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Google Ads Developer Blog: December 2024

Ad inspector is an in-app overlay that enables authorized devices to perform real-time analysis of Google Mobile Ads SDK test ad requests directly within your mobile app. It is included with the Google Mobile Ads SDK and you can enable it with no coding required.

Ad inspector is an in-app overlay that enables authorized devices to perform real-time analysis of Google Mobile Ads SDK test ad requests directly within your mobile app. It is included with the Google Mobile Ads SDK and you can enable it with no coding required.

Ad inspector empowers you to thoroughly test all your ad sources before releasing those changes to your users so you can verify everything is working properly. To help you understand and utilize ad inspector effectively, we published a 7-part ad inspector video series on our Google AdMob YouTube channel.

Each video focuses on a specific challenge in testing your ad integration, offering in-depth tutorials and demonstrations on how to:

Check out our ad inspector documentation (Android, iOS, Unity, Flutter) to learn more. If you have questions, comments, or general feedback about ad inspector, contact us in the developer forum. And remember to subscribe to our Google AdMob YouTube channel for more technical content.

Starting on January 20, 2025, new Performance Max (PMax) campaigns created with the UI will have brand guidelines enabled and require business name and logo brand assets to be linked at the campaign level rather than the asset group level. Brand guidelines is a new feature that allows you to control how your brand is represented in your Performance Max campaign automated assets or formats.

Starting on January 20, 2025, new Performance Max (PMax) campaigns created with the UI will have brand guidelines enabled and require business name and logo brand assets to be linked at the campaign level rather than the asset group level. Brand guidelines is a new feature that allows you to control how your brand is represented in your Performance Max campaign automated assets or formats.

What this means for API users

New PMax campaigns created in the UI with brand guidelines enabled will automatically link BUSINESS_NAME, LOGO, and LANDSCAPE_LOGO via the CampaignAsset resource rather than by using the AssetGroupAsset resource, which may impact integrations that attempt to report on or update these assets. You can check if brand guidelines are enabled for a PMax campaign by referencing the Campaign.brand_guidelines_enabled field.

As of v18 of the Google Ads API, it is not possible to create brand guidelines-enabled PMax campaigns via the API, which means new campaigns must link BUSINESS_NAME, LOGO, and LANDSCAPE_LOGO assets using the AssetGroupAsset resource. In a future release, you will be able to create and fully manage PMax campaigns with brand guidelines enabled.

It is important to note that the same asset requirements will continue to apply to all PMax campaigns regardless of whether or not brand guidelines are enabled. However, BUSINESS_NAME, LOGO, and LANDSCAPE_LOGO asset requirements will be evaluated at the campaign level for campaigns with brand guidelines enabled and the asset group level for campaigns without brand guidelines enabled. You can reference the relevant section of our Performance Max optimization and troubleshooting guide for more information, and as always, contact our team if you need support.

Today, we’re announcing the December 2024 update to the Display & Video 360 API. This update includes the following:

Today, we’re announcing the December 2024 update to the Display & Video 360 API. This update includes the following:

More details about this update can be found in the Display & Video 360 API release notes. Before using these new features, make sure to update your client library to the latest version.

If you need help with these new features, please contact us using our new Display & Video 360 API Technical support contact form.