Zelda (SSBM)/Down aerial
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Overview[edit]
Hitboxes[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 8% | 0 | 5 | 100 | 0 | 4.6872 | 7 | 0.0 | 0.0 | 0.0 | Punch | ||||||
1 | 0 | 7% | 0 | 0 | 80 | 0 | 4.6872 | 10 | 0.0 | 0.0 | 0.0 | Punch |
Timing[edit]
Hitbox | 14-17 |
---|---|
Ending autocancel | 40- |
Interruptible | 43 |
Animation length | 43 |
Landing lag[edit]
Animation length | 24 |
---|---|
L-cancelled animation length | 12 |
Normal | ||||||||||||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Autocancel |
Interruptible |