Kamek's Toadies

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Kamek's Toadies
Toadies spirit from Super Smash Bros. Ultimate.
Spirit artwork of Kamek's Toadies from Super Smash Bros. Ultimate
First appearance Super Mario World 2: Yoshi's Island (1995)
Latest appearance Super Smash Bros. Ultimate (spirit cameo) (2018)
Species Toady
“Toadies... Get that Yoshi!!!”
Kamek, Tetris Attack

Kamek's Toadies[1] (or Kamek's toadies), also known simply as the Toadies, are a group of four that appear as followers of Kamek the Magikoopa. They are the most prominent Toadies in any game they appear, to the point of standard Toadies being given their attributes in Yoshi's Story, where Kamek is absent. The group has not been seen to directly attack and, save for in Yoshi Touch & Go's Time Attack mode, cannot be attacked themselves.

History[edit]

Yoshi's Island series[edit]

Super Mario World 2: Yoshi's Island / Yoshi's Island: Super Mario Advance 3[edit]

Kamek's Toadies carrying Baby Mario in Super Mario World 2: Yoshi's Island
Kamek's Toadies carrying Baby Mario away, from Super Mario World 2: Yoshi's Island

In Super Mario World 2: Yoshi's Island and its reissue, Kamek's Toadies appear to kidnap and carry Baby Mario away if star power runs out. They can appear virtually anywhere if the timer depletes completely, including Froggy's stomach. In the final boss battle, it is possible for Yoshi to shoot down Kamek's Toadies with eggs if they are thrown directly upward. One of Kamek's Toadies also appears on a card in the mini-game Scratch and Match, which is featured as a bonus challenge.

Yoshi's Island DS[edit]

Kamek's Toadies, referred to as Magikoopas in the Player's Guide,[2] reprise their role in the direct sequel to Yoshi's Island, Yoshi's Island DS. Serving Kamek, who has traveled back in time, the Toadies kidnap babies from all over the Mushroom Kingdom, including Baby Mario and Baby Peach. However, the latter two's captors are attacked by the Stork, who saves them from being kidnapped. At the end of the game, they carry the unconscious Bowser away. Additionally, their role in Scratch and Match returns.

Yoshi's New Island[edit]

Kamek's Toadies appear in Yoshi's New Island, with exactly the same role and behavior as their first appearance.

Club Nintendo[edit]

A notable comic scene of a group of Toadies from Mario in Mariozilla
Some Toadies seen in "Mario in Mariozilla."

Kamek's Toadies once more appear in the Club Nintendo comic "Mario in Mariozilla." They help Kamek invade Mario's garden, but when his plan to shrink Mario fails, they flee. The Toadies are later seen during a fight between Mario and Kamek, supporting the Magikoopa. After Kamek and Mario get shrunk by the abilities of the Magikoopa's broom, some Toadies work together with Dr. Light and Princess Toadstool in order to transform their master back.

In this comic, the Toadies look different from their appearance in the games: their actual eyes and pupils are visible behind their glasses, rather than just the spiral form, their characteristic teeth are missing, they wear armor with round short sleeves instead of their usual robes and they possess fingers. The number of Toadies present seemingly fluctuates between panels, with most having four or less but one having seven.

Yoshi Touch & Go[edit]

In Yoshi Touch & Go, Yoshi must stop Kamek's Toadies from stealing Baby Luigi in Time Attack mode by throwing eggs at them. The four of Kamek's Toadies (each of which has two hit points, giving the group a total of eight) carry Baby Luigi at the top of the screen, shielded by a group of many purple Toadies that can each absorb one hit. If Yoshi manages to break through the purple Toadies and defeat Kamek's Toadies before the time runs out, he can save Baby Luigi.

WarioWare Gold[edit]

Kamek's Toadies appear in the Yoshi's Island microgame in WarioWare Gold if Yoshi does not retrieve Baby Mario before time runs out.

Super Smash Bros. Ultimate[edit]

In Super Smash Bros. Ultimate, while Kamek's Toadies do not appear, their artwork is used for the spirit of regular Toadies.

Profiles and statistics[edit]

Super Mario World 2: Yoshi's Island / Yoshi's Island: Super Mario Advance 3[edit]

  • Player's Guide: Always waiting just overhead, Kamek's Toadies live to spirit Baby Mario back to the evil Magikoopa.[1]
  • Shogakukan guide (Game Boy Advance version): カメックの手下てした。スターのおまもりがなくなると、集団しゅうだんあかちゃんをさらいにる。画面がめんがいられるまえりもどせばセーフだ。[3](Kamek's minions. When the Countdown Timer runs out, they come in a group to kidnap the baby. If you can get him back before he is taken off the screen, he will be safe.)

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese カメックの手下てしたてした[4][3]
Kamekku no Teshita
Kamek's minions
Chinese 卡美かつてき手下てした[5]
Kǎměikè de Shǒuxià
Kamek's minions
Italian Rospetti di Kamek[6] Kamek's toadies Super Mario World 2: Yoshi's Island
Sgherri di Kamek[?] Kamek's minions Yoshi's Island: Super Mario Advance 3
Magikoopa[?] Magikoopas Super Smash Bros. Ultimate

Trivia[edit]

Mockup of the unused Snifit graphic from Super Mario World 2: Yoshi's Island animated in the same manner as Toadies are in the final. They were replaced by the Toadies after a particular developmental revision, hence why this is drawn similar to the Toadies in the final.
  • During development of Super Mario World 2: Yoshi's Island, Kamek's Toadies were originally designed as propeller-wearing Snifits.[7]
  • In Tetris Attack, though they solely appear as part of the background image for Kamek's window, Kamek does announce them when he appears in the Cave of Wickedness.
  • Unused text for Paper Mario: The Thousand-Year Door reveals an enemy called "Kamek apprentice," with "Kamek" meaning "Magikoopa." While no associated graphics have been found, this could means that the Toadies were intended to be in the game at some point in development.

References[edit]

  1. ^ a b Miller, Kent, and Terry Munson (1995). Super Mario World 2: Yoshi's Island Player's Guide. Nintendo of America (American English). Page 127Media:SMW2 Guide 127.jpg.
  2. ^ "If your star points tick down to 0, the Magikoopas will carry your baby away." – Williams, Drew (November 6, 2006). Yoshi's Island DS Player's Guide. Nintendo of America (American English). ISBN 1-59812-016-6. Page 7.
  3. ^ a b November 20, 2002. 「スーパーマリオアドバンス3任天堂にんてんどう公式こうしきガイドブック」 (Super Mario Advance 3 Nintendo Kōshiki Guidebook). Shogakukan (Japanese). ISBN 4-09-106701-4. Page 15Media:Advance 3 Shogakukan P15.png.
  4. ^ 1995. Super Mario: Yossy Island instruction booklet. Nintendo (Japanese). Page 10 and 15.
  5. ^ 《耀西岛》《みつとく罗德-融合ゆうごう》3がつ2にち携手上市うわいち. iQue (Simplified Chinese). Retrieved February 29, 2020.
  6. ^ Super Mario World 2: Yoshi's Island GIG's Italian manual. Page 5.
  7. ^ Salad Plain Zone (July 24, 2020). X post featuring screenshots from a Yoshi's Island prototype. X. Retrieved July 24, 2020.