Princess
![Princess.png](https://terraria.wiki.gg/images/f/f2/Princess.png)
![Map Icon Princess.png](https://terraria.wiki.gg/images/7/79/Map_Icon_Princess.png)
Type | |
---|---|
Environment | |
AI Type | Passive AI |
Damage | 10 |
Max Life | 250 |
Defense | 15 |
KB Resist | 50% |
- Item (Quantity)Rate
Resonance Scepter(Desktop, Console and Mobile versions)
12.5%
- Royal Resonance
Hurt | |
---|---|
Killed |
- Internal NPC ID: 663
- Internal Projectile ID: 950
“I really appreciate all the good you've done for this land! Thank you!
—
The Princess
The Princess is a Hardmode, post-Plantera NPC vendor who sells royal-themed vanity items and furniture. She will move in once the following criteria have been met:[1]
- There is an available vacant house.
- All other town NPCs (not including Santa Claus or town pets) are present, meaning that she can only move in after defeating Plantera, which is also the condition for the Cyborg to move in.
These requirements only apply to the initial spawning. If the Princess is killed, she will automatically respawn after some time.
The Princess will attack nearby enemies with the Resonance Scepter, for which she has a 1/8 (12.5%) chance of dropping upon death.
Items sold
Item | Cost | Availability
|
---|---|---|
![]() |
50 GC | Always available. |
![]() |
50 GC | Always available. |
![]() |
50 GC | Always available. |
![]() |
1 PC | Always available. |
![]() |
1 PC | Always available. |
![]() |
50 GC | Always available. |
![]() |
50 GC | Always available. |
![]() |
50 GC | Always available. |
![]() |
10 GC | Always available. |
![]() |
10 GC | Always available. |
![]() |
10 GC | Always available. |
![]() |
10 GC | Always available. |
![]() |
10 GC | Always available. |
![]() |
10 GC | Always available. |
![]() |
10 GC | Always available. |
![]() |
10 GC | Always available. |
![]() |
10 GC | Always available. |
![]() |
10 GC | Always available. |
![]() |
25 GC | Always available. |
![]() |
10 GC | When both King Slime and Queen Slime have been defeated. |
![]() |
10 GC | When Moon Lord has been defeated and the world is in Hardmode. |
![]() |
10 GC | In Celebrationmk10 and Get fixed boi worlds. |
![]() |
7 GC50 SC | In Celebrationmk10 and Get fixed boi worlds. |
![]() |
15 SC | In Celebrationmk10 and Get fixed boi worlds. |
![]() |
5 GC | In Celebrationmk10 and Get fixed boi worlds, when spoken to in a Desert. |
![]() |
25 GC | In Celebrationmk10 and Get fixed boi worlds, during a Blood Moon. |
![]() |
5 GC | In Celebrationmk10 and Get fixed boi worlds, in Hardmode, after the Pirate Invasion has been defeated, during the following moon phases: ![]() ![]() |
![]() |
5 GC | In Celebrationmk10 and Get fixed boi worlds, in Hardmode, after the Pirate Invasion has been defeated, during the following moon phases: ![]() ![]() |
![]() |
5 GC | In Celebrationmk10 and Get fixed boi worlds, in Hardmode, after the Pirate Invasion has been defeated, during the following moon phases: ![]() ![]() |
![]() |
30 GC | In Celebrationmk10 and Get fixed boi worlds, in Hardmode, after the Pirate Invasion has been defeated, during the following moon phases: ![]() ![]() |
![]() |
10 GC | When in a specific biome and is happy enough. |
Living preferences
The Princess is unique in that she does not have any biome or neighbor preferences. She loves up to three NPCs that live nearby and is liked by all NPCs around her.
She also hates being lonely and her unhappiness is maxed to 150% if she is not surrounded by at least 2 other NPCs within 25 tiles, or 2 other NPCs that are between 25 and 120 tiles away.[2]
Shimmered form
When submerged in Shimmer, the Princess will transform into her Shimmered form. This has no impact on gameplay or dialogue and is only a visual change. She can be returned to her classic look by submerging her in Shimmer again.
Notes
- The Princess is one of the starting NPCs in Celebrationmk10 and Get fixed boi worlds, always named Yorai.
Names
The Princess may have any of the following names:
- Ai
- Alice
- Aria
- Ariel
- Belle
- Charlotte
- Christina
- Elitia
- Emilia
- Faye
- Flora
- Hikari
- Hime
- Liselotte
- Lucia
- Momo
- Rosetta
- Sophia
- Theresa
- Tiara
- Yorai
- Yuuki
Quotes
Interaction quotes
During the night:
When Pirate is present:
After defeating Golem:
After defeating Duke Fishron:
After defeating Frost Legion:
After defeating Pumpking:
After defeating Ice Queen:
After defeating Martian Madness:
During a Blood Moon:
During a Party:
During Rain:
During a Thunderstorm:
During a Windy Day:
When in a Graveyard:
|
Happiness quotes
When homeless:
When neutral:
When far from home:
When lonely:
When overcrowded:
When in an Evil biome or the Dungeon:
The Princess will also include unique quotes for each of up to three NPCs around her:
|
Trivia
- Five of the Princess's names are Japanese, each of which have different meanings:
- Ai translates to "love" (
愛 ). - Hikari translates to "light" (
光 ). - Hime translates to "princess" (
姫 ). - Momo translates to "peach" (
桃 ). Based on the translation, the name "Princess Momo" means "Princess Peach". - Yuuki translates to "courage" or "bravery" (
勇気 ).
- Ai translates to "love" (
- "Like my dress? Gee, thanks! Just sewed it." is a reference to a similar lyric from the song "7 Rings" by Ariana Grande.
- Some of the Princess's names are references to characters from popular culture:
- Alice from the 1865 novel Alice's Adventures in Wonderland.
- Ariel from the 1989 American animated musical fantasy movie The Little Mermaid.
- Belle from the 1991 American animated musical romantic fantasy movie Beauty and the Beast.
- Charlotte from the Japanese seinen manga series Berserk.
- Emilia from the Japanese light novel series Re:Zero − Starting Life in Another World.
- (Cure) Flora from the 2015 Japanese magical girl anime series Go! Princess PreCure.
- Peach (Momo; see above) and Rosetta (the Japanese name of Rosalina) from the Japanese media franchise Mario.
- Rosetta could also reference the 2008 American computer animated movie Tinker Bell.
- Sofia from the American CGI animated television series Sofia the First
- The Princess has the chance to share the name Faye with the Dryad.
- One of the Princess' possible names is Yorai, named for Yoraiz0r, one of the lead developers of Terraria.
- The Princess is implied to be a child. Similar to the Angler, her sprite is shorter than most other NPCs' sprites, and they share the same death message.
- The Princess has a happiness quote for herself: "<name of Princess> is a little unsettling to be around, but terribly cute!". This quote cannot be legitimately seen in-game, since it requires two copies of the same NPCs to be alive at once.
- Her quote calling the Truffle a "fun guy" plays on the homophone for fungi.
- The quote, "The stars at night remind me of glitter on a beautiful, black dress. I shall soon have one made!" could be a reference to her Shimmered form which was added after she was introduced.
- Along with the Traveling Merchant, Zoologist, Steampunker, and Cyborg, she is among a small group of NPCs who sell a new item post-Moon Lord. The Princess's item is a Music Box (which requires the player to defeat the Moon Lord during Hardmode).
- The
Bestiary entry for the Princess: "Shy and innocent, this happy young lady sees the positive in everything, and everybody. She appreciates all of her subjects, from all walks of life."
History
- Desktop 1.4.4: Now sells 4 new paintings.
- Desktop 1.4.3: Now sells Bernie's Button.
- Desktop 1.4.2.3:
- Added "Yorai" as a possible name.
- Can no longer drop the Resonance Scepter in pre-Hardmode, if she was somehow managed to be obtained in pre-Hardmode.
- Desktop 1.4.1.2: Fixed a typo in the happiness quote about the Golfer.
- Desktop 1.4.1.1:
- Fixed a bug causing Princess to not properly check for nearby NPCs, resulting in her being lonely even when surrounded by neighbors.
- Fixed a buggy dialogue line from the Princess about Santa Claus.
- Desktop 1.4.1: Introduced.
- Console 1.4.3.2.0: Introduced with changes from Desktop 1.4.1.1 to 1.4.3.
- Switch 1.4.3.2.0: Introduced with changes from Desktop 1.4.1.1 to 1.4.3.
- Mobile 1.4.3.2.0: Introduced with changes from Desktop 1.4.1.1 to 1.4.3.
References
- ↑ Information taken from the
Desktop 1.4.1.1 source code, method
UpdateTime_SpawnTownNPCs()
inTerraria.Main.cs
. There may be inaccuracies, as the currentDesktop version is 1.4.4.9.
- ↑ Information taken from the
Desktop 1.4.1.2 source code, methods
ProcessMood()
inTerraria.GameContent.ShopHelper.cs
andGetNearbyResidentNPCs()
inTerraria.GameContent.ShopHelper.cs
. There may be inaccuracies, as the currentDesktop version is 1.4.4.9.