2024年度ねんどだい8かい定例ていれい研究けんきゅうかい「Gaming and Autism – Exploring How Video Games Can Benefit Autistic People」

きたる2024ねん8がつ27にち(火曜日かようび)、立命館大学りつめいかんだいがくゲーム研究けんきゅうセンターによる2024年度ねんどだい8かい定例ていれい研究けんきゅうかい実施じっしいたします。発表はっぴょうしゃは、Dennis Kinghornです。登録とうろく参加さんかりょう不要ふようとなっております。おさそわせのうえふるってご参加さんかのほど、おちしております。

The Ritsumeikan Center for Game Studies will hold its 8th workshop
of the 2024 academic year on Tuesday, August 27, 2024. The presenter will
be Mr. Dennis Kinghorn. Registration is not required, and
there is no participation fee. We look forward to your active participation.

発表はっぴょうタイトル Title
Gaming and Autism – Exploring How Video Games Can Benefit Autistic People

発表はっぴょうしゃ Presenter
Dennis Kinghorn (SpLinter)

日時にちじ Date and Time
8がつ27にち(火曜日かようび) 16:00~18:00
August 27 (Tue) 16:00〜18:00

場所ばしょ Venue
立命館大学りつめいかんだいがく衣笠きぬがさキャンパス がく而館研究けんきゅうかいしつ 3 アクセス
Ritsumeikan Kinugasa Campas, Gakujikan Reserch Room 3 Access

【Zoom】

https://ritsumei-ac-jp.zoom.us/j/95331607070?pwd=kiGRt8aUE3b1huwI2TwBknNNqHYQAM.1

Meeting ID: 953 3160 7070
Passcode: 069022

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概要がいよう Summary
I am Dennis Kinghorn, from Northumberland in rural northern England. My 1st class degree (equal to Gakushi) is in Games Development.

Gaming is often characterised as problematic for autistic people, leading to their further isolation and exclusion. But video games can be a talking point to explore strategies, types, and speculate together, and online socialising is now widely accessible. Through my work as Games Coordinator with the SpLinter Group, a group led by and for young adults with learning differences, I have found that games enable us to help each other, improve teamwork and cheer each other on. We are also making a medieval-style visual novel featuring neurodivergent characters in search of jobs. Games can raise awareness of autism.

Now, with the backing of the Churchill Fellowship I want

• to find out if anyone has done something similar.

• to explore using games to increase understanding of autism and other differences.

• to explore effective portrayal of autistic characters while avoiding stereotyping

All this will inform the games we want to make in the future and will enable me to share knowledge gleaned from our games project and my study trip with the wider autistic community, employers and educators.