summon a Bulborb onto the screen. The player can control it by using
/
and can eat Pikmin using
/
.
- In the North American and Japanese versions of New Play Control! Pikmin, the sample rate for the Bulborb's sounds were set incorrectly causing them to make whistling and squeaking like sounds rather than their distinctive cries.[3] This bug has caused some players to think that the sounds of a Bulborb were replaced by mouse squeaks.
- If a bomb rock is planted near a Bulborb, the noise produced by the explosion will wake it up. If the bomb hits the Bulborb in Pikmin, the Bulborb will jump awake with a yelp, the yelp being a lower pitched sample of a Breadbug being hit. This also applies to the Spotty Bulbear.
- In Pikmin 4, if a bomb rock is thrown at the correct angle, it can land in between the eye stalks of a deceased Bulborb and remain there until it explodes. This likely works with other Bulborbs of the same shape as these.
- The Brawl trophy game appearance section claims that the Red Bulborb first makes an appearance in Pikmin 2. This is incorrect, as the enemy is present in the first game as well. The only part about the trophy that debuted in Pikmin 2 is the name "Red Bulborb" – this enemy was known as "Spotty Bulborb" prior to that game.
- In the Nintendogs games, at the second-hand shop, there is a Bulborb toy on a shelf of products in a pre-rendered background shot.
- The appearance of the Bulborb somewhat resembles that of the Super Mushroom from the Mario series. Both have generally bulbous sides, backs, and tops that are red with white spots. Likewise, the red and white spotted patterns of both are broken up by beige-colored fronts with two eyes.
- The Bulborb and the Hermit Crawmad are the only enemies in Pikmin 2 to have a clay figure modelled after them.
- It could be said that the Bulborb is what represents enemies in general in the Pikmin series, since it repeatedly appears as the icon whenever the game needs to refer to enemies: a stylized Bulborb icon is used to represent battle deaths in the day results menu of Pikmin 2 and the remaining enemy count in the Battle Enemies! mode of Pikmin 3, a Bulborb silhouette icon represents the Pokos earned through enemy bodies in the cave results menu of Pikmin 2 and is used to show how many enemies of a particular type have been killed in the Piklopedia of Pikmin 2, a Bulborb icon is used to represent the Piklopedias of Pikmin 2, Pikmin 3 Deluxe, and Pikmin 4. Bulborb icons appear in the Game Hunter, Animal Annotator, and Blast Radius (silhouetted in this case) badge icons for completing tasks related to defeating enemies in Pikmin 3 Deluxe; Bulborbs and Bulborb variants appear as the most frequently seen enemy during day lift off cutscenes. Bulborbs also appear very prominently in concept art, franchise merchandise, and in crossovers involving the series (such as in the Super Smash Bros. series). This role as the standard, ubiquitous enemy, however, is instead fulfilled by the Mockiwi in Hey! Pikmin.
See also[edit]
- Bulborb Larva
- Jumbo Bulborb
- Albino Dwarf Bulborb
- Hairy Bulborb
- Orange Bulborb
- Whiptongue Bulborb
- Spotty Bulbear
- Frosty Bulborb
- Mockiwi
References[edit]
- ^ “Bulborb
Oculus kageyamii russus
Grub-dog family
This large organism has the familiar mandibles and cranial morphology of the grub-dog family, as well as the characteristic bulging eyes. As with most grub-dogs, the creature's cranium comprises half of its total length and girth. Showing a scarlet abdomen with white spots, this creature is primarily nocturnal, choosing to prey upon smaller creatures returning to their nests. Originally classified as the spotty bulborb, further research has reclassified this species as the basic bulborb. Subspecies of varied colors have recently been discovered, but academics are divided into two rival camps over how to handle their classification.” – Captain Olimar in his entry on the Bulborb in Pikmin 3 Deluxe. - ^ Pikmin 2/Early English Script on The Cutting Room Floor
- ^ YouTube video where the start explains that the sounds are broken, published on November 30th, 2019, retrieved on July 4th, 2022
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Hey! Pikmin enemies |
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- Pikmin 1
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